If the majority of you criticizing this post as being "whiney" actually read the thread you would realize it's not an Eve comparison thread. It is actually far from it. It touches on critical points that would improve the game while not making it "Eve".
I've been playing since launch and I've done pretty much all there could be done in this game.
Trading - Did this for a month straight to get into a Python when I first started off. There were only 3 commodities I looked to trade and the rest were useless fillers for the screen. My route was barely effected by the BGS and the market was highly predicatable.
Exploration - Did this for 2 weeks to visit the Bubble Nebula. Sort the Galaxy via KGBFOAM, jump and honk the horn and jump again. There were some really great views but at the end of the day my exploration data meant nothing. Nothing signifigant in game would be done with this data. "Oh you found a great Earth-Like, that's cool we'll just let it sit there with plans to colonize or build a F.O.B. to allow CMDRs a resting point far away from the bubble.
Pirating - I did a lot of this, it was a blast. It presented a challenge that was unpredictable and every encounter was unique. This is one of the activities that truly created emergent game play.
PvP- Again the only other activity that actually had emergent game play. People who were willing to defend traders at CG's was the most refreshing thing in this game.
After participating in all of these activities, there really isn't much to do but to travel to CG's and create content according to my loyalties to the factions in game. God forbid that my loyalties are opposite of the factions of the CG and I try to stop any CMDRs that support the factions that rival my own.
At the end of the day most of the activities are pretty much rinse and repeat activities with no real effect on the Universe. Please don't use the argument that you are supposed to be "No one" Something like the discovery of a planet in which to launch future exploration operation from to reach even further into the opposite side of the galaxy could and should be something significant. Bringing a majority of medical supplies to a doomed station should and could be significant. Defending the Old Worlds from a Pirate Scourge should and could be something significant.
The post this thread refers to does not want the game to be like Eve, but wants a bit more meat on the bone, which is more than reasonable.
Some people are more than satisfied with the game how it is now, which is OK. But why would you tell someone to not reach for the stars when you are content at just looking at the stars?
So..you want more PvP in a game not designed around PvP, and you don't understand why the problem is you, not the game.....nuff said.
And no, you are NOT the hero in this game, nor should you be. So you brought a few tons of medical supplies to a station that was having a medical crisis, good for you! And the hundreds of other players who brought 10 or 100 or 1000 times the amount you did..what about them? You ain't so much the hero now are ya...and what about all the NPCs who did that as well...
You found yet another earthlike planet 5k light years out, horrah! You do realize there's like hundreds of those things within a few hundred light years of Sol that haven't been colonized yet, right? Because, and this will really kick ya in the gut, there's not enough people in the bubble to occupy the earthlikes IN the bubble area itself. Over 100,000 systems in that area, around 20,000 of those have humans in them...and you think someone is going to give you a parade because you found another earthlike thousands of light years away?
See, THIS is the problem, you think you are doing something special, but you aren't. There's hundreds of thousands of us out exploring the deep Black, we're thousands and thousands of light years out, and what we find, it means jack, just like climbing Everest meant jack to anyone but Sir Hillary when he did it. You are one of trillions of humans in the bubble, the overwhelming majority of whom are NPCs, all doing what you are doing, killing others, stealing from others, bring medical supplies, stopping them from being delivered, and so on. You are not special, you are just yet another cog in the wheels of the machine that makes up humanity in the galaxy.
THAT is what most of us want, I know that's hard to believe, but it's true. Just like the original Elite game and it's sequels, we're just some random person bopping around the universe, doing our thing, and that's it. We don't want to be the hero, we don't want to run the galaxy or even a tiny piece of it, we just want to fly around and pretend to be Bob the Astroplumber or Ralph the Rockhound or Mary the Explorer or Sue the Pirate, whatever it is, we're just having some fun being everyday people in a big galaxy.
Star Citizen offers that same experience, and yes, there are people like you on those forums saying what you are saying here, and guess what? They aren't liking what they're hearing about SC anymore than you like what you are hearing about E: D. And neither David Braben or Chris Roberts cares, because YOU are not the target audience they are trying to reach. Chris is actually making a single player game for people like you, the people who have to be the hero. I'll play it myself, it's a Chris Roberts game, it looks to be an amazing single player experience, which he's excellent at delivering. Star Citizen however, that's a different game, you ain't the hero, you are some schlub roaming around the galaxy trying to make a living, just like in E: D, but with permadeath, so being stupid really is painful(which hurts me a lot, I love being stupid in E: D, half a billion in rebuys proves that).
You picked up the wrong game, simple as that, no harm in that, it happens, move on and find what another game that offers what you want. Believe me, it's a hell of a lot better than sticking around and carping about how this game doesn't do what you want, that gets you nothing but salty, which ain't good for your health...seriously, it's not.