What Multi-Jump could looks like (Video)

Its a nice idea and well presented. Personally, I’d rather it be setup like the interdiction minigame but you have to go through the ring for each passing system and your total jumps possible would be defined by your fuel. If you fail to pass through a hoop you fall into instance similarly to when you lose an interdiction with some damage and spinning wildly.
 
Its a nice idea and well presented. Personally, I’d rather it be setup like the interdiction minigame but you have to go through the ring for each passing system and your total jumps possible would be defined by your fuel. If you fail to pass through a hoop you fall into instance similarly to when you lose an interdiction with some damage and spinning wildly.
Interesting idea.

Automated Multi-Jump could also be an idea. It could be done with a module installed.
 
Interesting idea.

Automated Multi-Jump could also be an idea. It could be done with a module installed.

Like instead of a docking computer, a multijump stabiliser. I do like the thought that if you set up a set number of jumps and you go for it, then you have to be able to navigate them all or face the drop. Creates a risk/reward for long distance plotting.
 
Agreed great idea perhaps a new type of super FSD or fuel maybe that gives us the ability to super warp, However, if changed then the graphic fSD must be different let's have a tunnel worm hole effect other than what we have right now, needs a buff (Again)
 
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