Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.
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While your points are correct, your premise and conclusion are off. People don't need to agree with what Elite is doing wrong as if there is a single thing that it's doing wrong. It's doing ALL of those things poorly. Economy IS awful and needs to be reworked to improve trade goods (supply/demand). BGS IS awful and needs to be more transparent, complex, and agency-driving. Player interaction IS awful right down to the instancing, awkward multiplayer tools, and lack of options like guilds, broader team chat. Crime *does* need to mean something, like not being able to buy weapons from a faction-aligned stations that you're tormenting. Basic things that we don't have that boggle the mind.
There's a reason complaints and concerns are not laser-focused on any given issue. There are so many issues for so many different career paths and playstyles they can't be summarized in a single paragraph. That doesn't mean that things must be better than they appear because the voices aren't singing about the same issue. Quite the opposite.
Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.
Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.
http://www.theesa.com/wp-content/uploads/2015/04/ESA-Essential-Facts-2015.pdf
56% of the gamers in 2015 were under 18 through 35 years old. You space dads only made 17% of the market.
I disagree with you this generation has enabled so much potential for the games of tomorrow. I wouldn't want to go back in the early 80's or 90's with games that can be finished in 5 minutes and have no long term replayability.
With the current economy we all can be miners and all profit from it. This is the problem itself. There are only a handful of resources to trade and at the end of the day those resources have no significance. Those resources are not used by a station or players, they are just objects with different values attached to them. With a player driven economy and actual uses for all items from food to palladium things could be different. As of now there are only 4-5 items worth trading anyways the rest are useless.
What if I station started to deteriorate if it didn't get enough copper to maintain it's infrastructure. Food could be equally as valuable if there is a shortage. No food causes a decrease in population which in turn causes a stations services to deteriorate, directly effecting CMDRs.
I'm not saying what I'm suggesting is perfect, I'm just saying some sort of depth to the current objectives we can do now would be nice. Which is what the original post really is about, adding actual depth to the current activities we partake in.
I pay for mine and my under 18s daughter's gaming. I make up 73% of the market.http://www.theesa.com/wp-content/uploads/2015/04/ESA-Essential-Facts-2015.pdf
56% of the gamers in 2015 were under 18 through 35 years old. You space dads only made 17% of the market.
He was suggesting that the late teens and early twenties are the people with the buying power. I'd love to see any statistic anywhere that even remotely backed that idea up.
Wow ... Whilst I disagree with the op and many of the posts belittling the older gamers playing ED equally there is no need for the condescending attitude of "I earn lots and am rich.. Poor people are unimportant.".... I am no leftie but frankly it reflects badly on everyone being like that
Wow ... Whilst I disagree with the op and many of the posts belittling the older gamers playing ED equally there is no need for the condescending attitude of "I earn lots and am rich.. Poor people are unimportant.".... I am no leftie but frankly it reflects badly on everyone being like that
Manic Miner, Jet Set Willy, these were also not '5 minute' games.
*walks off humming If I Was a Rich Man...*