Where did it all go wrong?

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Some examples:

https://forums.frontier.co.uk/showthread.php?t=6672
https://forums.frontier.co.uk/showthread.php?t=6562 (I see only a bare skeleton of this in the game)
https://forums.frontier.co.uk/showthread.php?t=5882 (where is 'talking to NPCs'?)
https://forums.frontier.co.uk/showthread.php?t=13451

I keep clicking on topics, reminiscing, and seeing either features not implemented at all, or merely the bare skeleton being implemented. Of course, you might respond "well, those features are coming - sometime in 10 years!" Well, what has the past year been, then? Why did we get PowerPlay, CQC, and ports over features from the DDA?
No wonder you are bored with Elite. You spend too much time obsessing over whats not in the game, and not enough time experiencing what is.
 
well considering the amount of yapping about pvp kills now with just 32 player instances imagine if we were all on one server in one instance
 
Leto, please stop throwing tantrums around and answer me where KS promises and design philosophies are pushed to back-burner (actual KS promises)? Because I am here since 2012 November 18th and I can tell that except for wrecks delay, everything else from KS promises (offline mode as exception) has been delivered. Design philosophies? In fact they have been enhanced. During KS FD was very weary to promise full 3D cockpits. Confirmation about them just came after prototyping.

I am not apologist in this particular case, I want to *know* what do you think is factually missing?

Fun fact: FDEV wanted to sell the game for £10 instead of £40. They changed the whole scope of the game during development, giving us something great with a bright future instead of a generic low budget title. I assume that this was only made possbile by Brabens passion for the game and his significant position in the company. If you look at their anticipated numbers the game is already incredible successful.
 
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Some examples:

https://forums.frontier.co.uk/showthread.php?t=6672
https://forums.frontier.co.uk/showthread.php?t=6562 (I see only a bare skeleton of this in the game)
https://forums.frontier.co.uk/showthread.php?t=5882 (where is 'talking to NPCs'?)
https://forums.frontier.co.uk/showthread.php?t=13451

I keep clicking on topics, reminiscing, and seeing either features not implemented at all, or merely the bare skeleton being implemented. Of course, you might respond "well, those features are coming - sometime in 10 years!" Well, what has the past year been, then? Why did we get PowerPlay, CQC, and ports over features from the DDA?

These are DDF topics, NOT KS promises. FD has never *promised* DDF topics to be implemented. They have said they want them to be implemented. They also never said they will come with release of the game.

So no, no apologizing, because there's nothing for to apologize.

Edit: to remind what was actual KS promise - trade, pirate, fight, explore in Milky Way galaxy. Take parts in community action deciding story of galaxy. Get 25 ships (15 ships in original pitch, 10 added later as stretch goals, over 30 ships at the end of first year, available to players). Experience wrecks (truth to be told they were shown in the last day of KS as reward).

Now, from this only ships and wrecks are missing, both things coming really soon.

Everything else? Is a bonus.

Now, there's lot of things FD has been said as coming and haven't given us update yet, and those questions is worth asking. Claiming that FD didn't deliver on their KS promises? You are mixing it up with another project around same time. They got some 10 stretch goals or so. Haven't delivered game yet.
 
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Good grief, have you PLAYED an MMO recently?
So, you bought a game that was supposed to be an MMO, but don't want to play an MMO?? I think you bought the wrong game then, best play something else.
And yes, I play a lot of very good MMO's and enjoy them all, I wish this game was what they advertised it as, an MMO.
 
So, you bought a game that was supposed to be an MMO, but don't want to play an MMO?? I think you bought the wrong game then, best play something else.
And yes, I play a lot of very good MMO's and enjoy them all, I wish this game was what they advertised it as, an MMO.

Nope, I play it because it's a sequel to my favourite space-sim from my childhood. And, thank goodness, it doesn't play like any other MMOs. If it had, I would have uninstalled it and stopped playing. No wait, I would have flooded the forums with threads about how upset I am first. Repeatedly. Repeating the same complaints and joining in when other people did the same.
 
These are DDF topics, NOT KS promises. FD has never *promised* DDF topics to be implemented. They have said they want them to be implemented. They also never said they will come with release of the game.

So no, no apologizing, because there's nothing for to apologize.

Edit: to remind what was actual KS promise - trade, pirate, fight, explore in Milky Way galaxy. Take parts in community action deciding story of galaxy. Get 25 ships (15 ships in original pitch, 10 added later as stretch goals, over 30 ships at the end of first year, available to players). Experience wrecks (truth to be told they were shown in the last day of KS as reward).

Now, from this only ships and wrecks are missing, both things coming really soon.

Everything else? Is a bonus.

Now, there's lot of things FD has been said as coming and haven't given us update yet, and those questions is worth asking. Claiming that FD didn't deliver on their KS promises? You are mixing it up with another project around same time. They got some 10 stretch goals or so. Haven't delivered game yet.
If the DDA did not represent some sort of promised plan of action for FD, then what was the point of them? To keep backers temporarily happy?
 
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So, you bought a game that was supposed to be an MMO, but don't want to play an MMO?? I think you bought the wrong game then, best play something else.
Elite has always been a single player game.
Elite: Dangerous got bolted-on multiplayer features on it, the MMO tag fits only in its broadest sense:
the game world is Massive,
Many players inhabit the game world and sometimes they can interact, even directly on rare occasions,
the game is Online game, requiring internet connection at all times. :)
 
In what way would that destroy the game? The game is marketed as an mmo and you think it would destroy it to be an mmo?? wow

Making it a ​true MMO would destroy the game indeed. I don't expect anyone to get this who joined online worlds after WoW, but this game basically set the standard for MMO's. Everything after WoW is basically just a copy of it (in terms of progress, mission design, features and most importantly HUD design - I just hate every MMO for those Windows like unimmersive HUDs). When broadband was made available I dreamt of a bright future for multiplayer rpgs, but then WoW came along and everyone decided to jump on the train and did everything just the same with little difference only in their scenarios. So yes, I am very happy that ED is not a true MMO, because it does things different than we are used to and I don't like that standard at all.
 
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If the DDA did not represent some sort of promised plan of action for FD, then what was the point of them? To keep backers temporarily happy?

One can have a plan of action with out it being a promised plan of action.

A List of "nice to haves depending of time and resources and if they fit the final implementation"
 
If the DDA did not represent some sort of promised plan of action for FD, then what was the point of them? To keep backers temporarily happy?

It was to flesh out long term plan for ideas of the development of the game - not just it's initial version. As game elements are tied together a lot, they had to see big picture first for lot of things - for example, supercruise, which have changed traveling, exploring part of the game fundamentally.

Yes, DDF *does* wet our appetite. However, FD has been always upfront about it not being actual development plan (DDF archive wasn't even public for first 4 months as far as I remember for very same reason). It always have been wish list. FD issue was not communicating this enough during Beta, when people expected whole thing just to land - me included. They thought we will take all stuff they have said a face value. They failed this bit in management of expectations, true.

However, they have never lied about how and when features will land and in which order. Reason why still don't know a lot about 1.4 or even 1.5 or Horizons? Because there's lot of features still up in a air. They don't know if they will successfully land in place.
 
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If the DDA did not represent some sort of promised plan of action for FD, then what was the point of them? To keep backers temporarily happy?

To explore ideas. Some might be good; some might be feasible, some might make it into the game. No guarantees implied.
 
Making it a ​true MMO would destroy the game indeed. I don't expect anyone to get this who joined online worlds after WoW, but this game basically set the standard for MMO's. Everything after WoW is basically just a copy of it (in terms of progress, mission design, features and most importantly HUD design - I just hate every MMO for those Windows like unimmersive HUDs). When broadband was made available I dreamt of a bright future for multiplayer rpgs, but then WoW came along and everyone decided to jump on the train and did everything just the same with little difference only in their scenarios. So yes, I am very happy that ED is not a true MMO, because it does things different than we are used to and I don't like that standard at all.
No, not the old WOW was the first MMO and the only good one argument, this is the oldest troll in the book. I played MMo's starting with AC and have played many since. WOW was not a good example of an MMO. I liked warcraft, but WOW was not even close to that great game.

I didn't say they needed to make ED into WOW or add any of the features of WOW, just the server architecture, I guess this was misunderstood. I hope this clears it up for you.

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One can have a plan of action with out it being a promised plan of action.

A List of "nice to haves depending of time and resources and if they fit the final implementation"
So I can borrow a few hundred thousand dollars and never pay it back as long as I say I fully intend to pay this back with interest, even though I know I won't? This does not seem ethical to most people.
 
If the DDA did not represent some sort of promised plan of action for FD, then what was the point of them? To keep backers temporarily happy?

One can have a plan of action with out it being a promised plan of action.

A List of "nice to haves depending of time and resources and if they fit the final implementation"
When the DDF was active, I think even FDEV got over enthusiastic and overly optimistic regarding of what can be implemented.

I believe that the problems with networking took vastly more dev resources than anticipated even in the most pessimistic estimates FD had made, thus making them to do a reality check during Beta phase. That reality check resulted in some DDA (and even KS) features to be delayed, and some features to be dropped entirely. IMHO biggest problem in that is that they haven't told us what features are definitely dropped (apart from the offline mode) and what merely delayed. Maybe they don't know themselves.

Caused some ruckus then, but most have more or less moved on since. Made me drop the rose-tinted glasses though, got a dose of healthy scepticism into my thinking. :)
 
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No, not the old WOW was the first MMO and the only good one argument, this is the oldest troll in the book. I played MMo's starting with AC and have played many since. WOW was not a good example of an MMO. I liked warcraft, but WOW was not even close to that great game.

I didn't say they needed to make ED into WOW or add any of the features of WOW, just the server architecture, I guess this was misunderstood. I hope this clears it up for you.

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So I can borrow a few hundred thousand dollars and never pay it back as long as I say I fully intend to pay this back with interest, even though I know I won't? This does not seem ethical to most people.
I never said that WoW was the first MMO, just that this was the point when all went wrong. Got Asherons Call, Dark Age of Camelot and Ultima Accounts myself. But I thought that broadband would actually improve things instead of establishing a pretty bad standard.

PS And I am happy that ED doesnt jump on the same bandwagon.
 
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