Powerplay Whatever happened to the Powerplay Open only Proposal (POOP) ?

Goose4291

Banned
It's the exact reason I have avoided other MMOs.


Even funnier, many of the supporters also weren't playing either, but they all promised they'd be back with numbers after Open Only was introduced. Pinky swear and everything :)

I genuinely had about ten or fifteen folk ready to come back for OOPP, and the hype was very much real. Now, they're all back to Arma, DCS or Naval Action.
Make of that what you will.
 
I avoid all MMOs, I bought ED because it has a solo option.
Doesn't mean I don't enjoy PG and open too, but my purchase was based on 2 things: a game that I could use my HOTAS for, and the ability to play solo.
 
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No, please no.
Don't wake him up!
Delete topic please.

Who might that be?

.. but the wide majority was for it.

A wide majority of whom?

Over 4 million copies sold and the Focused Feedback gained 1500 people and not all of them were for the idea.
There is no "majority for Open Only", there is a vocal few who keep banging on in the hopes FD and the actual majority stop ignoring them.
 
Yes, I avoid those MMOs.

Indeed, I even abandoned one after realizing I need to re-do my gear grind for raiding. Frontier is actually smart.

And Open Only was a rather silly suggestion considering the game architecture. Frontier probably just does not want to deal with all the networking shenanigans that are sure to appear after such a change. I am not sure they even can.
 
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For Open Only stuff to be implementated three things need to happen:
Take out engineering to fix unbalanced combat
Do a proper Crime & Punishment overhaul, higher bounties for killing actual players, (maybe persistent bounties on them)
Fix Combat Logging - ship stays in game for two minutes no matter if you lose connection (since proving CL is seemingly impossible)

To "Fix Combat Logging" and also prevent people from turning "Open" into "Private Group" or "Solo" with simple firewall configuration requires FDEV completely re-architect and reimplement the multiplayer networking code to switch from peer-to-peer to a client-server model. Never going to happen.
 
To "Fix Combat Logging" and also prevent people from turning "Open" into "Private Group" or "Solo" with simple firewall configuration requires FDEV completely re-architect and reimplement the multiplayer networking code to switch from peer-to-peer to a client-server model. Never going to happen.

Which will also drastically increase their server expenses and likely force them to introduce subscription in some form. One of the benefits of p2p is that their server expenses are likely just slightly higher than running a web server (their server essentially is a glorified web server). Gankers better go play some other game. I think SC is almost out :)
 
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The thing is: there's already a lot for the not-open only community. Basically every single part of the game. This game lacks most than everything else at least one game mechanic which is Open Only oriented.

Powerplay could be the right mechanic, considering its highly competitive nature.

Of course with different rules and mechanics. Of course without any Power module locked only by pledging a Power (those modules should go directly to tech-brokers, maybe just leaving discounts for the people pledged to the original Power that offered them).

But think about it: people thriving for a open-only environment would have something to actually do, for a time, and would possibly stop asking for an Open Only (and better) game.

It's a "everybody win" situation.

Well, of course it is not for the 5C/bot-exploiters cheating players, but frack them, right? Botting is technically enough to ban an account, so...
 
The thing is: there's already a lot for the not-open only community. Basically every single part of the game. This game lacks most than everything else at least one game mechanic which is Open Only oriented.

Powerplay could be the right mechanic, considering its highly competitive nature.

Of course with different rules and mechanics. Of course without any Power module locked only by pledging a Power (those modules should go directly to tech-brokers, maybe just leaving discounts for the people pledged to the original Power that offered them).

But think about it: people thriving for a open-only environment would have something to actually do, for a time, and would possibly stop asking for an Open Only (and better) game.

It's a "everybody win" situation.

Well, of course it is not for the 5C/bot-exploiters cheating players, but frack them, right? Botting is technically enough to ban an account, so...
"The thing is: there's already a lot for the not-open only community"

So what does private group or solo offer, that Open play does not?
 
"The thing is: there's already a lot for the not-open only community"

So what does private group or solo offer, that Open play does not?

The possibility to play in total safety, without any risk of being actually opposed by other players, of course.

You know, there's some people who actually enjoy even fortifying/hauling in Open Play, because they even appreciate the thrill of running away and being smat to survive. Is that really a problem for you to let other people enjoy a game mechanic which this game actually lacks? A real mmorpg mechanic, with the possibility of tactical and cooperative gameplay which is not possible without an Open Only environment? Escorts, Patroling, decieving attacks to prepare assaults somewhere else, this would be possible (actually I had a lot of fun during the Kumo/Utopia conflict, too bad the "answer" was a solo BGS retaliation, but the gameplay we had during that cycle was simply awesome, I had fun just flying away for three hours to lure my enemies away just to let my mates undermine in some other system).

Has it all to be grindy because some people want absolutely that the "open/pvt/solo" game mechanics should weight the same on principle, even if it's been proved that the open/pvt/solo coexistence is the main problem with botting and 5C, even more than the faulty game mechanics?

The game is big, a lot. Just leave us a new Powerplay, without any exclusive toy as it is right now (everything should be available by tech brokers), a real competitive game mechanic. If you think about it, it's already designed to be so: the c&p system is different between pledged CMDRs, the mechanics, being far from even decent as they are right now, have been designed considering actual competition between players.

Even a developer told that "Powerplay is consensual Pvp" in the past, and proposed an Open Only Powerplay, this is proof that even in FDev they feel somehow that this game lacks something, something that part of their community asks, or maybe even something that could bring back a lot of players, or even attract some other.

You know, I am basically a Community Administrator in this game, I've got my very own Squadron since years, I'm working right now to create a Community in my native language, and I've been involved in Powerplay since, well... a lot... and many times I had to explain to people coming from other games how the open/pvt/solo coexistence actually works in Elite, and most of them simply didn't buy the game because of that. I don't want to make people play Open, I never wanted to, if you read many of my brags in the forums I'm probably one of the few Openplayers that understand that people have every right to play the game as they like more, but I think it's fair too for people who look for something else to have at least one single game mechanic dedicated to the Open Only game style, because it wouldn't be just a pvp thing, you can actually do a lot to avoid conflict and complete the tasks useful to your Power.

So just leave us this little thing. I ensure you that all the "sociopath griefers" will find something better to do, unpledged CMDRs will be probably ignored because there's something more interesting to do.

Just leave Powerplay to us. Let's make Powerplay the "Open Only game inside the game".
 
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In most guild/syndicate systems players cannot do harm to the guild they are fighting for. Unfortunately they can in Elite Dangerous. Open Only, although arguably the ideal solution, has many technical problems that have to be overcome. Considering the resource limitations FDev have currently for development until 2020 it might be more feasible to simply change the rule set so you can't do harm and then move onto Open Only & revamping player rewards at a later time.

CMDR Justinian Octavius
 
The possibility to play in total safety, without any risk of being actually opposed by other players, of course.

You know, there's some people who actually enjoy even fortifying/hauling in Open Play, because they even appreciate the thrill of running away and being smat to survive. Is that really a problem for you to let other people enjoy a game mechanic which this game actually lacks? A real mmorpg mechanic, with the possibility of tactical and cooperative gameplay which is not possible without an Open Only environment? Escorts, Patroling, decieving attacks to prepare assaults somewhere else, this would be possible (actually I had a lot of fun during the Kumo/Utopia conflict, too bad the "answer" was a solo BGS retaliation, but the gameplay we had during that cycle was simply awesome, I had fun just flying away for three hours to lure my enemies away just to let my mates undermine in some other system).

Has it all to be grindy because some people want absolutely that the "open/pvt/solo" game mechanics should weight the same on principle, even if it's been proved that the open/pvt/solo coexistence is the main problem with botting and 5C, even more than the faulty game mechanics?

The game is big, a lot. Just leave us a new Powerplay, without any exclusive toy as it is right now (everything should be available by tech brokers), a real competitive game mechanic. If you think about it, it's already designed to be so: the c&p system is different between pledged CMDRs, the mechanics, being far from even decent as they are right now, have been designed considering actual competition between players.

Even a developer told that "Powerplay is consensual Pvp" in the past, and proposed an Open Only Powerplay, this is proof that even in FDev they feel somehow that this game lacks something, something that part of their community asks, or maybe even something that could bring back a lot of players, or even attract some other.

You know, I am basically a Community Administrator in this game, I've got my very own Squadron since years, I'm working right now to create a Community in my native language, and I've been involved in Powerplay since, well... a lot... and many times I had to explain to people coming from other games how the open/pvt/solo coexistence actually works in Elite, and most of them simply didn't buy the game because of that. I don't want to make people play Open, I never wanted to, if you read many of my brags in the forums I'm probably one of the few Openplayers that understand that people have every right to play the game as they like more, but I think it's fair too for people who look for something else to have at least one single game mechanic dedicated to the Open Only game style, because it wouldn't be just a pvp thing, you can actually do a lot to avoid conflict and complete the tasks useful to your Power.

So just leave us this little thing. I ensure you that all the "sociopath griefers" will find something better to do, unpledged CMDRs will be probably ignored because there's something more interesting to do.

Just leave Powerplay to us. Let's make Powerplay the "Open Only game inside the game".
A good thought out reply, thank you. However: The first sentence, was all I needed to hear. The rest, is almost heading towards ranting. I say almost.

I have played Power play in open and not met a single player, whilst running my packages. At the same time, I have been attacked by wings, just because I am allied to a power, but not doing anything for that power. For me, as with most I believe; it is a matter of economics. Or can I afford to run my ship in open? Or do I have unlimited re-buys, to be able to become someone else game content? This is the main issue, with forced open power play.

I play all of my C.Gs. in Open, it is fun; but not something I could afford to do, for the first year of playing this game and that is my point. You talk of 'safe places to play'; but unless they take up your idea, of making the power play modules available to all, without the work; new players will have to a buy and build a really good ship and then accumulate enough credits to back it up, before they can take part in a rewarding part of the game.
 
A good thought out reply, thank you. However: The first sentence, was all I needed to hear. The rest, is almost heading towards ranting. I say almost.

I have played Power play in open and not met a single player, whilst running my packages. At the same time, I have been attacked by wings, just because I am allied to a power, but not doing anything for that power. For me, as with most I believe; it is a matter of economics. Or can I afford to run my ship in open? Or do I have unlimited re-buys, to be able to become someone else game content? This is the main issue, with forced open power play.

I play all of my C.Gs. in Open, it is fun; but not something I could afford to do, for the first year of playing this game and that is my point. You talk of 'safe places to play'; but unless they take up your idea, of making the power play modules available to all, without the work; new players will have to a buy and build a really good ship and then accumulate enough credits to back it up, before they can take part in a rewarding part of the game.

Powerplay is supposed to be an advanced feature, and since its a team game you'd seek to do things in teams if they were dangerous.
 
However: I am a lone wolf, type player.

Or are you telling me to get gud, or go with the flow?

You do need skills to escape and have a ship capable of escaping if thats what you mean by 'git gud'. If a particular area was dangerous at a certain time then you might want to alert your power so some top cover can assist.
 
You do need skills to escape and have a ship capable of escaping if thats what you mean by 'git gud'. If a particular area was dangerous at a certain time then you might want to alert your power so some top cover can assist.
Good advice, worth thinking about.
 
If Powerplay will be an Open Only game mechanic, this could open a lot of possible scenarios and gameplay opportunity.

For example: we already have a (very limited, to be true) system to find people to multi-crew with, I think the same structure could be used by people looking for Powerplay support, or maybe offering support.

Are you looking for somebody to escort you? Or you are maybe offering help to other people for your Power? You would have a way to do so.

Of course it would be risky, of course it could be a trap, but you simply could decide to ignore that particular CMDR after that episode.

This is just a random idea I had when I read that you are more of a lone-wolf type. You see: an Open Only environment really is an enrichment to the game, imo. We should be more "open" to this option. Give people a purpose, they will (possibly) stop to harassing others. They would have something much more interesting to do.
 
You see: an Open Only environment really is an enrichment to the game, imo.

For you.

What about those of us who don't want to play with you?
What about the fact all game content was released for everyone to play, so mode locking will take content away from people who don't want to play with you?

What are you going to give up in return then? Should we mode lock all non-powerplay content to Solo / PG, as a fair trade for PP being Open locked?
 
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