What game are we all playing instead of E:D?

I play on PC. AAA games are not a big thing for me. I'm an old, old school wargamer and pen-and-paper RPG player. Single player, offline games are my preference. Turn-based, not RTS.

And, macaroni and cheese.
then consider Fallout 1 & 2 made by Obsidian, the founding fathers of the Fallout universe. You should be able to run these on DOS Box. Also Atom which is a well designed, Russian themed version of Fallout that you can get on Steam. Both of these games are from old school late 1990s isometric perspective. And so closest thing to old skool pen n paper D&D:LOL:

ps also believe you can downlad TES I Arena and TES II Daggerfall for free off the TES USEP Wiki site. This is the oldest TES fansite on the web and so is the most comprehensive fan site regarding game and franchise lore to date
 
Agreed. This is the reason I can probably never go back to console gaming, no matter how out of date my PC is or unaffordable an upgrade is at any given time. I spent probably 30 hours over the last week playing heavily modded versions of the original Doom, and it's some of the best gaming to be had.
PS - what is KCD?
kingdom come deliverance

One of the best, most historically accurate medieval RPGs on the market to date. Complete with swordplay on foot/horseback and large scale NPC battles. And specifically because KCD was made by the same guy who designed Mafia2
 
kingdom come deliverance

One of the best, most historically accurate medieval RPGs on the market to date. Complete with swordplay on foot/horseback and large scale NPC battles. And specifically because KCD was made by the same guy who designed Mafia2
Oh. Neat. I've heard of it and kinda ignored it at launch because it was reported as being extremely buggy. I didn't realize it had a robust modding community - will have to give it a try at some point.
 
Oh. Neat. I've heard of it and kinda ignored it at launch because it was reported as being extremely buggy. I didn't realize it had a robust modding community - will have to give it a try at some point.
Being one of the record breaking 100,000+ Steam gamers who downloaded it on release day (and man did this new, unknown AA dev shatter Steam records), I can validate that yes, it was very buggy on release. Lol. But Daniel Varva and his White Horse Studio dev team worked arduously to reduce and eliminate the chronic game breaking bugs that made KCD a deal breaker for many ppl. I personally decided to rest this title about a month after release to let the dev and modding community fix the bugs. Since then, WHS has released all the DLC for the game AND the long awaited modding tool kit. :love: Just as they promised in their Kickstarter roadmap. And the PC modding community at Nexusmods have since answered the call in generating some really great mod content since then. So I'm definitely looking forward to revisiting medieval Hungary with a brand new game soon. :D

ps I keep wondering how much more immersion inspiring KCD could've been had Varva had a $200M+ Kickstarter budget from the KCD fan base. This isn't a slam on SC in any way. But the fact that Varva and WHS delivered ALL of their game deliverables to their Kickstarter backers -- ON TIME AND SCHEDULE. That accomplishment is still mind boggling to me. Especially given the fact they were 1) a small, brand new AA dev, which 2) came under extremely hostile fire from the Woke PC agenda that has been trying to destroy the gaming industry. I'm always going to be left wondering what immersive world building the WHS team would've managed to accomplish with a bigger budget.

oh forgot to add: On a different RPG tack, please consider The Outer Worlds by Obsidian. Just like WHS, Obsidian is one of the few minority devs who design games with the intent for their player base to enjoy a challenging game. They are a shrinking minority of devs in the industry who don't believe in screwing over their fan base for monetary gain with cancerous macro transactions and loot boxes. And forcing players to mindlessly grind to ad nausea instead of enjoying the game. With The Outer Worlds, Obsidian proves they are still committed to developing amazing, deep RPG games with PLAYER CHOICE. Where your actions as the player always have consequences. And significantly affect how the world environment/NPCs react to you throughout the game.

But thanks to Sweney's bum nuggetry in tyring to hijack yet another highly anticipated title with his cancerous Epic Games Store, The Outer Worlds will be available on Steam sometime later this year. But you can play it for only $1 USD on PC as part of Microsoft's promotion to get players using their PC game pass. Plus and unlimited number of games in the store. The promo runs for a month and you can cancel at any time. If you opt to keep it, it's $5 USD monthly subscription charge. Also there is no additional charge to play online multiplayer with the PC pass. So you DON'T require a XBX1 live gold subscription to play.


If you're on a tight budget, I highly recommend going this route. I took advantage of this when The Outer Worlds came out. Completed the game and played a quite few other games I was interested in buying well ahead of the trial period expiration. Had quite a blast getting a bang for my 100 US pennies, all while happily flipping the middle finger to Sweeny and his ultra fascist cadaver EGS offspring. :geek:
~~~~~~~~~~~

Also Empyrion Galactic (still in Early Access on Steam) is getting another significant and sizeable update to it's NPC AI. If the player is hostile or unfriendly status, attacking the NPC space station/POI will cause NPC base commander/owners to call in reinforcements. The size of the Calvary depends on the station/base size. The event is being made more interesting by including the probability no reinforcements arrive. Or the few hapless looking ships which do show up with paper thin armor, may just be the scouting party for the entire NPC's imperial warship fleet. :ROFLMAO: So raiding and assaulting NPCs space stations and POIs apparently just got far more intruiging.

 
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But thanks to Sweney's bum nuggetry in tyring to hijack yet another highly anticipated title with his cancerous Epic Games Store, The Outer Worlds will be available on Steam sometime later this year. But you can play it for only $1 USD on PC as part of Microsoft's promotion to get players using their PC game pass. Plus and unlimited number of games in the store. The promo runs for a month and you can cancel at any time. If you opt to keep it, it's $5 USD monthly subscription charge. Also there is no additional charge to play online multiplayer with the PC pass. So you DON'T require a XBX1 live gold subscription to play.


If you're on a tight budget, I highly recommend going this route. I took advantage of this when The Outer Worlds came out. Completed the game and played a quite few other games I was interested in buying well ahead of the trial period expiration. Had quite a blast getting a bang for my 100 US pennies, all while happily flipping the middle finger to Sweeny and his ultra fascist cadaver EGS offspring. :geek:
~~~~~~~~~~~


Good stuff, thanks. Went ahead and signed up for the $1 trial. Gonna give Outer Worlds a go first since I heard people complaining that it was "short," which in my universe just means I might actually be able to get through it before life events intervene and I forget all about it. (is is a mod-friendly game and if so do you recommend any mods for first playthrough?) May give KCD a try after that if there's enough room on my machine to install it.
 
Mod friendly: currently no, not based on the limitations of the game engine. Again, TOW is not based on the well known Bethesda engine (for all the proprietary and historic reasons). The Obsidian devs were aware of this during the game design and had really wanted to make it mod friendly. But were unable to do so due to limitations of budget and schedule constraints besides the inflexibility of game engine. However, they were able to make a last minute immersion design change in response to fan base feedback. They added a player eat/drink/sleep feature, which basically adds combat buffs for a limited time. Eating/drinking/sleeping is only mandatory in the hellish supernova difficulty mode. And details like drinking water v. alcohol will get you dehydrated fast. But besides hardcore survival, you have a choice to use this feature from an RPG perspective in the other 3 less difficulty modes.

On MQ length: I believe the average campaign (if you race through everything without bothering to smell the roses or getting to explore NPC characters/the world etc) is about 30 hrs. Took me more than double that. And that's before replaying it with a different character ie Idiot Savant/Village Idiot, psycho, nerd, jock roles etc. Stop worrying about what other ppl say about TOW. Most of the negative press comes from spiteful Fallout 76 fan bois who are still salty TOW did so well on release and won several awards. Unlike their baby F76 which is still struggling to get out the gate as a valid citizen of MMO land. :D

Also don't be put off by the disgruntled, post Fallout 1& 2 fan bois i.e. the younger gen single player Fallout fan bois for whom Fallout 4 was their first game. Some whom may have disciplined themselves to suffer playing the dated graphics of Fallout New Vegas (or even FO3). So they think Bethesda was the original creator of the Fallout universe. And that Fallout New Vegas was a Bethesda developed game. So they expected TOW to have an open world looter-shooter-explore & build/craft mechanic like FO3/FO4. And especially New Vegas for which Bethesda contracted Obsidian to make using the Bethesda FO3 game engine. Which are the main reasons behind the misguided anti Obsidian fan boi hate in TOW reviews. :geek:

Regardless, Bethesda sucks at story writing/character development and player choice. But have negligible peers in the industry where it comes to the mastery of world building. How they excel at designing vast scope/scaled open world environments. Which succeed in complete player immersion (Skyrim, FO3) becuse they excel at designing a 99.99% interactive world.

OTOH, Obsidian sucks at designing open sand box game play worlds. Which is why TOW isn't open world sandbox, a limitation that was was also due to lack of AA dev budget. But they have negligible peers in the industry where story line/MQ/side quest writing exists. And particularly where deep character development and dynamically evolving relationships between the player and NPCs exists.

So definitely play when you get the chance. Especially since the only game review opinion worthy of note will be coming from you. And don't forget you have the prerogative to write one at the exclusive monetary cost of $1 USD.:ROFLMAO:
 
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got Borderlands 3 today and rather enjoying it so far. Loved the first (zombie DLC is still my ALL time fave none car sim DLC), 2nd was even better, TPS was good in it's own way.....shame Scooter was killed off though, Ellie nowhere near as good a character.
 
Thanks to the timely infusion of new DLC, Steallaris got a big boost in returning player numbers. Enough to propel it back into the Top 100 on Steam. The Lithoids and recent Federations updates have a bit of an ED 2020 update PP vibe to them.Think I'll be getting these new DLC once they go on sale later

 
Oh. Neat. I've heard of it and kinda ignored it at launch because it was reported as being extremely buggy. I didn't realize it had a robust modding community - will have to give it a try at some point.
Yeah it was quite buggy at release... but they've been all but fixed now. It's a truly excellent & immersive medieval sim (and I'll call it a 'sim' as well as an RPG because of the realism it aims at). The studio released the entire devkit for the game, so it's possible to mod just about everything in it. Besides a few graphics mods, the only one I use really use is to give you the ability to save at any point without getting drunk.

I know it sold really well (deservedly so), so hopefully their next game will be able to use that money to make something even better. Considering the budget and contraints they were working under for KCD, it's an astonishing achievement.
 
You know why i love this thread?

I get to see all the new games that are out that are good to play and might be interesting for me to play.

Then i go back to playing the same games i've been playing for the last 5, 10, 20 years :D
 
Played CS : S for the first time in a looong time.
I used to be good at it.
I really suck at it now, I'm old and slow.
Still the best game ever made (after CS).
 
I'm slowly getting better at piloting a F/A-18C in DCS World, in VR no less. This is as close as I will be to my childhood dream of piloting a real fighter jet and I'm loving it despite a learning curve far more unforgiving than Elite's. When they release Mil Mi-24 (Hind) later this year (hopefully), my "pilot life" will be complete ;-)


 
Too bad for World Of Warships. Wargaming has been behaving badly of late, so my money is going elsewhere. I'll still play, of course, but spending has been cut off.
Think of it as a travel ban to Russia...
 
Just bought Stellaris-Galaxies for 75% off on Steam.

Looks like I'm going to have lots of free time...
Excellent! Here in the US, many states have cancelled school and university for students for about a month due to the virus scare. So you'll have lots of company playing Stellaris. And lots of challenges trying to get online if playing any MMOs like ESO, RDRO GTAO etc etc. Good luck getting into any online games given the sheer volume of gamer traffic online gaming franchises are going to experience over the next few weeks. lol
 
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