Need a steelworks? make sure to have 100 workers in you settlement.
I think is actually 300. 100 for foundry. 200 for steelworks.
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Need a steelworks? make sure to have 100 workers in you settlement.
Those sound like amazing changesYou can load up on the easy AI. They are quite docile and still offer quests for in between. They even ask permission to settle new island. Hardest threats would be the pirates then. Or you mix in a medium AI, which will work to contain the pirates, but sprawl quite.
Biggest innovations I should mention is:
-Replacing buildings, just grab and drag them to new location. It's amazing. Such a great idea for the OCD syndromed. Can be tweaked in difficulty about cost and such.
-workforce is a ressource, maybe biggest innovation along with economy - each house delivers workforce. Need a steelworks? make sure to have 100 workers in you settlement.
-citizens dont give flat tax income, like in "Tropico" you milk them by selling their needs to them, that's right - food and clothing not only cost upkeep, it'll earn you money. make them happy to have them spend even more, there is royal tax to prevent steamrolling with tier 1 spamming
-there is nother "currency" influence which seems to target steamrolling but it dint impede me much, workforce can be major roadblock to deal with
It fluctuates with goods provided.Those sound like amazing changes
The income in particular. Much better than a simple ratio between population and industry numbers
Okay, you can stop, now. I'm buying it.It fluctuates with goods provided.
Also there is electricity to unlock. This will totally transform your city. Visually, too. Such love to detail.
I played it briefly, being lured in by Obsidian Ant's videos. It took me about three hours to get frustrated and never playing it again since.Any of you folks like Everspace? I know it isn't Elite Dangerous, but is it fun?
Any of you folks like Everspace? I know it isn't Elite Dangerous, but is it fun?
It's got three printed pics of the main loading screen artwork. Nice but no big thing. Plus a CD with the soundtrack - I can say that the soundtrack is quite a thing. Especially during events like fire, strikes and diseases. The disease theme really knocked on my door. I love it when they put choirs and vocals in the soundtrack.Am jealous.
.. and to add, VERY addictive. Played 6 hours from the get go, i think i might be in trouble with this game.
I loved Descent back in the day - does Everspace have 6DOF, or at the very least the ability to hover and move laterally? Also, can you detail what you mean by losing the pilot on death.Love it. It's basically Descent but in open space instead of mineshafts. The game is designed around many multiple runs too, as for a start, after each death you use all the money you collected to upgrade your ship(s) and pilot. So failing early is sort of the point, don't feel bad about it. The expansion adds a lot of variety to the game too with plenty of new zones/foes, as well as NPCs giving you quests that you end up doing again across multiple runs. It's a very nice little shooter.
Is it released or early access? How far you went? Or do you frequently restart?..and almost 2 weeks later, i have clocked closer to 40 hrs in Satisfactory..
Stupid addictive game.
I was never big into flight sims but I used to play Falcon 4.0 back in the day (still have the 1in thick manual) so I decided to give DCS a try. The DLC is on sale right now so I picked up the Flamming Cliffs 3 pack for $25. Most people say that's the pack to get if you're a beginner like myself. The F/A-18 and F-14 packs look amazing but I couldn't see spending $60 or $80 on something I might not even play. Maybe when the summer sale comes around and if I'm still into it then I might pick up the F/A-18 pack.
Also after all this time I've finally gotten around to trying FO4 survival mode. It really feels like a different game. I like it.
Is it released or early access? How far you went? Or do you frequently restart?
Ye, I've played Factorio and that is a huge investment in trimming the whole system to a working whole. I can only imagine it taking extra time in 3D. But it has some attraction to it - I like the puzzle aspect to figure out space and time constraints for building. I also like to explore non-documented features of the physics. Like gravity guns in Space Engineers e.g.Its released in early access last month.
Game will have content updates at the end of April and next time month later, etc. They have said that Satisfactory is in early acces approx for a year.
Have to say, very good early access, havent found any bugs and gameplay is very smooth.
Currently you can play until Tier 6 and i have restarted once as the first try grew impossible to continue because i began building at bad location. Made also some poor decisions in the planning and it would have been enormous task to rearrange all the conveyor lines.
Wanted to start again also after i learned the mechanics and how stuff works and planning was way easier at the second time.
https://www.satisfactorygame.com/
Ye, I've played Factorio and that is a huge investment in trimming the whole system to a working whole. I can only imagine it taking extra time in 3D. But it has some attraction to it - I like the puzzle aspect to figure out space and time constraints for building. I also like to explore non-documented features of the physics. Like gravity guns in Space Engineers e.g.
Not per se, but when I registered at the Epic store it dint really bolster my confidence in it. For now I'm not putting in any payment credentials and wait until they improved their store. I hadn't bought any physical copies for 2 years now, but for Anno 1800 I made exception since I dint want to bother about online payments in UPlay or Epic store.I havent played Factorio because of the graphical style, but i'm guessing that if you like Factorio, you will love this. Easily worth the $30, if Epic Store exclusive isnt a problem.
Oopse, what happened with this post?
Anyway, the difference is the level of simulation. I recommend going with the SU ground attack simple sim plane that comes free to find out if the model is to your liking. From there I can only recommend the detailed modules which take DCS to a whole nother level of sim and immersion.
Not per se, but when I registered at the Epic store it dint really bolster my confidence in it. For now I'm not putting in any payment credentials and wait until they improved their store. I hadn't bought any physical copies for 2 years now, but for Anno 1800 I made exception since I dint want to bother about online payments in UPlay or Epic store.