There are a few bugs posted in this thread, we'd all appreciate it if you, and anyone else helped confirm them.I want to work on confirming the bugs in this game. Where do I apply?
I want to work on confirming the bugs in this game. Where do I apply?
If you have a Frontier account, you've already been drafted.
I want to work on confirming the bugs in this game. Where do I apply?
If you have a Frontier account, you've already been drafted.
My Frontier account is bugged though.
Equally I wouldn't want them to avoid fixing the easy bugs just because they're stuck on a tricky one. There's a whole bunch of "this bit of UI is misaligned" / "typo here" / "installation doesn't have a name on the nav panel" bugs which should be relatively easy fixes, and which should be the sort of thing which a new hire could be given to get them used to the structure of the code, data, build environments, etc. before they're ready to be given something complicated.IMO the issue tracker is a joke. I'm not using it for the reason the OP mentioned. However, even if it would work properly I wouldn't use it because I don't believe FDev is fixing bugs by impact but rather by "easy of fix". Obviously fixing a typo is way easier than fixing networking issues but one of these two is not as impactful as the other.
Interesting that the numbers of confirming, confirmed and acknowledged are different to what I seeHere some current numbers of the issue tracker
all nicely hidden behind a double check (this time it was cross roads and traffic lights)
Elite Dangerous, all versions, unfiltered: 12189 hits (or 1219 pages)
works like a charm...
- confirming: 2670
- confirmed: 103
- acknowledged: 99
- fixed: 256
- invalid: 891 (!)
- by design: 76
- expired: 4174 (!)
- duplicated: 868 (!)
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I just went to the main issue tracker page, logged in, scrolled down and selected Elite Dangerous. The total issues are the same, but I getThis could have various reasons. Maybe one of us did use a filter and wasn't aware of it? Is the difference big?
Also interesting: the double captcha, even though I'm logged in with my frontier account.
What is it, paranoia, chicanery or both?
No indeed. I just though we might have found another bug with the issue trackerDoesn't change the overall impression much though, does it? Unless we wanted to compare the situation between PC and consoles, which was not my intention. The figures still speak for themselves, I think...
It's not much of a coincidence in my mind that the issue tracker was launched early 2019, before we officially knew that they'd moved the bulk of the team over to work on Odyssey.As I see it, Issue Tracker was a way for FD to appear as they're doing something to fix bugs, while in reality they've probably moved most of the staff to other (hopefully Odyssey related) tasks.
Unless the purpose is for me to completely dismiss it and not report bugs anymore.not fit for purpose