Hello!
- The feeding bug is something we're continuing to look into; we've reviewed a lot of parks over the past couple of weeks and 90% of the time there was no bug - so it's hard for us to nail down what is happening if it doesn't occur for our QA team. If you are experiencing the bug and are confident it will continue to happen, please do send us your save file (either via the Issue Tracker or community@frontier.co.uk) so we can look into it.
- So far with every single update we've rolled out we've fixed these issues; likewise if a fix has not worked we have rolled back or done a hotfix, to ensure as many people as possible can play and nobody loses their save. If you personally have a save file that is bugged, then please do send them via the links above.
- We can roll out updates on any day before Friday; the reason we don't update on Fridays is because our teams have a right to a weekend off as well, and we cannot expect them to be on call 24/7 to monitor and roll out updates. In terms of what gets fixed and what doesn't, we prioritise based on the following two things: the community's reports in the Issue Tracker, and our internal prioritisation based on the ease of the fix (e.g. some things are more elusive or, like "in-game time", the entire simulation relies on it) as well as some other factors. We've always been open about this process and explain where possible in case of delays, or ask for your patience as we look for more information. We cannot continuously put out fixes every day because A) there will be nothing to fix, things take time, and B) it's a huge drain on multiple internal teams, so we have to strike a balance. We also don't want to continuously interrupt people's saves/games with updates. Hope this makes sense!
- This one really baffles me: we've been on the forums constantly, we've done lots of livestreams (and continue to do so), we are super active on social - we do our best to reply to everyone and make sure you feel heard. In terms of server maintenance, there's a pinned post in General Discussions as well as multiple posts on social and on here regarding what's happening. For some issues we might not have all the information, so we cannot reply to people until we do - but we are constantly talking to the rest of the team to make sure we can relay information as quickly and accurately as possible.
Happy to explain on things further if need be

Take care!
Awesome response thank you.
I understand the problem with the feeding 'bug', very difficult to pin down because it isnt actually one thing. I have tried to help plenty of people, mainly on the steam forum / discord, and it is actually a number of issues many of which are actual user error, I would break it down as follows;
User Error
- Keeper walks into habitat and walks straight out again (amazing how many people report this as being the bug)
- Habitat in work zone with no keeper (requested keeper but it never shows as en route)
- Not enough keepers (requested keeper but doesnt shows as en route)
- Player keeps requesting keeper, then cancelling and requesting again
- Not enough room in keeper hut (keeper walks in and then goes to make food and has to queue)
- Keeper Hut / Staff room too far away (keeper goes to make food, gets tired, goes for a , staff room too far, takes ages, your fav tiger dies)
- No keeper hut assigned to work zone (keeper will come to habitat and then walk off)
- Too many food enrichment for the habitat (keeper only fills enrichment, fewer animals can get to them, some animals dont get fed)
Actual Bugs
The only actual bug i have seen is in certain instances (with all conditions above are met);
- Request keeper
- Keeper arrives
- Walk in looks around
- Walks out but does not go to make food
I have had this happen a couple of times and it was always due to poor pathing to the feeding stations, too step or blocked by terrain. This could be an enrichment feeder the other end of the enclosure to the feeding tray but because keepers focus on the feeding trays last, they come in, cant reach the target and I think cancel the task.
Saved Game Bugs
Here i was replying specifically to the OP, they were asking why the forum was frostier, this is a reason. It has not happened to me but above all I think it is the thing that would upset me the most. So just pointing out that the people who have had this happen to them, do have a right to be upset.
Patches
I agree with the fixes, the patch after launch improved my game performance massively and you have sorted a lot of other issues BUT the state you left the game in after that last patch was not great, we had;
- Broken barriers - suddenly previously working habitats have gaps
- Staff paths are broken - causing unhappy guests
- Refunds go mental, breaking many players zoos making it unfeasible for them to play them
- Zoo filter not working, making it very tough to manage even medium sized zoos
And because the patch was deployed when it did, you made it unplayable for at least the weekend. Again, in reference to the OP, this is the reason why the forums mood has changed. If people cant play a game and noone is going to fix it, they will come on here and moan.
Communication
Again, I am talking here about the reasons for people being upset. I had some issues verifying my account here, so I spent a lot of time on the steam forum mainly firefighting, and there was a lot of people complaining about comms and the fact you only sent server notifications on twitter. I completely understand that you dont want to mod the steam forum (it is truly hell) but you should have a big post at the top of the forum saying THIS FORUM IS NOT MODERATED with details of where to go to get notifications. Also, some sort of ingame messaging capability should have been in the game really.
Credit where due though, your customer service was excellent at sorting my account issues out as was your reply here. As i have said previously, awesome game, just need some polish.