What happens when you log off?

Quick question if you don't mind, What happens when you log off?

I come from another game where this had rather severe consequences but my misses wasnt very pleased with me last night when she stood there tapping her fingers waiting to go out as I made my way to a station before I would quite the game.

So what happens if I just quit out when?

Floating in space
In Supercruise
PVP Combat
PVE Combat

I know the worlds keep turning, so mission timers etc will carry on, but my ship, what happens to my ship?

Ta.
 
Thats it, really?
Nothing happens, my ship just goes poof and hops out of world instantly?

Thats not what I expected.
 
If you log out when not docked when you log back in you'll just be in normal space in the same location you were before you left.
 
Logging off doesn't work like EvE Online, if thats what you're referrring to.

But to be safe, in space, drop out of supercruise then log off.

My game has crashed a few times in the middle of a combat zone and I've logged back on still inside my ship.
 
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I'm now left to wonder how anyone ever looses a ship then if you always have the ability to just bail and run to momma when things start to look iffy.... (Not that I would ever do of course, til the end I say, til the end.)
 
In the live PC version, logging off while in danger is not allowed or has consequences. Otherwise you are OK to log off when you wish or when your wife tells you to. So I would say that if that is not the case on Xbox then you have found a bug.
 
Yes, you ship should remain for at least as long as it would take for it to be destroyed. Just to prevent combat logging as a means of escape.

However, this wouldn't be good with the current crash rate, so perhaps it's not applied until stability has improved.
 
Your ship disappears from normal space and you start floating in a strange limbo someone call it real life where such odd things happen like going to work an having a woman called wife annoying you all the time long.
 
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Yes, you ship should remain for at least as long as it would take for it to be destroyed. Just to prevent combat logging as a means of escape.

However, this wouldn't be good with the current crash rate, so perhaps it's not applied until stability has improved.
If your in a combat situation it takes 15 secs to log out but I don't know if that aplies if you switch Xbox of or not
 
I crashed to the Xbox Home while next to a station a few days ago and my friend told me that my ship remained and started orbiting the station for a while after I left the game.
 
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I'm going to test this later then. I'll get a Sidewinder and go find a few NPC's to annoy and then log and see what I return to.
 
If straight away then they'll be close by but no longer attacking you. If left for a longtime then they will have left the area by then.
 
I just gave this a good testing against some A.I. in a RES. Leaving the game with my Sidewinder at 5% hull, I returned, and I was not dead. Not only was I not dead, but my ship was at 100% health, all 5 times.
 
I crashed to the Xbox Home while next to a station a few days ago and my friend told me that my ship remained and started orbiting the station for a while after I left the game.

On Xbox, at least, if you log out in combat or get a CTD, your ship sticks around for roughly 15 seconds after you exit the game. I have heard there are ways around the 15 second combat timer, but I will not discuss those as combat logging is, rightfully, frowned upon.
 
Saving in normal space about 12km or more from a station is probably the safest place to save in this build. You would think saving on a pad would be best, but with the buggy nature of this build it actually is kind of risky. The station you save "IN" could start being buggy and crashing you to the Dashboard when trying to leave. OR! On rare occasions, the controlling faction can fall out of favor and a coup can swoop in and forcibly remove them from power!

If you happen to be Friendly or Allied with that now defunct faction, and not cozy enough with the new faction in power, you might find yourself in HOSTILE territory! Basically trapped inside the station controlled by enemy forces, who will blast you to bits the second you emerge from the airlock/mail slot!
 
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