What kinds of maps are you looking forward to?

Be they campaign levels, sandbox projects or things you're planning to build in scenario editor, what kinds of map or scenarios are you guys interested in playing with?

I'm hoping for a zoo in a confined space between buildings in an urban area, or carved out of the side of a mountain or cave system. The Planet Coaster level Molly's Gully amused me for having interesting topography like this and I'm curious what kinds of levels everyone else is excited for.
 
I'd really like to create a cyberpunk-esque zoo eventually. However my first zoo will be just a test to see what new items and management we have to deal with, then my second map may be a zoo in a tropical canyon with sink holes around visitors can travel into and view more animals etc. Failing that maybe a nuclear winter apocalypse type map on a snowy biome or a volcano island just housing dangerous animals with stuff like the crocs habitat being the water under the bridge leading to the island.


So many ideas, so little time, so much hype haha.
 
Im guessing you're talking about scenario maps. Id like to see a good volcano, with some caves.
Maybe a nice tight city skyline, like you mention, would be pretty cool.
I wish there was a progen map randomizer for the franchise and sandbox.
 
A seed based generator would be cool, for Franchise or Sandbox maps.

I'd love to see some maps set in cityscapes (grew up in London), or a volcanic semi-tropical map :)
 
I would like a nice Temperate forested area with a mountainous backdrop covered in forest and snow topped mountains or just very high rocky cliff ledges around, the building area could be all flat but i mean outside the buildable area, id like it to be the temperate mountainous area i mentioned, it would be really great.
 
Im guessing you're talking about scenario maps.

Or ones you'd like to build yourself in sandbox/franchise/mystery mode...

I love how many people want volcanoes and lava :)

Maybe a mission where you can't build barriers, and have to use terrain to contain animals?
 
I have a few ideas but one of them is a European city zoo like Antwerp for example. If there isn’t a suitable map maybe I will try surrounding the zoo with buildings and trees to create that effect. Will have to try once the game is released to see if it works or not.
 
I know its not realistic,but high spear mountains(like those famous chinese fog mountains) with large,deep abyss would be nice. I would do it myself,but that's hella time taking. I would like to build exhibits connected with other by a air paths,and max 2 exhibits per peak.
 
I want to build the zoo in my city that I visited as a child (haven't been back since) but want to improve it by giving the animals more room to run and stretch out and make it feel less like a cage and more like their natural habitat. There were a couple of things that I never forgot. One was the train. Loved the train. The other was Monkey Island. As you crested a concrete walkway, there was a food shack with picnic tables. Beyond that, was Monkey Island, a deep, circular pit with a mote and an island mountain full of monkeys. It seemed to be the center of our zoo and I want to recreate that feeling. Instead, I'll have Lemur Island. A big, circular area with Lemurs and lots of places to climb and sit, high above the crowd.

As guests exit the modern entrance that comes with the game, there will be a short walk that widens with those green and gold old fashioned iron gates on each side. These will be the zoos original gates. Between them, will be green iron fencing and a planter of flowers. There will be a sign board behind the green fence with the zoo's name, Dolittle Zoo (named after the books with the character, Dr. Dolittle) and (thanks to the up coming movie) above the name Dolittle Zoo, will be the symbol from the movie, a group of animals. A tiger, an ostrich, a gorilla with (I think) a Macaw on it's shoulder following a duck, all of which are characters in the movie.
 
Back
Top Bottom