Did I say "crisply play the game?". Haha. Phone typing!Yeah, nms is more about fun than Elite that’s for sure.
Did I say "crisply play the game?". Haha. Phone typing!Yeah, nms is more about fun than Elite that’s for sure.
Well, you started it with "come back after 10,000+ hrs" - to expect a game to entertain for that long is pretty unrealistic nowadays or anything really, not even sex with the same partner is entertaining enough to last for 10,000+ hrs.I prefer books, but I usually never read them twice (except for the Castaneda books and a few Seth books by Jane Roberts in the far past). The book I'm reading right now is almost 1000 pages (1Q84 by Haruki Murakami). I'd say all these funny comparisons are nice for a party conversation, but otherwise pretty pointless.
That would be 640 x 480I'm so glad my 20 series card runs Odyssey fluidly - I could have wasted thousands!, millions!, of pounds on buying a 3090 to run slower than a 2080S
I'd ask the folk who claim 20 FPS from a 3090 exactly what resolution they are playing in, it never seems to get mentioned...
I don't even understand why someone would be skeptical of resolution when a person has a 3090. That is basically a card designed explicitly for 4K, and is able to brute force even Cyberpunk 2077 with full Ray Tracing at 4K and get plenty of frames. Therefore there is zero reason a person with a 3090 should be expected to NOT play at 4K in an expansion for a game released in 2014, or to even for a moment be suspicious that they are putting "too much strain" on their 3090.That would be 640 x 480
Oh because an hour is an ample sample?I don't know what you're talking about. Yesterday evening I played NMS in VR for 1 hour without issues and at the end I was not frustrated like I used to be when playing Odyssey
I played Odyssey for the complete alpha test phase (providing feedbacks in the forum) and for one week after release....Oh because an hour is an ample sample?
I played Odyssey for more than an hour without issue, so it must be that we're all imagining things.
It depends on what you want to compare:I'm intruding in your discussion just to say that i think the two are not really comparable too.
As a game maybe, as development, i really think ED is far more complex.It depends on what you want to compare:
Game genre: yes, both space games with bilions of star systems, landable planets, flyable ships and on foot gameplay.
Bugs/issues: yes, they've been both updated recently
Game tech: partially (planetary tech, biodiversity, procedural generation can be compared). Color palette is different as NMS is inspired by 70's sci-fi and ED uses more realistic colors.
Gameplay: partially. Exploration yes (scan and find interesting planets with life and various landscapes), flight dynamics and fps game loops no.
What makes you think that starting from scratch wouldn't end up exactly in what we have now?Nothing. I played about 3 days of Odyssey and remembered why I stopped playing in 2017. I'm actively hoping that Fdev abandons Elite Dangerous, and starts a new Elite game from scratch. You know, one with a wholistic design philosophy, that adheres to the game lore. I'd invite them to re-read the DDF for ideas on what that game could be like.
Because they have what we have now as a base to work from. For example, there's no way the inventory system in the game would pass design if it wasn't stitched together like it is.What makes you think that starting from scratch wouldn't end up exactly in what we have now?
That'd be a good or a bad thing?Because they have what we have now as a base to work from. For example, there's no way the inventory system in the game would pass design if it wasn't stitched together like it is.
A good thing. Consolidating down a lot of Elite's bolted on mechanics into a core experience would be welcome. Then, from there it would need specific additions to make it unique.That'd be a good or a bad thing?
Trueonce they make Odyssey, everything in the future will be downhill.
NMS is not comparable to Elite in no way, so stop comparing the two.
Why not compare them guys? Are they both not games? Set in space? Released not too long ago?I'm intruding in your discussion just to say that i think the two are not really comparable too.
Try as u might that nonexistent flight model, cartoon look and ship shapes in general will seep in and start tickling your disgust....huhn.... I might have to give NMS another try
You mean adding stuff where there used to be absolutely nothing before, yeah they're just still making the game. You could say the game is in early access since 2016.One releases update after update, without charging,
I think that's fairly subjective, I haven't seen "interesting" or "gameplay" for many updates nowadding interesting gameplay for years
Yeah you can tell, the game looks and sounds like it was made by even less than thaton a 20~30 person team
I do agree with this, but it's overall gamers fault this became a thing in gaming industry. But I agree, that shoulnd't be a thing.The other charges full AAA price for DLC Early Access
Nothing. I played about 3 days of Odyssey and remembered why I stopped playing in 2017. I'm actively hoping that Fdev abandons Elite Dangerous, and starts a new Elite game from scratch. You know, one with a wholistic design philosophy, that adheres to the game lore. I'd invite them to re-read the DDF for ideas on what that game could be like.