What You Need To Know About Elite: Dangerous Before You Buy It On PS4.

Great write up. Completely agree. One point I wanted to make was I played this game for a few months on the PC, a few months before Horizons then maybe a month afterwards. I never got very far because of the idea of "The Grind". I get enough money to do combat. get a combat ship, get a million credits or so, want something else, get it, rinse and repeat. without any real idea of what I was doing, i was a looking for these 500k-1million job contracts that i didn't qualify for because i didn't understand about rank, working an area to gain favor in the faction, earning better job opportunities. I loved combat but I was always stuck in small fighters and that's fine for Solo but I didn't dare go Open Play for fear of dying multiple times and not having the insurance money to cover it.

Now with the PS4 version, I started again and focused on some Combat (for me, its the fun/instant short play time activity) and Passenger Hauling (doing small routes first to get money then i just bought the Asp Explorer and put in cabins and doing sight seeing missions for 500-1.2million upon completion). My Asp can also swap out the passenger for SVR and play on the planets and get materials to check out the Engineer's blueprints. So just staying somewhat focused on what I like to do and not what everyone else is doing I've been able to get about 15 million in just over a week with the PS4 version (in my spare time, i work a day job) and ENJOY the game SOOO much more. Not Grinding is really the key. if you do missions on the things YOU like to do the money will come to you and opens up other possibilities. I had "video game vision" on the PC when I first started, i wanted to rush to the end game Ship and THEN enjoy the game. Not gonna happen with ED. it is more of a "Enjoy the Journey not the End" kind of an experience.

It is a "game" but you make it your experience, not just the development team's idea of what their game should be. They have given us a great big sandbox and it is up to us to enjoy it as we see fit. This truly is a "make your own adventure" type of an experience.
 
Great write up. Completely agree. One point I wanted to make was I played this game for a few months on the PC, a few months before Horizons then maybe a month afterwards. I never got very far because of the idea of "The Grind". I get enough money to do combat. get a combat ship, get a million credits or so, want something else, get it, rinse and repeat. without any real idea of what I was doing, i was a looking for these 500k-1million job contracts that i didn't qualify for because i didn't understand about rank, working an area to gain favor in the faction, earning better job opportunities. I loved combat but I was always stuck in small fighters and that's fine for Solo but I didn't dare go Open Play for fear of dying multiple times and not having the insurance money to cover it.

Now with the PS4 version, I started again and focused on some Combat (for me, its the fun/instant short play time activity) and Passenger Hauling (doing small routes first to get money then i just bought the Asp Explorer and put in cabins and doing sight seeing missions for 500-1.2million upon completion). My Asp can also swap out the passenger for SVR and play on the planets and get materials to check out the Engineer's blueprints. So just staying somewhat focused on what I like to do and not what everyone else is doing I've been able to get about 15 million in just over a week with the PS4 version (in my spare time, i work a day job) and ENJOY the game SOOO much more. Not Grinding is really the key. if you do missions on the things YOU like to do the money will come to you and opens up other possibilities. I had "video game vision" on the PC when I first started, i wanted to rush to the end game Ship and THEN enjoy the game. Not gonna happen with ED. it is more of a "Enjoy the Journey not the End" kind of an experience.

It is a "game" but you make it your experience, not just the development team's idea of what their game should be. They have given us a great big sandbox and it is up to us to enjoy it as we see fit. This truly is a "make your own adventure" type of an experience.

I don't really "get" the early stuff in your post about money but the "journey" stuff later on? ... Totally!

https://forums.frontier.co.uk/showt...e-adventure)?p=5697045&viewfull=1#post5697045

P.S. I suppose I couldn't have done that without a safe buffer of credits that allowed me to Raz 1.5 million on a ship transfer for the Lolz!
 
I don't know why all these folks are trying to spread salt around about this game. At 68 years old, and knowing it's a sandbox game. I still picked it up. I've been at it since launch, 8 to 10 hours a day. Though I more today than yesterday, it's come with a price. Don't know where the stats are kept, but I'd be eligible for entry into the Guiness book for the most rebuys ever in the shortest amount of time. I've made millions, and then lost them, doing things and living the experience. Eventually as an adult I know it will work out to my favor. Of course if I drank less beer during the game, I'd probably not screw up so much. LOL
 

Jenner

I wish I was English like my hero Tj.
I don't know why all these folks are trying to spread salt around about this game. At 68 years old, and knowing it's a sandbox game. I still picked it up. I've been at it since launch, 8 to 10 hours a day. Though I more today than yesterday, it's come with a price. Don't know where the stats are kept, but I'd be eligible for entry into the Guiness book for the most rebuys ever in the shortest amount of time. I've made millions, and then lost them, doing things and living the experience. Eventually as an adult I know it will work out to my favor. Of course if I drank less beer during the game, I'd probably not screw up so much. LOL

Cheers, commander. o7. lol.
 
I was looking at many reviews, read GameFAQs board and Elite subReddit and all I heard and read was praises for the game and truth be told, the parts of the game that were praised truly deserve it.
I haven't checked here, because from my experience, the official boards are often controlled and full of blind fanboys. Any and all realistic and negative posts that could potentionally turn customers away are deleted, even if they are completely truthful. For this wrong assumption, I owe all of you an apology. I have been here only for a few days and everyone I met and FDev people especially have been very kind to me.

It's a shame I didn't run into this thread before I bought Elite for PS4, because if I did, I wouldn't buy it, nor would I recommend it to my friends, who also bought it. As OP said, it's not a game for everyone. The game's original concept, the things you can do in it are actually perfect for me, however the ways developers decided to artificially stall player progression are the exact opposite. It is my understanding that Elite players accepted these mechanics and would even defend them, to my own surprise, because they ruin otherwise flawless game.

My friends dislike the freedom this game gives you (yet they love Skyrim, Fallout and GTA...). They want to be guided at least in some way.
My girlfriend dislikes that she can't exit the ship and walk around with her avatar. Walk around the stations, her ship (if the size allows it) and walk around the planets (if conditions allow it). She misses interactions with others, be it players or NPCs.
I can understand that.
As for me, it's the complete opposite. I love the ability to do whatever I want, go wherever I want and with no silly limits and I love how the game doesn't force some poorly written story and characters at me.
I love how user friendly the game is, especially the ability to completely customize the controls. The base game is excellent, the only bad thing about it is the camera. I hate to fly with first person view. I saw the gunner third person point of view in one of the YouTube reviews and assumed I can fly like this at any time. Some Google search showed third person camera options as well.
Alas, I'm stuck in the cockpit now and don't like it one bit, especially in fights.

Buying Horizons made things worse...surprisingly!
All the stupid development decisions in Horizons!
I can hire 3 AI crew members, yet can only take one with me. I have three seats on my ship, yet two remain constantly empty.
I have two fighters, but can have only one crew member for them.
My ship suddenly has a decently competent autopilot if I go out in a fighter or SRV, even without active crew, yet I still need a special module for docking.
My crew members can perma die, yet I am somehow immortal.
I cannot order other players in multicrew, nor limit their actions, so I'm subject to a lot of ***** behavior, like Gunner shooting inside a station or fighter attacking the system police, yet I am the one who faces the consequences and has to pay rebuy once their actions destroy my ship.
I can have two SRVs, yet in Multicrew I cannot use a single one and neither can others. I was really looking forward to doing some silly low gravity racing with my friend...
Even though we're all part of the same ship, we don't share missions, their rewards and exploration data, but AI crew gets a % cut from everything I do, even if they're not even on the ship.

However, my biggest issue with the game is the grind. I can hope the issues I have with the game will be patched or amended, even if some of the are intentional. The devs seem to be quite capable and listen to the community.
But the damned grind...
I am not the type that needs to see progress. I am the type that starts enjoying the game once he's got the best stuff.
To give at least somewhat relatable example: In your typical MMORPG, I will rush through the content, grind like crazy (as long as the grind is reasonable) to get to the best gear, spells, etc. Then and only than I focus on playing with others, helping newbies, co-op, PvP. It doesnt have to be the best stuff either in many cases. For example, in Destiny, all I wanted was the weapon called Hawkmoon. After I got it, I started enjoying the game a LOT more than before.
Every online game starts for me at this point, where I have nothing else to pursue. I did this MANY times in MANY games and I grew sick of all grinding and RNG to the point where I drop and often even refund games at the slightest glance of them.

However, Elite is not designed around grinding, it feels like it was added to the game later on...for whatever reason.

At first glance, all I need to achieve this state, where I would start to fully enjoy Elite, are Credits. With enough money, I can forget all the small fry ships that bore me to no end and hop to the big ones. I don't even need the money to properly outfit the said ship, I just want it ASAP so I can start having fun. Even if the ship barely flies, I have it and now I can take my time upgrading it. Fun.
So I went and got the money. Grinding some 150+ million actually wasn't that horrible at all!
But then I hit a wall. Ranks. Having money to buy a ship is not enough, I still need a rank. A rank, I might add, that holds no purpose to the game's design and Powerplay, thus I perceive it as something utterly pointless and simply refuse to have anything to do with it. Not only that, but it is one of the longest and most poorly designed grinds I have ever seen and I played both Destiny and Skyforge.

This one thing completely ruins the game for me to the point where I can honestly say that if I knew about it, I wouldn't buy the game. Heck, I was so depsparate to deal with this, to love the game, that I even came here, swallowed my pride and asked if the devs would kindly let me buy the ship I want without the required rank grind.

That's why I wish I would have read this thread, OP's post, because if I did, I would've saved myself some money.
Well, to be fair, my girlfriend likes it, so at least there's that. :)
 
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Its only a grind if your aim is to have an anaconda in 15mins.

That isnt elite, you play the game, and you realise you played it so much you now have an anaconda

People seem to rate fun in credits per minute
 
I blame feeling the need to grind on Japanese gaming, Nintendo's Pokémon in particular.

There's zero fun in grinding for anything, take stuff as it comes and your enjoyment of any game will increase 10 fold. Don't turn it into a work like slog for yourself.

I love E: D because there is zero hand holding, the fact there is no end game, the steep learning curve that rewards the efforts of the player, the realism of the sim using the boredom mixed with danger...

Its frustrating to make it HARD. It takes time because it rewards your INVESTMENT of time.

It works for a certain kind of player, the ones who do not want instant gratification and everything either handed to you on a plate or purchasable with real money.

Sorry it doesn't work for all players, then it would be a big compromised mess.

Arena (CQC) is Elite Lite IMO.

o7
 
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I played oblivion not long back, just before elite, I remember enjoying it originally,, felt like some guy in a medieval magical world, casting spells, going on quest that were pretty repetitive just slightly different dialogs and rewards, but played it for hours on end and enjoyed it, slowly getting stronger and getting better weapons along the way, so thought I'd get back into it.. been so long nothing was familar really..

This time my aim was to have a max character asap, so I googled perfect leveling, best weapons, where to find them how to do it, spent hours jumping, slashing, swimming, using certain weapons, to perfect level, got to level 10 before I couldnt take it anymore, the repetitive slow grind of maxing out my character and when things go wrong progress is lost, raging, zero fun, gave up, hated it. Ruined it.

This is how some people try to play elite and dont have fun
 
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Its only a grind if your aim is to have an anaconda in 15mins.

That isnt elite, you play the game, and you realise you played it so much you now have an anaconda

People seem to rate fun in credits per minute
As I explained in quite length, that's simply not how I work - how I play games, how I have fun.
Telling what Elite is and is not will not change how I perceive the game right now.
Telling me that before I bought it is a different story and if this was Reddit, I would give both you and OP Gold.

I actually have the Anaconda. It is likely the best ship in the game going by it's stats and capabilities, but I simply cannot like it. The hardpoint placements are fit only to use turrets and the wires hanging from the cockpit's celining feel like an insult after the price I paid for the ship.

I saw many posts about making as much money as quickly as possible. Personally, I blame low mision rewards. Rebuy on my Anaconda is around 10 million. Just the rebuy cost can take me hours to make, yet all ships before it had all costs much, MUCH lower. Also, I read about people wanting the biggest ships for PvP. I feel like some nimble medium ship would be better, but I know next to nothing about PvP.
 
The Conda is not the best ship in the game.

I think there is a variety precisely because of the different roles needed.
There is no best ship. But the Python AspX or Cobra 3 comes close being multirole specialists.
 
The anaconda is a turret style ship, because its too big and not agile enough to chase small fighters around,
 
Yes, Python indeed seems like it can do almost anything.
As for Anaconda, I assumed Fighters are there to deal with small and agile ships. Things like Eagle are easy enough for the AI to handle and I can usually outmaneuver the rest by abusing the reverse. The AI has some big issues dealing with reversing enemies.
 
I liked the Asp, I liked the Python, the vulture and anaconda werent for me, some people enjoy the big trading ships and passenger things, I really want a clipper
 
Clipper is a lovely ship. I orignally wanted it and later planned on Cutter as well. Both have beautiful design and remind me a bit of Star Trek.
I gave up on them because I can't stand having the helm on the right side of the ship. If it was the left side, I could live with it, but the right side just feesl so unnatural and uncomfortable to me. :(

I hope you get it soon and love it. ;)
 
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I don't know why all these folks are trying to spread salt around about this game. At 68 years old, and knowing it's a sandbox game. I still picked it up. I've been at it since launch, 8 to 10 hours a day. Though I more today than yesterday, it's come with a price. Don't know where the stats are kept, but I'd be eligible for entry into the Guiness book for the most rebuys ever in the shortest amount of time. I've made millions, and then lost them, doing things and living the experience. Eventually as an adult I know it will work out to my favor. Of course if I drank less beer during the game, I'd probably not screw up so much. LOL

I feel the same, had the same experiences and I'm 58. Took me 3 months just to get my bindings right.
I'm jealous however. I get to play maybe 4 hours a week. Must be nice to be retired.

You rock, Nemo o7
 
For some people, encountering a ship, getting in a fight, heart pounding, the thrill of the kill, adreniline pumping, and getting blown up losing credits is enough to rage quit and never want to play the game again. What kind of gamer is that.

If its not win and win some more and even if you lose still win then its not fun and then google how to win even quicker. You can play for 1,000s of hours and die once and that one death is enough to ask how you get a refund :)

Thats why after nearly two weeks barely anyone has ever made an insurance claim, and people play in solo. Because this is the game we begged FD for.
 
Is that a PS4 profile, if so how did you get that? I want. The profile I mean, not the anaconda, both actually :)
I'm still in an Asp, I played this game none stop, Nemo puts me to shame, 68, made more insurance claims than the entire playstation network put together and still has more in the bank than I do :)

The only way I'm gonna get to elite is in forum posts
 
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