What makes you prefer odyssey/horizons?

Horizons:
Better performance
Full VR support
Better overall lighting
Hugh Mountains
Deep,Deep Crevasses
I just prefer the Horizons planet tech.View attachment 307219
im only mentioning this because the vr statement you said is exactly how people think ody has no vr support at all. Everything that worked in vr in horizons works in ody. Literally nothings changed about that, its JUST the on foot content that doesnt have anything but a flat screen
 
I happen to have pictures of the blocky looking lighting problem. And I realise I spelled Odyssey wrong in the picture label.
1rEY8Ve.jpg

fRti0oz.jpg


I took the fairly lights out since I play mostly in Odyssey now.
 
Horizons by far and without a doubt, I wanted a space game so I bought and installed a space game years ago. I have no interest in space legs, first person shooting or wandering around my ship or a station.
Also, despite having billions of space bucks and dozens of and multiples of ships I have zero interest in fleet carriers. Cannot think of a single use for one for me. If other Commanders like them that is fine. I just wish they were not such an eyesore cluttering up system after system. Reminds me of driving into a trailer park whenever I arrive in a new place and there is a mess everywhere.
For me - Odyssey has nothing I want so will never buy it or play it.
I hold out hope that Frontier will do something I may enjoy to attract me back to regularly playing what I thought in the past was a fun and interesting game.

Fly safe.
The main uses of a fleet carrier are cargo hauling, getting to rackhams peak and back, enables puuuuure laziness, you can take your ENTIRE fleet anywhere in a 500 ly bubble in 15 minutes. Its actually really nice to have and the upkeep cost isnt even that bad.
 
Out of curiosity have you sent a message to support about it? I would. I assume you paid for those lights so they should work as you expect them to.
I added a vote to an existing support issue where many others raised the same issue and added the above pictures to an existing forum thread about it.
I got the fairy lights as a CG award, and there are other issues like aliasing and bad frame rates under certain conditions I'd rather FDev fixed before lighting and shadow problems. And some, but not all, nebula being invisible in Odyssey.
 
C'mon Duck are we really going to do the fanboy crap? I could just as easily call you a Horizon's fanboy...OK, now what.
I'm more of a Horizons Holdout. My fanboyism is reserved for Space Engineers and X4 Foundations 🤗

I enjoy Odyssey what's objectively wrong with that?
Not a single thing, until you start targeting people like Alec for not enjoying Odyssey. Personally, I'm totally fine with people enjoying Odyssey. My only complaint about that is our inability to instance together in space like we could back when Horizons was the "cool kid's DLC" and others were restricted to the base game for whatever reason.

And on the subject of objectivity, you don't own Odyssey, you've been very clear about that, so how can you possibly talk about objective opinion of something you do not have first hand experience of? Most others discussing here, whether about positives or negatives, at least own the product they are discussing :/
It's kinda a weird assumption to make that one must own Odyssey in order to say they prefer Horizons. I get that some people do (especially Kickstarters who get all the DLC free), but why would I waste my money on something I'm not going to play if I already know I'm going to prefer Horizons instead? I've done my research.

I am a touch sensitive about players of games trying to restrict developer ambition.
Not everyone who prefers Horizons over Odyssey are doing it because of developer ambition. On the other hand, if someone is not interested in the gameplay Odyssey brings, why should they be "encouraged" to pay money for it? If people prefer Horizons over Odyssey, why does that upset you? This entire thread implies that there is a choice in what people prefer, after all.

Frontier also develops dinosaur and park management games, but nobody has accused me of restricting their ambitions because I have no interest in either... 🤷‍♂️

EDIT - my reply reads a bit more combative than what was in my head. Your response to Alec in your back and forth seems decent and fair, so I'm not trying to fight for fighting sake, just making some points.
 
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Everything that worked in vr in horizons works in ody. Literally nothings changed about that [...] (emphasis mine)
Actually, performance has changed, and for anyone who is pushing their PC at 100% to get acceptable VR performance in Horizons is sore out of luck if they want to get the same VR experience playing Odyssey (and no, I'm not buying a new PC just for this one poorly-optimized DLC).
 
On the subject of flickering shadows - as I'm down on an ice planet right now I thought I'd just capture a few minutes illustrating a pretty typical example of the sort of thing I see all the time.

Source: https://youtu.be/M5q7CmUFX1Y
Dancing disco shadows like this is one of the main reasons I gave up on Elite on PS4, hence my extra over-the-top disdain for it now on PC.

I'll grant that some people don't care about such things (those people were very vocal years ago when I complained about it on PS4), but if you do, well..

YUCK!
 
I'm probably in a minority here but I'm loving the new exploration mechanics. I couldn't be bothered landing on the old planets and got bored with the exploration in Horizons/Beyond but going plant scanning has just given me the right motivation get out into the black. I'm still of the opinion that Horizons has better outlier planets (ie. the ones with deep canyons) but the average Odyssey planet is far more interesting that the Horizons one. The "tileing" issue doesn't bother me anymore because since the art asset update (I think update 8), it's far less noticeable.
 
Horizons has full VR support, Odyssey doesn’t support VR for the new part of Elite.
The planet tech is completely different, I prefer Horizons. Odyssey is just flat and boring
The UI is completely different, I mostly prefer Horizons
Then the performance is way better on Horizons
VR in Horizons I get 90fps, Odyssey I get 45fps
Horizons lighting works everywhere, Odyssey lighting has dark areas and other problems

They are completely different but kind of the same I guess.
There is absolutely no reason to compel me to log into Odyssey

Horizons is still the game I fell in love with
what are the specs of your computer? what vr headset? i am using an nvidia 2080 super, i7-8700k (slightly overclocked due to me having a watercooler FINALLY), and about 32gb of ram. I have an HP reverb g2 and its locked at 90hz. I am not experiencing anywhere near as poor performance as you do unless i go to an ody settlement on foot, and even then i average about 45 fps as you are. Also after a bit of tweaking i managed to get ody running SMOOTH like a hot knife through butter (unless im at ody settlement)
 
I don't play Odyssey because my computer can't handle it, and even if it could I would stick to the space part of it only.

I signed up for a space simulation game, not an on-foot FPS. I've never liked FPS games, never played one, never will.
ok playing devils advocate, if you never played an FPS, then how can you say you dont like them?
 
Odyssey is just flat and boring
Really? I find the opposite. If I wanted to visit an interesting planet in Horizons I'd have to go online and find one of the handfuls of planets worth visiting that people had found, because every time I visited a planet otherwise (as part of a mission, or exploration) - was just brown, flat, and boring. Meanwhile in Odyssey every planet has at least some interesting terrain, and some actual colour. And I've visited a lot of planets in both Horizons and Odyssey.
 
Dancing disco shadows like this is one of the main reasons I gave up on Elite on PS4, hence my extra over-the-top disdain for it now on PC.

I'll grant that some people don't care about such things (those people were very vocal years ago when I complained about it on PS4), but if you do, well..

YUCK!
Contrast with the pretty much rock solid shadows of Horizons which were (are) a joy to follow when a sunset causes them to lengthen and start creeping across the terrain, beautifully wrapping themselves around every single surface contour.

Source: https://youtu.be/eyMTSFAzo64
 
Actually, performance has changed, and for anyone who is pushing their PC at 100% to get acceptable VR performance in Horizons is sore out of luck if they want to get the same VR experience playing Odyssey (and no, I'm not buying a new PC just for this one poorly-optimized DLC).
dude ody is literally just a heavier dlc even with good optimization it WILL require better equipment regardless if you want similar performance. Its like being upset that you need better equipment to run ray tracing when you have a laptop (it is an exaggeration)

Edit: Forgot to say that after some tweaks ive made, i am getting BETTER vr performance out of ody than i did in hoz.
 
I see the flickering shadows too (on wine/linux with nvidia), and IMO it's even more offputting than the aliasing.. :D

Edit: A few days ago I set both shadow settings to low, and so far I think it's looked better and has had less of those morphing shadows. Hopefully U12 will have some miracles for lighting/shadow/aliasing/etc. :)
 
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So one person has shadow flickering issues and you assume that's a universal experience? Hear anyone else complain about flickering shadows? I haven't seen that at all across 3 different computer systems I have personally experienced Odyssey running on.
That's one of the primary reasons I still don't play Odyssey. In VR the lighting and flickering is awful. I could put up with the lower framerates. I'm also still waiting hoping for FD to fix Iridescent Gleam.
 
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