Basic Powerplay is indeed outhaul the other. You can do it as much as you like, unhindered by anyone. But, its dull, because its like a wing mission you do yourself that costs you money and time. No-one interdicts you, its just back and forward, A to B. Is that a 'rich' gameplay experience? I'd wager its not. People complain that its not.
Now, what if you were subject to being hunted? Danger level rises, you have to consider a lot more. Now you have to be more alert for danger- your ship needs to be prepared, as do you.
I'd agree the P2P aspect is not ideal. But, when you've seen 15 odd commanders in an instance battling it out, with more in SC its amazing. Teamwork, rivalry- its great. Its high grade, skill based teamwork.
See, I got my first big ship doing A-B-A trading. Just hour after hour of going to and fro, over and over.
At the time I was working (with the general public), it was a great way to relax. Uninterrupted, mind numbing, no other people to deal with, it was bliss.
Now I'm retired I cannot do it as I once did, now I need something to wake up my mind.
But the thing is, some people need that stillness, that dull gameplay, that mind numbing effect to unwind at the end of day and Power Play is perfect for it.
Grab those vouchers, take them 3 jumps, come back for more... nothing to think about, nothing to fret over, just a dull task to chill out with at the end of a nasty day.
Now it could be taken away from people who use that as their escape from the real world like I used to do.
Missions are too random to do this consistently without board flipping and the markets bounce a lot when you're in a big ship, so it's having to find new routes al lthe time.
Power Play is the only consistent way to get a solid week of back and forth, to and fro, slowly fall aslee......zzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzzz
Each change on its own won't make it 5C watertight. Together they will significantly reduce it though. Voting is a step in the right direction, but being in Open gives you the chance to see who is being silly, while if they are in Solo or PG you never will.
Instancing, blocking etc are technical hurdles- but not insurmountable ones if features demand their quality improves.
In any rate, these changes are much much better than what we have. Being able to drop systems makes 5C less of an issue, but on top of Open only, prep voting, pledge length weighting, its what's on offer and IMO should be taken.
I hope it does help with the 5C problem. As this from what I've seen is one of the biggest issues.
Like I said, I'm not really up to date on it as 5C is too much time / effort and headache for me.
So I just browse the threads to get a gist of what's going on, for times I may need to refer back to it.
They did seem pretty confident that they can do something after the changes to mess with Power Play, but I'm sure Frontier will work on that and sort it as needed.
I'll have to look for the thread and link it to you - perhaps you can decipher it for me and ELI5 what they are on about
