Newcomer / Intro What are you up to?

Here’s the best part, if you haven’t figured it out yet. Once your tritium tank is empty, and you want to refill it from your hold, you must first transfer it to your ship and then donate it to the tritium depot. Pretty cool game mechanic, huh?

Yeah... I'm seeing that now. Transferrring your cargo - let's say a hold full of tritium - to your carrier should, logically, enable you to fill your carrier's tritium fuel tank from the tritium depot. Transerring the tritium back to your ship then "donating" it back again to the carrier is a bit of nonsense mechanic.

And how do your store modules on the carrier? I seem to be able to store - from outiftting - about five, then the option disappears /headscratch

And, if you jump while you have a ship in transit to you carrier, what happens to the ship?

Methinks I need to do more reading.

EDIT: And I need a fleet carrier managment system as I want to make some changes. However, they all appear to be full.
 
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The quickest way to get there is a semi crooked line. planning using https://www.spansh.co.uk/fleet-carrier, shows ring and tritium info along the planned route.
long distant 15.5kly to a G-class star and beyond if there is a beyond....
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I've made my first "big" jump - nearly 500LYs. So now I've brought out the scouting Phantom to search the local systems for icy ringed planets. I think... maybe... this is my first hop en route to Colonia - if I can manage the mining-refuel thing. We'll see!

Previously, I had landed in Balante for some carrier alterations - the standard layout and paintwork wasn't to my taste; the "tartan" look, whilst great on kilts, didn't suit my vision of what a carrier should look like.

Anyway, here's a gratuitous shot of my arrival in some Col Sector somewhere. The Phantom is above the carrier but you have to squint to see it due to the scale of things.

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It's the later model of the standard Dolphin, the Type 10 Dolphin :)


Very nice shot! I can almost hear the heat warnings :)
The T10 actually has a thermal profile that's very decent. Doesn't beat the Dolphin, but it's perfectly stable around Skardee in supercruise and just dandy on the surface of the planet. I have yet to find a hotter planet than Skardee 1, so I think I'm good to go to other extreme places.
 
Made it out to some of the Ancient Guardian Ruins. I remember when these were first discovered, and how exciting it all was. Then there was the lore that was slowly revealed by scanning and comparing data.

No one much cares about them now, but at the time they were amazing.

They are still very cool to see.

I guess there are some other areas farther out that also have Ancient Ruins (I saw that one was about 12,000LY away). I might have to drop by one or two of those areas eventually.

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Are they different to the guardian sites where you pick up blueprints and mats for Guardian ship modules?

Edit: I feel your carrier name should be visible on the carrier like it is a ship. Or is showing already and I just missed it? I think I like this carrier stuff and prolly shouldn't have spent so much time umming and ah-ing about it.
 
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The T10 actually has a thermal profile that's very decent. Doesn't beat the Dolphin, but it's perfectly stable around Skardee in supercruise and just dandy on the surface of the planet. I have yet to find a hotter planet than Skardee 1, so I think I'm good to go to other extreme places.

Me too 😈.

Trouble is, ED is very bad at modelling temperature. Skardee 1 is listed with a surface temperature of only 985 K, yet it orbits inside scooping range which heats up ships quite nicely.
On the other hand, 34 Persei 1 supposedly has a surface temperature of 5178 K, which gets it a place in the (currently known) Galactic top 15. Plenty hot enough to melt Tungsten (3695 K), almost our Sun's surface temperature. That planet should be, at the very least, a white-hot glowing chunk of liquid metal - much hotter than the filament in a halogen bulb. Instead, if you land on it, it's just another boring red dusty world, barely even registering on your ship's heat buildup.
 
Are they different to the guardian sites where you pick up blueprints and mats for Guardian ship modules?

Edit: I feel your carrier name should be visible on the carrier like it is a ship. Or is showing already and I just missed it? I think I like this carrier stuff and prolly shouldn't have spent so much time umming and ah-ing about it.

Yes, they are different. Less interactive, but bigger, with several different layouts discovered. No sentinels, just obelisks and cargo items like Guardian Relic, Vase and such. You need to have the right item(s) in your cargo hold to scan the obelisks and get the data. It was quite a puzzle, and took the community a while to figure it all out.

And the carrier name does show on the side, at least it does on mine. Maybe it requires a paint job be applied?

How sure are we that we are 'done' with Guardians? Didn't Braben or someone else say that there still is lots of undiscovered stuff in the game?
I suspect there are more sites out there, undiscovered. And other stuff no one has found yet. But of course, there's no way to prove it one way or the other, and FDEV ain't gonna tell us.
 
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The ship name is displayed in different places depending on the "model".

The one you have created quite a lot of posts on launch as it had an unmistakable Imperial graphic next to the name. They removed that.


View attachment 186022

It does have an Imperial sort of look too, doesn't it? I liked it as, for a very obscure reason, it put me in mind of the Leonov and the Liberator. Don't know why... anyway, I'm Empire averse and part of the rebel alliance and a spy.
 
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