Proper animal care and fencing is obviously a need that will need to be met. But if the animals are unhappy where they are, it would make sense for them to try to escape right? Or say, if you place a really low fence for a jumping animal like a Zebra, or a chain link fence for a climbing animal like a monkey, they clearly should be able to escape.
Now, Frontier said that in order to keep the game kid-friendly, the animals would not attack the guests if they got out. And, they said the guests would "become unhappy" and leave on their own.
This doesn't seem really realistic to me, I mean, if there was a tiger roaming around surely you would run away screaming, instead of just walking out angrily Ha ha.
I thought of a solution: Make unhappy/dangerous animals outside their exhibits simply chase the guests, and knock them into the ground, but not actually hurt them. Basically, they charge towards the guest, and push them to the side, which leaves them unconscious on the ground for say, around 1 minute. Stars and sparkles then orbit their head, and once the minute is over, they get up and either go to a medical building, or leave the park. If this happens to a guest, there may be a monetary punishment. So, if the guests see an animal that is charging towards themselves or people nearby on the group, they will run away and complain about it. There would be no wounds, no blood, and the guests wouldn't be hurt, just... resting. Simple!
So that would keep the game realistic, and child-friendly. Easy!
What do you guys think should happen if an animal escapes?
Now, Frontier said that in order to keep the game kid-friendly, the animals would not attack the guests if they got out. And, they said the guests would "become unhappy" and leave on their own.
This doesn't seem really realistic to me, I mean, if there was a tiger roaming around surely you would run away screaming, instead of just walking out angrily Ha ha.
I thought of a solution: Make unhappy/dangerous animals outside their exhibits simply chase the guests, and knock them into the ground, but not actually hurt them. Basically, they charge towards the guest, and push them to the side, which leaves them unconscious on the ground for say, around 1 minute. Stars and sparkles then orbit their head, and once the minute is over, they get up and either go to a medical building, or leave the park. If this happens to a guest, there may be a monetary punishment. So, if the guests see an animal that is charging towards themselves or people nearby on the group, they will run away and complain about it. There would be no wounds, no blood, and the guests wouldn't be hurt, just... resting. Simple!
So that would keep the game realistic, and child-friendly. Easy!
What do you guys think should happen if an animal escapes?