One thing I've noticed about the codex is that it really makes it feel like I've already seen everything there is to see. I have found hardly anything new that's listed in the codex myself - only one or two lagrange clouds, spiky things and an anomaly, but the fact that, when you look through what others have found in the codex, you notice that all the regions of the galaxy have these same discoveries present in them, really makes you feel like there's nothing unique to find now. There's no discovering that one region of the galaxy has a brand new spacefaring alien race that you can interact with in diplomacy. There's no hostile sentient AI civilisation hidden out in another region. There's plenty of space-based life now, but no (for example) space whales that move and react in an interesting dynamic way to your presence (like full game NPC AI style movement, where hostility is met by trying to eat your ship or something).
I felt so sure that this "seeding the galaxy with discoveries" would mean that the permit locked regions would be mostly unlocked (barring the thargoid and guardian related ones) and used to house such discoveries. That these discoveries would be significant, and not boiling down to simply looking at them, scanning them, taking a picture and moving on.
I remember when I really thought there were grand mysteries to discover elsewhere in the galaxy, now I'm just kind of disillusioned.
Too much peeking behind the curtain perhaps? After 1600hrs I know how the game operates on so many different levels, so I know what to expect in any given situation, and going across to the other side of the galaxy doesn't change that at all.
- There are no secret faction interactions that unlock a wider narrative or mystery (Gaining access to Shinrarta other than by being Elite? Following the Wreaken storyline? etc...)
- All intrigues and mysteries in Galnet stay in Galnet (I remember when I thought those fluff pieces were actually findable in-game)
- No Tionisla Ship Graveyard
- No Spacewhales
- No Guardian rogue AI to find
- No rogue human AI to find
- Absolutely no way around Permit Locks whatsoever - at one point I thought that there must be something we as a community were missing, some clue, some secret or obscure gameplay or missions that would unlock those permit systems. Not so, apparently.
- All the Thargoid and Guardian breadcrumb trails came to an abrupt stop when we found out where they were pointing to.
- The Club, Formidine Rift and Zurara storyline just got dropped the moment the Salome's final message was discovered, so her final exhortations go nowhere, and the narrative of Premonition just fizzles out.
Just makes me quite sad, to be honest. So much intrigue, interest and mystery, all just smoke and mirrors, and once the trick is revealed, it's no longer impressive.
They have no one writing any story any more I'm afraid. As simple as that.
Cheers,
Drew.