What is the 'endgame'?

The endgame or rather end of the game for me came a few days ago after I unlocked all available permits. Now being triple elite with maxed military rank, permits, 2bil in the bank and a stock pile of imperial hammers and prismatic shields I sold the Anaconda and non essential ships in the event some 10% loss on modules comes back in 1.4 or 1.5. My intention was to come back for the ship that replaces the Anaconda for combat. I was hoping this would be the Corvette but FD's revised hardpoints show it's nowhere near the firepower. Massive disappointment. So I suppose it is the end of the game for me until something interesting is added at the top end of the ship tree.
 
So I've been roving around space for a few days now. I have a Cobra Mk3 and the only upgrade I'm seeing that I want from this point is an Anaconda or a Type5 heavy, which are both several million. Up until this point, my motivation has largely been to get a fancier ship, and I've done a little bit of trading and deliveries, but most of my money has come from bounty hunting and, more recently, high conflict zones where I can net something like 200k in 20min.

I looked into power play, but a lot of it seems to basically boil down to "spend half an hour flying around for some extremely minor benefit". So far joining a Power has been more useful in terms of finding more people to blast out of space than it is for actually participating in power play.

At the point I'm at now, my Cobra 3 is pretty much fully-upgraded (its rebuy is about 150k now). I have the highest levels of all the parts and weapons I want. So now I'm realizing that all I have left to look forwards to is my next ship, which is still several million away.

Since the most cost-effective way to make money seems to be high conflict zones, I'm basically facing the reality that I might just be spending hours and hours cycling through the same big battle purely to earn cash, which I'll use for a better ship, and then... ... that's it? I 'won the game'? I can't think of anything else I'd do once I have my fully-upgraded Anaconda. It's not as if I'd need any money anymore beyond ensuring I have enough for rebuy. What is there left to do at that point? What other goals are there to shoot for once you have the biggest ship and best guns?

Yes, for you this might be the end of the game,...Or continue through the 'Horizons Seasons' and continue with that content,...then the other expansion...Or don't wait for 'Horizons', temporarily stop playing and come back as it suits you. Also a lot of the enjoyment of the game comes from your capacity to just enjoy space/scifi environments, -for these people the ships and the vast amount of 'creds' may or may not mean much. Of course there is no 'end game'. In the end it's up to you.

For those that demand an 'end game'....Really that's very sad.
 
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ED is a sandbox game. Loads of toys, thrown in a sand pit fit you to fiddle with. And ED keep throwing in more toys (they hope) faster than we get bored with the ones we already have.
 
Did you think that the recent high res photos of Pluto were pretty amazing and full of wonder? That's the stuff Elite exploration is all about. Seeing the things no one else has seen. Looking down on landscapes of proceduraly generated worlds and letting your imagination go. It helps if you start off kinda liking space stuff.

What's an endgame? When I was a kid playing outside I never wondered about an endgame. I was building forts, playing chase, guns, whatever we could come up with day after day and having a great time going where our imagination took us. That's Elite. It's very normal to try and push it into a mold of todays games. PvP, PvE, guilds, MMO, sim, shooter...all those things are just buzz words thrown around the gaming industry and picked up by players to try and compare games to each other. Elite is just a different type of game that means a lot of different things to a different generations of gamers. There is no other game with this big spread of age demographics. Just as it was in 1984, it's blazing it's own trail and making it's own rules. It's a great time to be a sci fi loving PC gamer in your 40's!
 
Did you think that the recent high res photos of Pluto were pretty amazing and full of wonder? That's the stuff Elite exploration is all about. Seeing the things no one else has seen. Looking down on landscapes of proceduraly generated worlds and letting your imagination go. It helps if you start off kinda liking space stuff.

What's an endgame? When I was a kid playing outside I never wondered about an endgame. I was building forts, playing chase, guns, whatever we could come up with day after day and having a great time going where our imagination took us. That's Elite. It's very normal to try and push it into a mold of todays games. PvP, PvE, guilds, MMO, sim, shooter...all those things are just buzz words thrown around the gaming industry and picked up by players to try and compare games to each other. Elite is just a different type of game that means a lot of different things to a different generations of gamers. There is no other game with this big spread of age demographics. Just as it was in 1984, it's blazing it's own trail and making it's own rules. It's a great time to be a sci fi loving PC gamer in your 40's!
I envy you a bit because you obviously have a very vivid imagination. To me exploration is about doing the exact same thing countless times and pretending it's not a grind, and associating with others who pretend it's not a grind as if that Easter egg colored ball that pops up on your screen is worth hours or weeks of frame shifting, turning, honking and doing it again. That's how I see it. I've tried it and I cannot unsee it. The problem is that I am the type that looks for a destination, and I don't want to visit every randomly generated system the server can conjure up for hours on end. It's not really exploring to me, it's just shuffling the cards and laying them out differently each time, and pretending you've never seen cards before. The galaxy is disinteresting beyond what interaction you can have with other ships. There's no natural phenomena worth grinding weeks to experience. Outside the bubble is just basically mirrors and you're on a treadmill with moving images flashing before you, and you're pretending you've light years away. One misstep and boom, your back at a station.
 
I think this game has no endgame. Of course you can try to get to triple elite but you're quite right that it doesn't do you good.
Where i found my epiphany in this game is joining a group (open or group, i chose open) and blaze your own trail in a RP- manner.
The time before i spent laying groundwork and getting better with the game mechanics, which i didn't realise back then. I tried to get to the next ships and realised that there's not an eternity to "reach" besides bigger ships, rank or triple elite. I had to discard my usual gaming habits for that and am so happy i succeeded.
Best game of my life, now. I can improve my english, i use my fantasy and i economise money because i didn't need any other game since december.

I hope you will find something similar for you in this game.
Fly safe and full of inspiration
 
It seems inevitable that those who play like there is an endgame end up grinding.
I think this mis-understands the game. It certainly doesn't sound like much fun, judging from the forum posts.


i dont play like there is a endgame but if you want to get one of the more expensive ship and you don't want it to take a year before you get there, then you have to grind. Whether its exploration, trading or combat, you'll be doing a lot of it, for a long time.

PP has at least solved my problem of how to ever afford a clipper and outfit to maximum before horizons comes out. I'm on my last of three weeks grinding PP for really maybe like what amounts to an hour and a half of actual playing time a day (the rest of the time is spent with the game in the background waiting for quotas to renew in the station while i do anything else, only playing time is flying the contracts at the destination and then back) .
 
ED is a sandbox game. Loads of toys, thrown in a sand pit fit you to fiddle with. And ED keep throwing in more toys (they hope) faster than we get bored with the ones we already have.

in a sandbox you can build anything you can imagine, but here in Elite 99% of the kids end up building the exact same thing.
it could be that we are lacking tools, like someone misplaced our bucket and shovel.
or that the box feels oddly shaped, even if it contains plenty of sand there is not much room for more than one pile.
 
I envy you a bit because you obviously have a very vivid imagination. To me exploration is about doing the exact same thing countless times and pretending it's not a grind, and associating with others who pretend it's not a grind as if that Easter egg colored ball that pops up on your screen is worth hours or weeks of frame shifting, turning, honking and doing it again. That's how I see it. I've tried it and I cannot unsee it. The problem is that I am the type that looks for a destination, and I don't want to visit every randomly generated system the server can conjure up for hours on end. It's not really exploring to me, it's just shuffling the cards and laying them out differently each time, and pretending you've never seen cards before. The galaxy is disinteresting beyond what interaction you can have with other ships. There's no natural phenomena worth grinding weeks to experience. Outside the bubble is just basically mirrors and you're on a treadmill with moving images flashing before you, and you're pretending you've light years away. One misstep and boom, your back at a station.

Your post reminds me of the three stonemasons building a Cathedral..
When each were asked what they were doing they responded ,
Stonemason one..."I am putting one stone on top of another until I am told to stop"
Stonemason Two..."I am using my skills earning a decent wage to provide for myself and my family"
Stonemason Three..."I am creating a monument designed by the finest architects, planned by the finest engineers, and built by the greatest artisans, A wonder of our age for many generations to marvel and enjoy"

It's all in our perception.
 
If you are looking for 'endgame' you may be in the wrong game ;)

For me I have a set of goals that i am aiming for. I may not make them all and i'm in no hurry.

Eventually i want to have an Anaconda (and/or other ships as they are released)
At one point i want to travel to Sag A - because it's there.
I'd love to get to Elite in all three ranks - probably not going to happen, not anytime soon.
For the moment i am enjoying powerplay, but may not always bother.

Even if i manage all the above there will be other parts of the galaxy to explore. There will be new content, new ships.

There is no endgame! XD

(\(\;;/)/)
 
I am Elite Trader and I guess I could go for a maxed-out anaconda that I am unlikely to ever use... My wealth combined is over a billion...

Powerplay is the endgame for me.

And it is so much more than "merits" and "rewards".

I am engaged in politics, the banter, funny strategies and events, teamworking with groups, doing crazy stuff... And I engage in the Background Simulation, making my powers space familiar to us within our power, meddling around.

In fact, I spend many hours per day in Elite and need to try to reduce my hours... :)
 
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There is no spoon. It is the mind that bends.

there-is-no-spoon-o.gif
 
Your post reminds me of the three stonemasons building a Cathedral..
When each were asked what they were doing they responded ,
Stonemason one..."I am putting one stone on top of another until I am told to stop"
Stonemason Two..."I am using my skills earning a decent wage to provide for myself and my family"
Stonemason Three..."I am creating a monument designed by the finest architects, planned by the finest engineers, and built by the greatest artisans, A wonder of our age for many generations to marvel and enjoy"

It's all in our perception.
I like this. It's a perfect way to look at it. :)
 
The end game is what you decide to do with your ship and time within the game.

Seriously...I hate to say it...but when you are comfortable with your 'ship status' what you do with the ship is where end game starts.

I would suggest hitting up some player groups for admission and run around with them for a while...they are organized, have set in game goals for themselves...and are doing 'things' to attain those goals.
 
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