What I've learned in the last couple of days in Lugh :
- The majority of the top tier players are in solo which kind of makes it anti community.
Not sure I agree with this. Not because I dislike open play, but because it will alienate a large portion of the Elite community.
It would be better if there was a separate sign-on for the community goal, e.g. you can sign up for Open Play 'version' or the Private / Solo 'version'.
Open play could then offer improved / higher combat bonds on enemy players, thus giving extra reward if willing to take the extra risk (or other types of bonuses to weigh up for the added risk involved, depending on what type community goal it is).
People have a tendency to become polarized when discussing Open vs Solo/Private and then fight for their 'side'. We have to keep in mind that Elite is both a game for both Open and Private/Solo. There should be no "this gameplay feature is only for this side, or that side", e.g. only for Open Play or only for Solo play.
The solutions have to fit both ways of playing. E.g. open play is more risk, therefore you get improved reward while in Open Play. Solo/private is less risk, the reward is a little lower, but you can fight or progress the community goal continuously without having to run away from enemies, return to repair and fix ship frequently or even pay for deaths.