What's really missing: Iron man mode

Unless I'm missing something, iron man mode would be a griefer's paradise. Create an iron man toon, then put him in a suicidey and wait for the next cutter doing 101 through the mailslot. Oh noes, I just lost my ten minute old iron man toon! I guess I better go make another one.
 
Why stop there?

On death - your computer gets smashed and burns to dust.

On death - your entire house burns down with the computer in it, and your car as well.

On death - you..... ( well, this is a Childrens forum .... so lets not go that far )
 
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And I mean a real one. Not just clearing your own save whenever you die, because that way I'm the only idiot who dies
Along with everyone else who plays that way. Just as, with a built-in Ironman (raaartestosteronegrrrrr) mode, it'd be you and everyone else who chooses that option. Which they probably already do.

So what are you actually asking for? The ability for people who already choose to do something to choose to do the thing they already have the ability to choose to do?

It's just too cheap and not scary at all to simply wake up at the next starport, pay a few credits and fly off with the exact same ship you had before, even if Backwater Colony can't even sell you an Anaconda or whatever as long as you're still alive.
The trouble is, it's a game. And the same thing happens in just about every other MMO. It's just a case of whether they come up with a story mechanic to explain respawning after death, especially a distant death where there could be no real hope of survival. EVE does provide a story background for this; ED largely doesn't. But the effect is much the same.

It's because it's a game. It's not even really a simulation, as disappointing as that is. It's an arcade game. A complex and detailed one, but an arcade game nonetheless. Honestly I'm just glad we don't have a three-lives system with the ability to buy '1UP' addons at space stat... Actually, I think I'll shut up before someone decides that should go in the next expansion.

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+1 from me.

It's sad to see some of the miss-informed reactions to a sensible suggestion, that will have no effect on those who don't want such a mode.
I think the puzzlement stems from the fact that the OP points out that the option already exists. You just click a button in Options rather than at character creation.

I genuinely don't understand the basis for the request when literally the first line of the OP says, "I can already do this but I want to be able to do this".
 
I think the puzzlement stems from the fact that the OP points out that the option already exists. You just click a button in Options rather than at character creation.

I genuinely don't understand the basis for the request when literally the first line of the OP says, "I can already do this but I want to be able to do this".

He wants to play in a server where everyone plays by the same life and death rules. Which is fair enough, but it could be done with a private group as well. Call it Anubius ;)
 
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He wants to play in a server where everyone plays by the same life and death rules. Which is fair enough, but it could be done with a private group as well. Call it Anubius ;)

*Decides to be the one guy who doesn't reset on death and just griefs as many others as possible before expulsion from group*

Disrupted the PG. :3

(I would never)


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I feel that it's worth mentioning that an Iron Man mode separate from the rest of the modes wouldn't hurt us in any way and would finally give those like-minded individuals a place to play their way without CMDR <insert name here>'s 55th Cutter forcing them back to the beginning. For the 30th time in a week. :3
 
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I feel that it's worth mentioning that an Iron Man mode separate from the rest of the modes wouldn't hurt us in any way and would finally give those like-minded individuals a place to play their way without CMDR <insert name here>'s 55th Cutter forcing them back to the beginning. For the 30th time in a week. :3

The thing is, it's an even bigger salt mine than regular Open because one of the primary drivers for griefing is that the griefer gets punished a lot less than the one he's griefing. Imagine playing super carefully for months, grinding away at your reputation and getting that large ship - only to get torpedoed inside the station by someone who created his character an hour ago and doesn't care about getting blown up by the station.
 
What is with the ridiculous replies?

Not only was a dedicated Ironman mode a big part of the original DDF and Founder level discussions (complete with escape pods) but it's a great change of style to use a second character with.

It would be fun to have a dedicated IM mode - with no crossover - and see how playstyles and behaviour changes accordingly relative to Open.
 
As others have more eloquently, and less bluntly, pointed out, the OP is senseless in itself. Yo can at present, start from scratch at any moment.
The less thought trough comment about developer documents ect, blah, blah.
Nobody at the time would have thought that we would end up in a Galaxy with no real crime and punishment system, which was also called for then.
The implications of an Ironman mode today would give nothing to the game in any way, and just further the threads of griefing, ganking, ect.
I can honestly not fathom why it is necessary for a CMDR to not only blow up another CMDR, to also be certain that the victim MUST start from scratch...
So it is not the blowing up, but the knowledge of the disruption and despair of the victim that is sweet? :rolleyes:
People in RL displaying that sort of behaviour are usually locked up forever after their deeds. Good!!

If your excuse is "this is just a game...." I still do not concede to it, because the trait displayed is still not healthy, I would think DayZ is more your style, or why not support your local talking head politician into advocating real life gladiator games? That must be the ultimate Iron Man mode :) oohh yes there is some risk involved ;)

Playing a game with pixels should not concentrate on harvesting salt and tears, it is sick and perverted, the game offers the possibilities of measuring who is the "Best" and you can shine in glory, even when you are congratulated by your slain foe, acknowledging your superiority, i dont think we also need "Corpse Jumping" and ect...

Cheers Cmdr's
 
You can clear your save or apply an other self-imposed rules on death as you fancy so we don't really need a mechanism to enforce that.
Making things tougher for everyone else? Maybe if we were starting out fresh that could be considered but I think changing that now would be pretty unfair. I've argued for more consequences for death myself but you really have to balance that out versus how the player base plays and what you have currently in the live game.
So play it your way but don't expect everyone else to play it like that :)
 
OP. I see where you are coming from.

As an alternative to ironman, one could also choose "no insurance mode". i.e. you choose Freewinder on death. This could still be a massive blow that could take weeks/months to recover from; re-buy ship, re "A" rate it and re-grind engineering mats.
 
Completely idiotic and infantile suggestion, IMO !!
You can clear your own save any time you want, amirite?

So your suggestion smells in the direction of you only feel "satisfaction" in that other may be punished likewise in case of death?
Play as you want and let others do the same!!
But you need the "salt", amirite ?
Meh!!

Cheers Cmdr's

Cheers Cmdrs

An optional IronMan mode would be fine for both groups.
Those that want to play in an IronMan Galaxy with other like minded can do so.
Those that do not wish to play IronMan could carry on as is.

As op said (who I agree with btw), currently clear save on death is a one sided opition as those you play against are not playing by the same rules.
 
An optional IronMan mode would be fine for both groups.
Those that want to play in an IronMan Galaxy with other like minded can do so.
Those that do not wish to play IronMan could carry on as is.

As op said (who I agree with btw), currently clear save on death is a one sided opition as those you play against are not playing by the same rules.

And so what?
Please answer , why that is important..

Cheers Cmdr's
 
Completely idiotic and infantile suggestion, IMO !!
You can clear your own save any time you want, amirite?

So your suggestion smells in the direction of you only feel "satisfaction" in that other may be punished likewise in case of death?
Play as you want and let others do the same!!
But you need the "salt", amirite ?
Meh!!

Cheers Cmdr's


Chill your beans comrade.

I see nothing to suggest motivation towards anything but the most natural kind of environment possible...one where people actually try not to die -_-

I've thought about it much myself. The cliche PvE squad and the cliche PvP squad neither make much sense from a RP respective. In real life, you wouldn't go trading in pirate-infested deep space using the lowest D-rated shields available to you in the most sluggish ship possible with no armour or shield boosters, simply to squeeze a few pennies profit in...and neither would you spend all your time going toe-to-toe with the mos skilled enemies for the sheer sake of it.

Man tries to RP and gets shot down for griefing, no wonder these forums don't get anywhere ;)
 
yes please add a Iron man mode in a buggy, performance unstable ONLINE game. this will very surely be interesting for like 0,01% of it's population

While a seperated full iron man mode would make pvp players behave different, I doub there is enough interest in the playerbase for things like this. Especially if you consider the boring repetitive "grind" to get stuff in ED, that mode would be even less appealing for players.
 
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I feel this would be a waste of dev resources for something you can already do if you have the convinction and fortitude.

If you cannot trust yourself to hit clear save, That is a 'you' problem; not a fundamental issue with the game.
 
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