What did you do in Planet Zoo today?

Oh I see, I thought it was attached to the wall of the building! My idea may not work in that case, but worth a try.
Yes it was against the wall.

I played about a bit and think this is better although the red is a bit dark against the wood

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EDIT

Slightly brighter red and some windows. I think I can move on to making the first habitat.

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I forgot that all zoos and aquariums with pinnipeds give them direct access between the quarantine/backstage area and the main exhibit, and rather than just remake the building I decided to punch a hole in the rockwork (and filled it back in where needed).
If their hit boxes (or whatever it is that's actually preventing them from swimming into the back area) weren't so big they could come and go as they would irl, but alas it's just for looks.

Other that just reworked some backstage stuff. Did a lot more than pictured but I wanna keep that a surprise...


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Inspired by @Gorobai I started a new zoo, in which the animals are decided by a randomiser wheel. So far, so good. However, I also decided to play with economy on (like money and CC) and THAT decision I already doubt, I can tell you that much. Drives me nuts to not build "beautiful" right from the start, ugh. It's sandbox, so I'm considering switching money etc. off again (plus water cleaning and electricity, because I hate those).

The randomiser wheel for the animals is kinda nice though. Reliefs the pressure of building sections etc.
 
Inspired by @Gorobai I started a new zoo, in which the animals are decided by a randomiser wheel. So far, so good. However, I also decided to play with economy on (like money and CC) and THAT decision I already doubt, I can tell you that much. Drives me nuts to not build "beautiful" right from the start, ugh. It's sandbox, so I'm considering switching money etc. off again (plus water cleaning and electricity, because I hate those).

The randomiser wheel for the animals is kinda nice though. Reliefs the pressure of building sections etc.
A neat idea, though I definitely see some issues, which are probably the ones you're facing now since you have economy on.
First wheel spin: African Elephant!; reaction: Sigh, they'll be expensive but maybe a way to draw in a big crowd from the get go, puts elephants in
Second wheel spin: West African Lion!:: reaction: ugh! Why do you do this to me? This is a new zoo! Begrudgingly puts lions in.
Third wheel spin: Polar Bear!; reaction: just shuts the game down without saving.

ETA: I guess you could have 3 wheels. One for low cost, medium cost, and high cost animals. You at least get to choose a general range. Maybe you spin then once each in a cycle.
 
A neat idea, though I definitely see some issues, which are probably the ones you're facing now since you have economy on.
First wheel spin: African Elephant!; reaction: Sigh, they'll be expensive but maybe a way to draw in a big crowd from the get go, puts elephants in
Second wheel spin: West African Lion!:: reaction: ugh! Why do you do this to me? This is a new zoo! Begrudgingly puts lions in.
Third wheel spin: Polar Bear!; reaction: just shuts the game down without saving.

ETA: I guess you could have 3 wheels. One for low cost, medium cost, and high cost animals. You at least get to choose a general range. Maybe you spin then once each in a cycle.
My first two animals are the Birdeater (I know, the irony...) and the Wild Water Buffalo. So not a problem at all. But I still don't have enough money to build a "beautiful" habitat and those plain ones.. hnnnng. I know it all just takes a little patience and I can always rebuild once I have more money, but patience isn't exactly my middle name when I want something. Especially not in a game. Which is why I normally always play with economy off.
I wanted to challenge myself, but maybe I just bit off more than I can chew and "not being able to plan any animals" is challenge enough for me.
 
My first two animals are the Birdeater (I know, the irony...) and the Wild Water Buffalo. So not a problem at all. But I still don't have enough money to build a "beautiful" habitat and those plain ones.. hnnnng. I know it all just takes a little patience and I can always rebuild once I have more money, but patience isn't exactly my middle name when I want something. Especially not in a game. Which is why I normally always play with economy off.
I wanted to challenge myself, but maybe I just bit off more than I can chew and "not being able to plan any animals" is challenge enough for me.
I can see that issue for sure. I don't like to rebuild completely either, but oftentimes I'll do the minimum to make the animal happy with plans to go back and update...but then I move on to another animal...and do the same...and another animal....and another zoo....I'm sure close to 90% of the habitats across all my games probably are on the "needs to improve this habitat" status.
 
I can see that issue for sure. I don't like to rebuild completely either, but oftentimes I'll do the minimum to make the animal happy with plans to go back and update...but then I move on to another animal...and do the same...and another animal....and another zoo....I'm sure close to 90% of the habitats across all my games probably are on the "needs to improve this habitat" status.
See, and that's what I wouldn't want neccessarly. Because when I were at that situation before, even without the economy, I just got overwhelemed by "so many things that need to get fixed / imrpoved" that I started anew.
Really have to take a deep dive into my thoughts with this. I mean, so far it's only two animals, I could redo those and switch economy off.
 
Jade Peaks Zoo continues to expand with the additions of habitats for the Platypus and Common Wombat.

The Platypus house took just over six hours to build, which might be the most time I've spent on any habitat ever.
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The coral and fish in the aquarium are purely aesthetic, and though I wish I could take credit for them, I found them off the Steam workshop instead.
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For a fun little bit of worldbuilding, I decided to try and differentiate the Platypuses in the habitat, giving them distinct personalities from each other.
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I attempted to recreate a real life Platypus nest here, which I think turned out okay.
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Now for the Wombat habitat! No exaggeration, this is the first time I've used the masonwork walls from the Twilight Pack since it came out, and I think they work quite well here.
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Used to be a terrain-land bridge here, but I also forgot the keepers in the game can use the climbable walkways as long as they're not at a steep angle 😂.
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Roof and access "controls" added (the three buttons lined up on the right control the roof)

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Mountain Lion exhibit progress, still very much a WIP. Hope they don't climb out, I've had that issue with mesh fences in sandbox mode even with the appropriate options turned off to prevent breakout.

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