What defines the value of a mapped (surface scanned) body (aside from type)?

Hi!
I was selling my exploration data, and noticed a curiosity. The image below is an excerpt of the sold data details for a system. All the yellow bodies are detailed surface scanned (100 %). I know different types have different values, with Earth-likes and Water worlds etc. being more or less at the top. But what I'm curious here is, why some High Metal Content Worlds are worth just around 170k while others are worth over ten times more (nearly two million)? Does anybody know a definite answer or do you have speculative theories? Could it be related to the mass of the body, or are some of those terraformable and others not, or what could be behind this?
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I'm not sure what affects it other than body type, but here is a handy chart, which is outdated in that the credit values given in the chart for each body type are lower than what they actually are now...but it gives the basic relationship for credits between the different bodies...

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I'm curious here is, why some High Metal Content Worlds are worth just around 170k while others are worth over ten times more (nearly two million)? Does anybody know a definite answer or do you have speculative theories?
The definite answer is that terraformable bodies are much more valuable than 'regular' ones.
 
Hi!
I was selling my exploration data, and noticed a curiosity. The image below is an excerpt of the sold data details for a system. All the yellow bodies are detailed surface scanned (100 %). I know different types have different values, with Earth-likes and Water worlds etc. being more or less at the top. But what I'm curious here is, why some High Metal Content Worlds are worth just around 170k while others are worth over ten times more (nearly two million)? Does anybody know a definite answer or do you have speculative theories? Could it be related to the mass of the body, or are some of those terraformable and others not, or what could be behind this?
View attachment 341364
Mostly this will be terraformability, but mass plays a smaller role. Check the link in my sig for more details
 
Thanks, all!
That makes sense, so it was terraformability most probably making the difference here. I haven't used to look at that really so far, but now good to know, if I'm considering whether to spend the time for surface scanning some body or not :)
 
Thanks, all!
That makes sense, so it was terraformability most probably making the difference here. I haven't used to look at that really so far, but now good to know, if I'm considering whether to spend the time for surface scanning some body or not :)
Exactly!
 
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