Dear Frontier.. when can we actually expect some real gameplay content?
In Elite Dangerous, everyone is hidden, it's a big but very empty universe and incredible boring, everyone I intruduce to the game, leaves after a week. You have a great piece of foundation that doesn't use it's fullest potential, and it breaks my heart, it really does.
Elite Dangerous, should be a hardcore game, when even the slightest NPC can be really dangerous and not behave so stupid. It should be a living universe that have a sense of danger in it. Im not talking about constant interdictions every second, thats boring and to predictable and too much. The game needs to be alive, a breathing living universe, and the only way to archive that, is to rethink how the game works right now. Everything should matter, and every NPC should act that they are affraid of dying and gives you the illusion that they care, but if you can catch an NPC and kill it, you should be rewarded, and killing an NPC that are not wanted, makes you wanted and that creates a lot of problems if you are in that system.
Animated portraits of NPCs thats randomly generated, actually talking to you, make the game feel alive, I know that you can do it. The NPC part was perfect a way back, exept when everyone boosted more than 500 as soon as they get their shields went down, thats just silly.
More interesting missions, escort missions and so on or maybe get hired by the military to join a war and other players might join the other side, so you can end up fighting other players and NPCs at the same time, if you just look at other games how living those games are, look at even Freelancer from way back, 20 years ago, even that Game is more alive, NPCs talking to each other, and even those aweful badly made stations are alive, you can "walk" to a bar and so on and when landing on planets, there are cities there. In Elite dangerous, you see a hologram screen, thats it... and it's 2017 now.
Solve combat logging issue, make sure players are still in the game even if they logged out, unless they logging out at a station or in their sleeping quarters in the ship (cant go to sleep while in danger).
Multi jumping feature to relax at the "loading screen", able to check stuff in the game, and communicate while in a jump, looking markets and mission board at galnet and so on. Main chats not instanced ones, actually main chats, trading chats and group finding chats, and trading must be added to the game, so players can trade and buying and selling between each other, that will also make the game more alive. Trading is a very important aspect of many games to make them feel more alive.
Also allow people to build stations in space and settlements on planets, also mining facilities on planets, using the % that you already have on planets what they contain, then using prospector drones to shoot them down into the ground by survering the planet until you find a good yield. And constructing a base should not be instant, it will take time, you hire workers to work there, can you imagine how great that would be. Also connecting some kind of mobile service, so you can check progress of your base, and also chatting with people in game, so where ever you go, you have it in your pocket, mobile would only allow simple stuff, checking auctions and making changes to your base or what ever, also outfitting.
Auction houses should be in the game, which we can call Trade hubs, and should be located in just a few systems in the bubble which are connected with each other, allow people to travel easy and more comfortable. Imagine you can sit and be socialize with people and maybe making trade buisness while jumping, and im not talking about, select star, charge frame shift drive, align, jump, refuel, move away from star, and keep doing this, this is not a fun gameplay im talking about planning 50 or more economical jumps in one loading screen, and a progress bar and time until arrival. Each "jump" in the background, adds a set amount of seconds, so if you wana to do 100 jumps in one loading screen, sure you can do that if you want and that will take you about for an example 600 LY, but in this time, you can't really relax, never.
** correction ** you can relax while in a jumping screen. I meant that you can't relax in the game as it is now.***
Make sure Elite dangerous have everything you need, you don't want to minize the game to check homepages to check where you can find stuff. There should be more detailed Engineering screen that shows what you need and what you can do at the moment with the materials you have.
There is sooooooooooooooooo much more fun stuff that you can do to improve the game. I can't be the only one here thinking about how much more this game could have been.
In Elite Dangerous, everyone is hidden, it's a big but very empty universe and incredible boring, everyone I intruduce to the game, leaves after a week. You have a great piece of foundation that doesn't use it's fullest potential, and it breaks my heart, it really does.
Elite Dangerous, should be a hardcore game, when even the slightest NPC can be really dangerous and not behave so stupid. It should be a living universe that have a sense of danger in it. Im not talking about constant interdictions every second, thats boring and to predictable and too much. The game needs to be alive, a breathing living universe, and the only way to archive that, is to rethink how the game works right now. Everything should matter, and every NPC should act that they are affraid of dying and gives you the illusion that they care, but if you can catch an NPC and kill it, you should be rewarded, and killing an NPC that are not wanted, makes you wanted and that creates a lot of problems if you are in that system.
Animated portraits of NPCs thats randomly generated, actually talking to you, make the game feel alive, I know that you can do it. The NPC part was perfect a way back, exept when everyone boosted more than 500 as soon as they get their shields went down, thats just silly.
More interesting missions, escort missions and so on or maybe get hired by the military to join a war and other players might join the other side, so you can end up fighting other players and NPCs at the same time, if you just look at other games how living those games are, look at even Freelancer from way back, 20 years ago, even that Game is more alive, NPCs talking to each other, and even those aweful badly made stations are alive, you can "walk" to a bar and so on and when landing on planets, there are cities there. In Elite dangerous, you see a hologram screen, thats it... and it's 2017 now.
Solve combat logging issue, make sure players are still in the game even if they logged out, unless they logging out at a station or in their sleeping quarters in the ship (cant go to sleep while in danger).
Multi jumping feature to relax at the "loading screen", able to check stuff in the game, and communicate while in a jump, looking markets and mission board at galnet and so on. Main chats not instanced ones, actually main chats, trading chats and group finding chats, and trading must be added to the game, so players can trade and buying and selling between each other, that will also make the game more alive. Trading is a very important aspect of many games to make them feel more alive.
Also allow people to build stations in space and settlements on planets, also mining facilities on planets, using the % that you already have on planets what they contain, then using prospector drones to shoot them down into the ground by survering the planet until you find a good yield. And constructing a base should not be instant, it will take time, you hire workers to work there, can you imagine how great that would be. Also connecting some kind of mobile service, so you can check progress of your base, and also chatting with people in game, so where ever you go, you have it in your pocket, mobile would only allow simple stuff, checking auctions and making changes to your base or what ever, also outfitting.
Auction houses should be in the game, which we can call Trade hubs, and should be located in just a few systems in the bubble which are connected with each other, allow people to travel easy and more comfortable. Imagine you can sit and be socialize with people and maybe making trade buisness while jumping, and im not talking about, select star, charge frame shift drive, align, jump, refuel, move away from star, and keep doing this, this is not a fun gameplay im talking about planning 50 or more economical jumps in one loading screen, and a progress bar and time until arrival. Each "jump" in the background, adds a set amount of seconds, so if you wana to do 100 jumps in one loading screen, sure you can do that if you want and that will take you about for an example 600 LY, but in this time, you can't really relax, never.
** correction ** you can relax while in a jumping screen. I meant that you can't relax in the game as it is now.***
Make sure Elite dangerous have everything you need, you don't want to minize the game to check homepages to check where you can find stuff. There should be more detailed Engineering screen that shows what you need and what you can do at the moment with the materials you have.
There is sooooooooooooooooo much more fun stuff that you can do to improve the game. I can't be the only one here thinking about how much more this game could have been.
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