all this speculation is for naught. They're not going to change anything in the c&p this more than half way through its '10 year gameplan'
Last edited:
F=MARamming in ED is hand wavium magic, defying the laws of physics (which we all know are applied selectively in-game). What happens when two objects, as large as Cutters, strike each other at speed?
If the occupants didn't turn to mush, bulkheads, equipment and everything in the ramming ships would be subjected to incredible stress and all h*ll would break loose, literally.
Ramming should should cripple the vessels involved.
Players will take advantage of any tactic, however unbalanced it may seem.
Bottom line, it's a game, accept this stuff because they're not changing ramming, it adds variance (?) to the game.
F=MA
Except in Elite.
They changed it already. Happened in 3.0. Had a massive Focussed Feedback discussion beforehand as well.all this speculation is for naught. They're not going to change anything in the c&p this more than half way through its '10 year gameplan'
Play in solo?
Yes, that indeed will get you a fine or bounty.Can you still be fined / ultimately jailed when under the speed limit? It used to be that you might be travelling at say 90 m/s - a perfectly legal speed - get hit from behind causing you to speed up to over 100 m/s, then you get rammed again and fined. If said ship dies, then you're in trouble by the game's logic, yet at no point did anything wrong.