I think people may find this weird, but what I find "fun" in open-world games is this:
Following NPCs around.
Yup that's it. In Watch Dogs, GTA, Prototype etc etc, I would just randomly follow a stranger on the road and just keep following. Primarily I just wanted to see if he/she "had a life", does he/she go to the store, go home etc etc...
But 90% of the time I'm disappointed because the NPC is just "window dressing"... usually walks in a circle (big or small circle) around the same area(s).
Yes I even did that in the old 1984 Elite... and it started because of there - I had just exited a station, saw a Fer-De-Lance, and just decided to follow it... wondering if he was going to dock or hyperspace out etc.
Following NPCs around.
Yup that's it. In Watch Dogs, GTA, Prototype etc etc, I would just randomly follow a stranger on the road and just keep following. Primarily I just wanted to see if he/she "had a life", does he/she go to the store, go home etc etc...
But 90% of the time I'm disappointed because the NPC is just "window dressing"... usually walks in a circle (big or small circle) around the same area(s).
Yes I even did that in the old 1984 Elite... and it started because of there - I had just exited a station, saw a Fer-De-Lance, and just decided to follow it... wondering if he was going to dock or hyperspace out etc.