Is there any plans to have some of the thrusters more powerful than others for instance to make pitch (up and down) more rapid than yaw (left right), other wise there would be little use to rolling in combat?
Is there any plans to have some of the thrusters more powerful than others for instance to make pitch (up and down) more rapid than yaw (left right), other wise there would be little use to rolling in combat?
Is there any plans to have some of the thrusters more powerful than others for instance to make pitch (up and down) more rapid than yaw (left right), other wise there would be little use to rolling in combat?
Is there any plans to have some of the thrusters more powerful than others for instance to make pitch (up and down) more rapid than yaw (left right), other wise there would be little use to rolling in combat?
<nods>Typically roll is faster than pitch which is faster than yaw in our definitions.
So I was wondering about this thing myself.I mean take it apart and see if you can stiffen it up somehow![]()
So I was wondering about this thing myself.
In what way is it flimsy? It goes back and forth too easily? No resistance?
I kinda like that. I don't want to have to struggle to push it forward and back during a fight.
But my advice to anyone, go to the store and feel the thing, any thing you wanna get. These are personal input devices. They can be just right or just wrong. I'll be testing them in shops before I buy.
I have my eye on that one for Father Christmas duties... The cheap Black Widow stick actually has the smoothest and best resistance amongst the selection of sticks we have I think![]()
I have my eye on that one for Father Christmas duties![]()
No resistance except for the indent at 50%. You could stiffen it quite a bit before it became a "struggle" believe me. The cheap Black Widow stick actually has the smoothest and best resistance amongst the selection of sticks we have I think![]()
I see that the Speedlink Black Widow has "force vibration" - does anyone know if that's actual force feedback, or just a "rumble" type of thing?
Just discovered that my hardly used MS FFB stick isn't compatible with Win 7/8 or in fact anything without a midi/game port.
Makes a helluva paperweight though!
It also depends on have many Axis you actually have to play with.
I know with my Warthog, I have the joystick, and 2 hats (I don't count the third).
I have my throttle, which is split, and it has 2 or 3 hats (I forget).
I have my combat pro rudders, each rudder has toe-breaks.
There are a slew of buttons, shifted buttons and just way to much crap to memorize in the first place. And that doesn't even begin to take into account the MDF controls, of which I have 2.
If FD wants to make it as complicated as possible, that is fine as long as we have the ability to map every function to a specific key.
In truth, the most important feature for controls for me would be the ability to see more than just the FIRST usb device.
Most games have to combine the devices into a single one to work with them. Being able to use each as it's own will vastly improve the ability to map commands more effectively.
We must also include the possibility for lateral thrusters (direct left and right, up and down movement) as well
Unfortunately not: I looked into it and apparently the stick I have is a strange thing that's not compatible (according to all the people on the internet that seem to have tried it).Even with MIDI to USB conventors? Sometimes they are just supported.