What went wrong with Elite Dangerous

Status
Thread Closed: Not open for further replies.
Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.
 
Last edited:
Manic Miner, Jet Set Willy, these were also not '5 minute' games.

*walks off humming If I Was a Rich Man...*
 
While your points are correct, your premise and conclusion are off. People don't need to agree with what Elite is doing wrong as if there is a single thing that it's doing wrong. It's doing ALL of those things poorly. Economy IS awful and needs to be reworked to improve trade goods (supply/demand). BGS IS awful and needs to be more transparent, complex, and agency-driving. Player interaction IS awful right down to the instancing, awkward multiplayer tools, and lack of options like guilds, broader team chat. Crime *does* need to mean something, like not being able to buy weapons from a faction-aligned stations that you're tormenting. Basic things that we don't have that boggle the mind.

There's a reason complaints and concerns are not laser-focused on any given issue. There are so many issues for so many different career paths and playstyles they can't be summarized in a single paragraph. That doesn't mean that things must be better than they appear because the voices aren't singing about the same issue. Quite the opposite.

I don't understand your comment.
I didn't do any premise or conclusion. I just looked at the type and number of comments in the SC thread to have an idea about where SC players are standing on typical ED complaints.
 
Last edited:
Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.


This I agree on...lol,...but


an "adult" average salary will always average more than a youths....even with OVERHEAD.

We are talking disposable income...something you teens will not understand until you start to accumulate debt...that is when management comes into play...or not.

But Im off topic and bow out now.....
 
Last edited:
Tetris :D

(And the keyword is "disposable income" .. :D that's why today's kids get ruined by their 1quid iPhones)
 
Last edited:
The Sky is falling!
The end is nigh!
The game won't survive!
The game has to adapt to the "new generation"!
Only PvP piewpiew sells games!
I want my own station, else game dies!
The game must appeal to pimple faced teens demographic, or it will bever survive!
(...)

1.4 million copies sold and counting... That actually more than many AAA games by AAA companies.

And most haters are still around...
 
Last edited:
Pretty sure a teen working at Mcdonalds won't have mortgage, car payment, insurance, and other bills to pay for either...On top of that many teenies will be using their parents money to be buying games.

I would delete that post if I were you. The glaring logical hole in the statement makes it look a bit foolish. I'm sure you're not though.
 
I disagree with you this generation has enabled so much potential for the games of tomorrow. I wouldn't want to go back in the early 80's or 90's with games that can be finished in 5 minutes and have no long term replayability.

5 minutes of content and no replayability huh...someone has obviously never touched an older game. 40 hours was short for a game in the 80s and 90s, did you know that? Silly question, of course you didn't know that, you are used to games like CoD, which have a massive 8 hours of content. Elite, the original, was played by people for years straight, not a few hours, not a few days, years. There were other games that were more complicated, had big involved storylines that changed depending on your choices, so you could replay them over and over, ain't seen too many of those lately however.

Modern gamers want quick, easy, simple games that they can get through in a weekend marathon session, that being around 8 hours. Don't believe me? Go look at the new games out. Single player games today are quick, easy and simple to cater to the LCD crowd, so they can sell millions and millions of copies this year, and do it again next year with the new sequel!

With the current economy we all can be miners and all profit from it. This is the problem itself. There are only a handful of resources to trade and at the end of the day those resources have no significance. Those resources are not used by a station or players, they are just objects with different values attached to them. With a player driven economy and actual uses for all items from food to palladium things could be different. As of now there are only 4-5 items worth trading anyways the rest are useless.

What if I station started to deteriorate if it didn't get enough copper to maintain it's infrastructure. Food could be equally as valuable if there is a shortage. No food causes a decrease in population which in turn causes a stations services to deteriorate, directly effecting CMDRs.

I'm not saying what I'm suggesting is perfect, I'm just saying some sort of depth to the current objectives we can do now would be nice. Which is what the original post really is about, adding actual depth to the current activities we partake in.

You keep showing exactly how little you understand things...it was already pointed out to you by DaveB that you can NOT corner the market in E: D due to the sheer size of the market, 20,000 inhabited systems, thousands upon thousands of sources for ALL material and goods. A few hundred thousand people working 24/7 for a few months MIGHT be able to corner the market on something...maybe, provided they had help from people killing all NPCs who might possibly be moving cargo as well. You simply don't see how large this economy is and how it's impossible for a few people to control it, no matter how hard they try. You are never more then 2 hours away from any source of any material or good in the bubble. And you think you should be able to control and influence the market on more than a very small and very local scale. You don't understand economics, and you sure don't understand the scale of them on an interstellar scale as exists in E: D.

And you know what it takes to make this game last....you don't even understand the scale of this game, you don't understand how it works in any aspect at all. You and Sole are definitely not the folks who should be giving advice on how to make the game better.

Funny, you two telling people what this game needs to last....your views are so skewed it's not funny. PvP and control of the game by the players is what you want, things that this game isn't about. PvP can happen, should be rare and meaningful, I know you've both seen that many times, but you do NOT get what that means at all. Control of the game by the players will never happen, that's been a constant refrain from David Braben and FD et al since the KS, but neither of you understand that.

This game WILL fail...for you and the folks who demand what you demand, and that's all that it will fail for. It'll keep on going and being played and making money for FD due to all the people who want what David and FD have offered. So I guess you are sort of right, it WILL fail...for the folks like you who don't know what you picked up and think you've picked up something else and can't understand that.
 
So you are saying that teens do in fact have mortgage, car payments, school loans, electric bills, etc to pay for?

Funny, I remember as a teen buying, you guessed it video games, consoles and PC parts with my grocery store job money.
 
He was suggesting that the late teens and early twenties are the people with the buying power. I'd love to see any statistic anywhere that even remotely backed that idea up.

I started buying games when I was 13 at the good old game store near my house. I'm sure I spent more $ in my lifetime than many 30-40's old-timers. That's beside the point, Elite Dangerous is not expensive. I don't know in what third country you live in but you can start working at minimum wage at 15-16 years old in my town and easily afford the game when you have no reponsabilities.
 
Last edited:
We all started playing when an adult game came along so those figures are not relevant to this game. Unless you are using this to back up your statement that the buying power is in the hands of the teenies even though they get their money from their older parents who apparently don't have the buying power as you seem to be suggesting.

Anyway, props for sticking it out. That kind of dedication may serve you well one day.
 
Wow ... Whilst I disagree with the op and many of the posts belittling the older gamers playing ED equally there is no need for the condescending attitude of "I earn lots and am rich.. Poor people are unimportant.".... I am no leftie but frankly it reflects badly on everyone being like that
 

Ian Phillips

Volunteer Moderator
Peoples life and work history, whilst being absolutely fascinating, isn't on topic, so could the thread get back on track please.
 
Hopefully things will improve in the future but this is just way too boring at the moment. I will wait and see if any of the vapourware ever shows up. In the meantime thought I would leave something, hopefully that will assist others. If you want to get into smuggling or trading early on get a Cobra Mark III. A rate everything and get rid of guns and shields. It can then outrun everything and anything. Exit a location travelling at top whack and use silent running to enter a station.

Will watch developments with interest
 
Wow ... Whilst I disagree with the op and many of the posts belittling the older gamers playing ED equally there is no need for the condescending attitude of "I earn lots and am rich.. Poor people are unimportant.".... I am no leftie but frankly it reflects badly on everyone being like that


The income issue was brought into this conversation by someone claiming that the early teens and early adult demographics should be catered to because they had the buying power...

I didnt see the post that reflected what you are saying.
 
Wow ... Whilst I disagree with the op and many of the posts belittling the older gamers playing ED equally there is no need for the condescending attitude of "I earn lots and am rich.. Poor people are unimportant.".... I am no leftie but frankly it reflects badly on everyone being like that

Absolutely everyone is equal. If people are complaining that they don't have expensive setups - it's quite simple to obtain expensive setups. They simply have to put the effort into doing so, which is going to be the exact same effort for every person on the planet. Some are just more willing than others.
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom