where can I find this development roadmap?We just had an announcement for a roadmap. You will find the timeline you are looking for in that roadmap. So, right now, we are at the announcement of an announcement stage.
where can I find this development roadmap?We just had an announcement for a roadmap. You will find the timeline you are looking for in that roadmap. So, right now, we are at the announcement of an announcement stage.
It's hard aka, it cost money to hire programmers with the skill, to write optimized shaders and graphics pipelines.
It's especially costly to do so in an engine nobody else uses and so has no experience in rather than something like Unreal 5.
With In-house engines, it's especially important once you train someone in the engine (or they wrote it) that you keep them around - but that involves high wages.
Even horizons had kinda garbage optimization when it comes to shaders and such.
You're going to be waiting a long time for a minimally optimized odyssey (console release time). it's the old cheap, fast, good compromise ...and i think we have enough evidence to know which two (or rather mostly just 1) options Fdev prefers.
I loved my 75hz gaming for 5 years. 75hz is my secret lover, don't confuse me with new high and mighty Hz's. Love mine 3600x 64GB 2070S and 75hz fhd when i'm gaming on this machine in two thousand twenty one.Even the very article you yourself linked suggests otherwise.
Edit: but go enjoy 75 fps gaming in 2021 all you want ofc
It's hard aka, it cost money to hire programmers with the skill, to write optimized shaders and graphics pipelines.
It's especially costly to do so in an engine nobody else uses and so has no experience in rather than something like Unreal 5.
How did they made the same engine run so well with ED before odissey i guess.
Magic ?
Did they lose the wand ?