Where do you draw the line? (in game behaviour)

The game allows a wide scope for behaviour, and different modes allow people to play in the style they prefer. But most of us when it comes to player on player interaction have a line they will draw somewhere and say "No, i wouldn't do that".

Today was an eye opener for me with the occurence of the first kill of someone at Sag A*. Two reasons for this. I knew there were people around who kill without reason, but i never assumed any of them would have the dedicatation to fly to Sag A* to kill someone randomly, knowing full well the target would most likely be unarmed, not expecting it, and would lose potentially weeks or more worth of playtime (in this case, fortunately in a way, they were on a buckyball run and had completed their objective). The second reason was the support this action gained from a number of other players (thankfully a minority from what i could tell).

In other words, someone crossed a line that i personally would never cross.

Thread "rules"

Ok, i'm no mod, i can't set rules, but i'd like to set some anyway and hope people will stick to them.

1) Just state your stance on where the lines exist for you personally. Ideally, one post per person unless you have something valuable to add later.
2) No quoting other people's posts to argue with them about it. Be enraged quietly. Quote if you need to though.
3) For heaven's sake, no quoting dictionary definitions of things like "griefing". Few people agree on what the hell the term means anyway.
4) In fact, please steer clear of saying things like griefing and carebear and whatever else is likely to get people riled or might get the mods involved.
5) Please, no turning this into a solo/open discussion. Pretty please! With sugar on top!

Naturally we are assuming Open mode only here, although one example of where it might cross modes is for a person would be to join Mobius with the intent of killing people until they get booted from the group - because such people do exist.
Also of course, we are talking about things they you can get away with in game and do not break the T&Cs of the game. So even if you think its acceptable to use cheats, probably not a good idea to mention that here.

My line(s)

1) I'd never intentionally kill another player who wasn't wanted without a very good reason. Ideally an in-character reason as well.
2) I'll never pirate. I have just too much empaty to be a good pirate. I'd end up listening to their sob stories and feel bad for interdicting them in the first place and offer to escort them safely to their destination.
3) I'll never attack a new player in a startwinder.
4) Ill never initiate an attack against someone in an obviously vastly inferior ship unless its in a combat zone or under circumstances where there is a good in-game reason for me to attack them (powerplay could bring some interesting reasons here). If I am going to PvP, i will want a challenge. Attacking someone in a T6 when I am in an Orca, without good reason, is something i would find distateful. However, if they initiate combat, then all bets are off.

So, where are your lines?
 
My lines? Is the action I'm about to do going to ruin the good time of another human being for no purpose other than my own amusement?

If not I proceed, if so then that's where I draw the line. If there's is a purpose or objective to the PvP then fine. Buy if its literally just kicking over some kids sand castle to get a laugh then I'll pass.
 
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I will draw my lines upon the situation.

However killing someone at Sag A* should make you the single most wanted player in the galaxy.
 
I kill anyone i see in OPEN.

play solo, the ez mode option is available to you.

Ooh, I see this has the potential to be another lightning rod thread for my ignore list, cool.

My line is good old Rule 7: "don't take the (expletive deleted.)"
 
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Regardless of rep and status, if another commander is a perceived threat they get attacked and destroyed if possible.

The level of perceived threat is dependent on my mood. If a sidewinder seems to be flying in the wrong way in my vicinity and I'm not in the mood for that... boom. Then as I'm obviously spoiling for a fight i'll wait for the authorities to arrive and fight to the death.

As an advocate for a PvP flag, associated default lower ranking PvP protection and reduced death penalties to mitigate in game grief I have to ask "What line?"

There is no line.
 
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I will draw my lines upon the situation.

However killing someone at Sag A* should make you the single most wanted player in the galaxy.

I agree with this. However, if you make it out to Sag A* with weapons and kill another commander, good call. Maybe some commanders REALLY want their name on the undiscovered systems and by killing another explorer, you're then able to get back and get that discovered tag first. Don't forget, those tags will be there for the whole existence of the game. Is it worth killing another player for that? I think so...
 
I agree with this. However, if you make it out to Sag A* with weapons and kill another commander, good call. Maybe some commanders REALLY want their name on the undiscovered systems and by killing another explorer, you're then able to get back and get that discovered tag first. Don't forget, those tags will be there for the whole existence of the game. Is it worth killing another player for that? I think so...

True. I don't say that it should be forbidden to kill someone at Sag A*, but it should draw a lot of hate upon you.
 
Line 1 - I won't fire upon an inferior ship unless fired upon first. If a Sidewinder opens up on my Python they become fair game.
Line 2 - In a combat zone the only line is not to shoot my allies.
Line 3 - Out in the void explorers should be helping each other, you don't shoot someone down 26k from home.
Line 4 - There has to be a profit for me to consider shooting a ship.
 
I have a fairly well established moral compass, I wouldn't do anything intentionally that I thought would actually ruin someones enjoyment of the game.

This is a fine attitude. But it's only because you are a moral and good person that you personally act this way. (tautology I know, but bear with..)

The game allows amoral behavior. So if you breed an expectation of good behavior in the verse for new commanders they are going to be so much more disappointed when they meet me in a bad mood. Their immersion (built on your fantasy) will be broken and they will feel as if they were grieved just because I blew them up.

Maybe consider that holding hands and singing kum-by-ya is a toxic philosophy in a game designed to be adversarial.
 
This is a fine attitude. But it's only because you are a moral and good person that you personally act this way. (tautology I know, but bear with..)

The game allows amoral behavior. So if you breed an expectation of good behavior in the verse for new commanders they are going to be so much more disappointed when they meet me in a bad mood. Their immersion (built on your fantasy) will be broken and they will feel as if they were grieved just because I blew them up.

Maybe consider that holding hands and singing kum-by-ya is a toxic philosophy in a game designed to be adversarial.
Its not designed to be adversarial. People just make it that way because they take out real life problems in games. Its sad.
 
I think it's in poor form for a hardcore paper to attack an explorer that far out just for s&gs. If I consider myself an elite pvper, I'm going to look for a challenging opponent. What this behaviors does is cause people (who have been at deep explorations for over a month) to quit this awesome game. It also makes explorers stay or switch to solo. Easy mode? Perhaps. But if I want to preserve my data without being hassled by other players, I don't see the benefit of being in open when I'm exploring. Many open pvp players have an issue with players in solo, but would also find this behavior okay, because it's part of the game mechanic. If there is no real benefit for explorers to play in open, and risk losing months worth of data, I can see why they would prefer to play solo during this activity. Should there be a line that shouldn't be crossed? I think so.
 
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