I just finished watching a YouTube video regarding a "Free to Play" mobile game called Dungeon Keeper. Sounds good right? But no, this isn't a port of the original game that many of us loved playing all those years ago. No, this is a re-imagining by those people at EA. I would like to describe them otherwise but I don't want to upset the mods! Below is a link to the video:
WARNING: This video contains some very strong language. NSFW etc.
http://www.youtube.com/watch?v=GpdoBwezFVA
I know some of you may not like this bloke but bear with him because he has a very important message for players here, and I hope that Frontier also take this message to heart and see this as an example of how MT should not be done.
There have been many heated discussions over how they should or should not be done with the general consensus being that as long as the MT are cosmetic there are no objections: ship decals and the like.
Here however we have proof positive of what many of us have said before and which others have denied and this is that MT can and will fundamentally affect the design of the game in such a way as to almost force players into buying MT to play the game at an acceptable pace. In this video it is explained that to break one single block it will take 24h real-time to do so!! As he points out, this isn't slowing down gameplay, it is outright stopping it.
I am trying to see how Frontier could possibly design things in such a way, having a mechanism that could slow down progression enough to warrant something like this and fortunately I can't think of one and I hope they never do either.
Give me decals, not a handbrake!
EDIT: Added a disclaimer for swearing in the video, just in case.
WARNING: This video contains some very strong language. NSFW etc.
http://www.youtube.com/watch?v=GpdoBwezFVA
I know some of you may not like this bloke but bear with him because he has a very important message for players here, and I hope that Frontier also take this message to heart and see this as an example of how MT should not be done.
There have been many heated discussions over how they should or should not be done with the general consensus being that as long as the MT are cosmetic there are no objections: ship decals and the like.
Here however we have proof positive of what many of us have said before and which others have denied and this is that MT can and will fundamentally affect the design of the game in such a way as to almost force players into buying MT to play the game at an acceptable pace. In this video it is explained that to break one single block it will take 24h real-time to do so!! As he points out, this isn't slowing down gameplay, it is outright stopping it.
I am trying to see how Frontier could possibly design things in such a way, having a mechanism that could slow down progression enough to warrant something like this and fortunately I can't think of one and I hope they never do either.
Give me decals, not a handbrake!
EDIT: Added a disclaimer for swearing in the video, just in case.
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