And where do I get some?
I've been playing Elite for a couple weeks now, and on the whole I really love it. My life has needed a game like this for a long time. I've been trying to play and piece things together as much as possible on my own (no tutorial for me, throw me out into the wild black yonder!). However, the rank system has been my biggest hiccup and my motivation for joining the forum.
First, after seeing my rank for Federation was at 100% and not going anywhere, I had to Google for that. Okay, I have to find a Federal Navy mission. Straightforward. I'd actually passed up a couple--it'd have been nice in the mission description if it said completing the mission would result in a rank up, but ok, whatever.
So then comes the problem of actually gaining rank % again. This is probably one of the most counter-intuitive things I've ever encountered.
First thought: Hey, I'm gaining military ranks in a Navy. So I should probably go park in a CZ, right? Popped a few things, no rank increase. Turn in bonds? No rank increase. Okay... maybe I need one of the massacre missions for these to count. Grab massacre mission, still no rank up from kills or bonds. Turn in the mission... 3%. Well, that's a little disappointing for 10 kills in CZ when my rank is "Recruit."
Okay, let's try an assassination. Run through the usual hoops, blow up a deserter, turn it in... another whopping 3%. Yikes, this is gonna take a while.
At this point I'm feeling experimental, so I grab a handful of different missions just to see what happens. Donate 25k credits to the cause... okay, peanuts. 3% rank. Wait, what? 10 CZ kills = 25k spacebucks? Holy cow, here's a donate for 125k, let's try that....and 4%. So much for scaling.
So then I grab a bunch of the crappy little 'deliver 4 cargo this' and super low tier 'deliver data' rewards -- lo and behold, 3-4% each. Except my ship isn't at risk, it's a hell of a lot faster, I can do a ridiculous amount at one time--and wait a minute, isn't this supposed to be military rank?
TL;DR edition:
Killing things in a combat zone for a faction does not increase military rank with that faction.
Turning in combat bonds for a faction does not increase military rank with that faction.
Performing combat missions results in a minimal rank increase with that faction.
Playing space UPS/mailman increases military rank the same per mission as combat missions (and yet is both far more time efficient and safer).
Alternatively, I can just buy/bribe my ways up the ranks and focus on more money/time efficient missions to easily offset the costs. (When did I join the Lyran Alliance?)
I've been playing Elite for a couple weeks now, and on the whole I really love it. My life has needed a game like this for a long time. I've been trying to play and piece things together as much as possible on my own (no tutorial for me, throw me out into the wild black yonder!). However, the rank system has been my biggest hiccup and my motivation for joining the forum.
First, after seeing my rank for Federation was at 100% and not going anywhere, I had to Google for that. Okay, I have to find a Federal Navy mission. Straightforward. I'd actually passed up a couple--it'd have been nice in the mission description if it said completing the mission would result in a rank up, but ok, whatever.
So then comes the problem of actually gaining rank % again. This is probably one of the most counter-intuitive things I've ever encountered.
First thought: Hey, I'm gaining military ranks in a Navy. So I should probably go park in a CZ, right? Popped a few things, no rank increase. Turn in bonds? No rank increase. Okay... maybe I need one of the massacre missions for these to count. Grab massacre mission, still no rank up from kills or bonds. Turn in the mission... 3%. Well, that's a little disappointing for 10 kills in CZ when my rank is "Recruit."
Okay, let's try an assassination. Run through the usual hoops, blow up a deserter, turn it in... another whopping 3%. Yikes, this is gonna take a while.
At this point I'm feeling experimental, so I grab a handful of different missions just to see what happens. Donate 25k credits to the cause... okay, peanuts. 3% rank. Wait, what? 10 CZ kills = 25k spacebucks? Holy cow, here's a donate for 125k, let's try that....and 4%. So much for scaling.
So then I grab a bunch of the crappy little 'deliver 4 cargo this' and super low tier 'deliver data' rewards -- lo and behold, 3-4% each. Except my ship isn't at risk, it's a hell of a lot faster, I can do a ridiculous amount at one time--and wait a minute, isn't this supposed to be military rank?
TL;DR edition:
Killing things in a combat zone for a faction does not increase military rank with that faction.
Turning in combat bonds for a faction does not increase military rank with that faction.
Performing combat missions results in a minimal rank increase with that faction.
Playing space UPS/mailman increases military rank the same per mission as combat missions (and yet is both far more time efficient and safer).
Alternatively, I can just buy/bribe my ways up the ranks and focus on more money/time efficient missions to easily offset the costs. (When did I join the Lyran Alliance?)
