Where do you draw the line? (in game behaviour)

6000 credit bounty compared to the victims loss of potentially millions, does not support the statement that there should be consequences, as 6000 credits is inconsequential. For me at least, until the devs show some real (balanced) intent, Elite Dangerous IS COD in space.

I recently made a suggestion that if a target is not wanted, then the killer's insurance premium goes up and slowly reduces over time. Go around killing people randomly, and you'll soon find your insurance costs a hell of a lot more than the ship you are flying.... then its either empty your bank account or back to startwinder and 1000 credits. :D
 
Wheaton's Law pretty much covers it. Most people obey it quite happily. Those who don't tend to be the ones playing with their object described in the law.
 
Yeah, but the fella that decided to create this post is trying to impose his rules with his conditions and that's about as silly as a chocolate tea pot... whats the point?

It's a game with freedom, rules that are imposed by the law of the systems you fly in. As much as a person might be considered an arss to destroy another players ship, that's the nature of the beast.
Ummmmm, No.

The OP was merely framing a question. His "point" was to get a measure of other folks perspective.

What part of his post made a demand on other players?
 
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Human behaviour.
The Simpsons: https://www.youtube.com/watch?v=eP4INdt_-fk
[]
Read 'The Sea Wolf' by Jack London, the character Wolf Larsen.
http://www.amazon.co.uk/The-Sea-Wol...m_sbs_b_2?ie=UTF8&refRID=1MWAHC2NY35MEDCM1Z7V

“The measure of a man is what he does with power.”
Plato

“Nearly all men can stand adversity, but if you want to test a man's character, give him power.”
Abraham Lincoln

“There is, I believe, in every disposition a tendency to some particular evil, a natural defect, which not even the best education can overcome."
"And your defect is a propensity to hate everybody."
"And yours," he replied with a smile, "is wilfully to misunderstand them.”
Jane Austen, Pride and Prejudice


 
I kill anyone i see in OPEN.

play solo, the ez mode option is available to you.


This.

Space is anarchy. If you choose to play open, you should expect and accept any and all players you encounter to potentially wanting to kill or harass you.
 
The only way around this is to Explore in groups using Anacondas as escorts, this may be the future of exploring for those wanting to visit Sag A*.
 
My line(s)

1) I'd never intentionally kill another player who wasn't wanted without a very good reason. Ideally an in-character reason as well.
2) I'll never pirate. I have just too much empaty to be a good pirate. I'd end up listening to their sob stories and feel bad for interdicting them in the first place and offer to escort them safely to their destination.
3) I'll never attack a new player in a startwinder.
4) Ill never initiate an attack against someone in an obviously vastly inferior ship unless its in a combat zone or under circumstances where there is a good in-game reason for me to attack them (powerplay could bring some interesting reasons here). If I am going to PvP, i will want a challenge. Attacking someone in a T6 when I am in an Orca, without good reason, is something i would find distateful. However, if they initiate combat, then all bets are off.

So, where are your lines?

My lines: https://sites.google.com/site/edfedrecon/fro-code-of-honor
 
@ziggy ...Pretty much the same here... That methodist tradition runs deep

As regards commander wallflower, i am sorry for the op and pleased it didnt happen to me but he is following his own albeit strange agenda and the game does allow for this so ok as long as he didnt cheat to get there. Im always in mobius even when exploring so i doubt that our paths will cross. But my exploration data could have been lost even up to splatting in the entrance or hitting an asteroid ....
 
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My second line : ED is dangerous, and i interdict, kill, pirate or help when i want, if i want... I try to not kill noobs, but sometimes, i like interdict and pirate them, i kill only if running despite my message, and i don't use ramming in stations.
My first line : NEVER COMBAT LOG - NEVER PLAY SOLO/ GROUP
 
This.

Space is anarchy. If you choose to play open, you should expect and accept any and all players you encounter to potentially wanting to kill or harass you.

I'd agree that the frontier would be considered anarchy, but settled space, especially the core systems should be quite heavily under the rule of law. They would have to be to maintain any kind of inter-system economy. It should be perfectly feasable for Joe Spivey to load up the wife and kids in the family run about and pop off to see Auntie Marge in the next system without having to worry too much about being jumped on by some great hairy-bottomed pirate. After all, why do the citizens of the Empire/Federation/Alliance pay their damn taxes?!
 
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This.

Space is anarchy. If you choose to play open, you should expect and accept any and all players you encounter to potentially wanting to kill or harass you.

No. This is major . You should accept that there are idiots in the game if you want to play open - you do not have to welcome it though. If there is no rationale for killing others other then causing grief I call it socially unacceptable behaviour. As this is a social game to much of this should get you booted.
 
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Personally I would only attack another player if my "roleplay" warranted it. Now I should stress that I'm not a massive "roleplayer", my pilot name is my own name, I don't particularly have a "home" system and I don't especially play "in character". However, I do have a sense of who I am in the game, what I'm doing, where I'm going and what my objectives are. So, I will fight back if attacked, I'll take on other players in combat zones, I'll target a Wanted pilot if their bounty is big enough, and I would avenge an unprovoked attack on a friend.

In regards to the attack on Cmdr DoubleSkulls at Sagittarius A*, as a fellow Buckyballer who's gearing up to make my own run to the center of the galaxy I was shocked and, at least initially, appalled.

For those who haven't attempted a journey like this, we're talking about something that takes MASSIVE commitment. My own goal is to get there in under 15hrs. Yup, that's right, 15hrs in one sitting (with brief comfort and food breaks as required). I've had to book a day off work and wait for an opportunity when I have the house to myself. I've been planning this for weeks. Normally I get to play around 9hrs a week so more typically this journey would take me just under two weeks. Once I'm out there and have submitted my official race time my plan is to spend several weeks coming back. I want to head up to the roof of the galaxy, visit a bunch of nebulae, and get a mass of exploration data scanning fields of neutron stars and the like. Imagine then what it would be like for some Hemorrhoid to suddenly pop up on your scanner and destroy all of that for lolz. Grrr ... angry right?

But, I hear you cry, don't play in Open then. Well, putting aside that the rules of the Buckyball stipulate Open, the fact is that I want to be a part of the Elite Dangerous galaxy, I don't want to hide in Solo and must therefore accept the consequences of that decision.

So, you know what? if the player that killed DoubleSkulls had had a modicum of class, if he'd decided to be a lone psychopath, a Tuscan Raider camped out on the fringes of the Pod Race circuit taking pot shots for sport, daring anyone to come and get him, I wouldn't have minded so much. If he'd decided to kill players because his "roleplay" warranted it I would actually have been pretty darn impressed by his audacity.

What really galled me was when he wrote this on the forum:

Lets hope one more little explorer wonders here that hasn't actually read this threat yet. I would like one more kill before the Calvary comes to finish me off :)

What really galled me was that he wasn't even taking this game seriously. Angry? damn right.
 
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Yeah, but the fella that decided to create this post is trying to impose his rules with his conditions and that's about as silly as a chocolate tea pot... whats the point?

Because i didn't want this thread turning into a open vs solo thread or a thread about griefing per se. I was lookin for experiences. It was doing quite well, but it is starting to degrade in quality a little as people go off at tangents.

Of course i had a bit of an ulterior motive. You see, you rarely hear about the good experience, only the bad ones, especially where someone is being ganked or "griefed" (and let's not get into a discussion about the definition of that, there are several other threads which are going round in circles on the topic).

But from the replies so far, what it seems to say is pretty much what i expected. The whole business of people being ganked/griefed is probably overstated - naturally, people talk more about such things - and there are plenty of people who initiate combat and get their ass kicked. This i like because it means that its not just people in FdLs and Vultures jumping on unarmed trade ships. It gives me some hope for the game and the playerbase.
 
My boundaries:

1. I don't cheat. Cheating includes exploiting clearly unintentional features/bugs.
2. I don't let wanted status overly influence my interactions. Sure, I take note of it, but I will never fire upon someone just to collect a bounty. Likewise, I will never hold my fire because someone who deserves to be shot is "clean".
3. I don't pirate anyone except naval/system authority convoys.
4. I don't interdict or scan people.
5. I do not tolerate unsolicited scans, interdiction, ramming, tailgating, shadowing, or any behavior I deem hostile or indicative of an aggressive posture.
6. I am not beholden to anyone for anything and no one has any business asking me about my business.
7. I break for no one.

As a CMDR I'm mostly content to be left alone, but I'm also more than willing to violently enforce my views on anyone I find to be an annoyance or obstacle.

As a player, I do not expect anyone to share my particular boundaries or preferences, and would find the game quite dull if everyone felt exactly the same way I do. There is one exception to this and that's cheating. I am tolerant of any play style that does not involve cheating, but I am for very harsh punishments for cheaters.
 
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