Why build one of the largest game maps in history and refuse to let anyone build anything?

But , maybe if they actually made their game a sandbox as advertised they wouldnt have to give it away for $7.50.

Price for the base game is back up to pre-Christmas price of c.$27 on both Steam and the FDev store.

No need to lose your mind over a seasonal sale price.
 
Price for the base game is back up to pre-Christmas price of c.$27 on both Steam and the FDev store.

No need to lose your mind over a seasonal sale price.

Also "give it away" and "charging $7.50" is a contradiction, but I suspect we're far beyond logic at this point.
 
More to the point, why are you? You appear to want Eve. Go play Eve.

Bye now.

I dont want to play Eve. I want to play Elite and have a meaningful experience. I this amazing flight model in this beautifully designed gameworld to actually give me something to do. Im here to help frontier. When i saw this game offered for $7.50 i knew it was getting ugly.
 
I see no problem with this, as long as there is an equal number of bewbs and female genitals to compliment.

There's only 7 billion sets of them on the planet. I don't know about you but I can't wake up in the morning without seeing one or the other, generally both.

I think he is just totally offended by everything and cant handle seeing genitals larger or more special than his.

Btw, this is an actual argument against player freedom... it keeps getting better.
 
I think we’ll eventually see some kind of player base building in the game. When we do though I think player bases will be on a much smaller scale than what most people are expecting, more on the scale of some of the smaller random planet surface POI’s you can find out there now. Very small outposts with just a couple of buildings and such, maybe one or two landing pads, a couple of defense turrets. They could be useful though, allowing players to set up and customize exactly what the outpost is capable of and focused on. Imagine setting up your mission board to solely give out salvage missions only? Or to be a pure trading outpost, or to support military actions with strike missions and services. Or building your own mining base which gives out tons of mining missions and sells cheap metals for traders. The personalization of playstyle options could be awesome.

We will most definitely see it though down the road, the monetization possibilities with vanity purchases are far too great for Frontier to ignore. For that reason alone you can bet that it’s coming and might even already be in the works.
 
This is obvious. The size of tbe gameworld gives a huge empty canvas for guilds to create large control zones without interfering with sololites. It gives small groups and individuals a high pct chance to hide their assets and controlled territories in low traffic pockets.

The snowflakes can still have their solo grind without feeling like the social players have overrun their space.

The size of the game, in its current state is exactly.what makes ED feel boring. Everything js the same all over this massive galaxy.

The size is maybe the single biggest reason that ED needs to become a sandbox.
But all those things don't really have anything to do with the size of the world, you can have the kind of game you want in a game with large sized world, you can also have that in a game with smaler sized world. Just like you can have something diffrent then that what you want in large sized world or a small sized world.

There is nothing wrong with what you want, the notion that only that is valid and what ED currently does is not is throug hand through wrong. There is a market for a game that is like ED currently is with the size of its world and all that - as proven by ED itself, which is doing quite well on the market for a good chunk of time so far.

Tough I have bit of trouble following what you exactly want mechanicly, you can't have player controlled territory and solo player not being affected at the same time. Since when a player can just bypass everything you don't really control anything, you just control by name and not by mechanics in that case. Which we already have with player minor factions.
 
Elite could have player buildings in it.

As long as it doesn't make money or resources. Rather providing QoL functionality like your own repair facility, refueling and limited outfitting (so you can engineer at home).

And lots of vanity items. Preferable to be build in game rather than bought at the store.

Get some Improvised Components, combine these with Exquisite Focus Crystals. Pour some Lavian Brandy over it. Tada! You've build a statue of Aisling Duval ;-)
 
This would create a game that is just complete mayhem.

I don't want Minecraft in space.

I want the Elite universe and feel in this game. Seeing pink unicorn racetracks on random planets, and giant phallic space stations or even worse buildings that are placed or shaped to form some kind of racist, bigot, political or otherwise offensive message, e.g. buildings laid out to shape a swastika, or space stations in the shape of salutes... no, just plain no.

I have zero need to see these things in Elite.

If I want that nonsense and so-called creativity in games I will simply go play Minecraft, Space Engineers, Medieval Engineers or any number of other voxel based building games on the market.

As far as building goes the only thing I really want or need to see in this game is deployable equipment, such as surface miners (placeable on planets, moons or asteroids).

DE, the developers for Warframe, released a tool that let's players design their own Warframes and weapons. There are rules in place to ensure players produce content that is in keeping with the theme of Warframe. They call it TennoGen: https://www.warframe.com/news/tennogen-steam-workshop

These designs are then submitted to Steam; players then vote using Steams rating system.
DE will review the submissions (not sure if the Steam rating plays a part) and then they add a whole bunch to the game after cleaning them up.
They charge for them in the game. A % to DE and % to the designer.

DE also allow Clan emblem submissions at like 10-20 EUR (not sure which) per submission to ensure people don't abuse it.
Each submission is checked by DE and either allowed, or disallowed.

No pink unicorn Warframes. There is a Pink Giant Octopus clan though ... ;)
ZRO8pdE.png
 
They might allow building stuff later. Its just not on the roadmap for the moment, at least in the short term. Before asking why won't they let us build stuff, ask what would it actually add to gameplay and is worthwhile to priorotize it.

I mean, i'm sure we would all like to plop down a little home somewhere, but then what? Refuel, rearm? Maybe. What about maintainance? And if you think about it, the questions keep coming and coming.

So overall, while maybe nice to have, probably not a priority compared with lots of other things FD could be working on.
 
I can't even get motivated to shut down the naysayers in these types of threads anymore. All of their arguments just boil down to recalcitrant Old Man "Not in my Back Yard" arguments with no facts to back up that it would be detrimental to the game or their playing experience.

I'm tired of hearing old codgers grumble while the game crumbles.
 
I can't even get motivated to shut down the naysayers in these types of threads anymore. All of their arguments just boil down to recalcitrant Old Man "Not in my Back Yard" arguments with no facts to back up that it would be detrimental to the game or their playing experience.

I'm tired of hearing old codgers grumble while the game crumbles.

Game doesn't seem to be crumbling at the moment, so I see no reason to believe it will do in the future.
 
This would create a game that is just complete mayhem.

I don't want Minecraft in space.

It wouldn’t be Minecraft in space, think more like the garage and business aspect of Euro Truck Simulator. Player outpost building could bring the following aspects to Elite:


  • Allow players to own and build something stationary in the game, a home base they can call their own and customize.
  • Give players a place to dump huge amounts of credits into fixing up, a money sink.
  • Allow players to customize their base to focus on a preferred style of play, tailoring things like the mission board to provide the missions they want and like flying.
  • Provide players a mechanic in which to “stake a claim” on a planet they like.
  • Provide players a direct method in which to expand humanity outward from the bubble. Imagine a player outpost highway sprawled out towards the Formidine Rift, supporting other pilots who fly out there. Or a few player outposts deep in the Abyssal Plains where deep space explorers could repair or restock, or even sell their data at.
  • And yeah, the reason why it will happen eventually, it would give Frontier a huge new monetization feature with immense vanity item potential.


I think it has huge potential to add a lot of positives to the game, and seeing how the entire mechanic would be optional and not forced on anyone, I really don’t see any downsides to player base building as a feature. The only true negative would be the amount of dev time it would take Frontier to make it happen.
 
They might allow building stuff later. Its just not on the roadmap for the moment, at least in the short term. Before asking why won't they let us build stuff, ask what would it actually add to gameplay and is worthwhile to priorotize it.

I mean, i'm sure we would all like to plop down a little home somewhere, but then what? Refuel, rearm? Maybe. What about maintainance? And if you think about it, the questions keep coming and coming.

So overall, while maybe nice to have, probably not a priority compared with lots of other things FD could be working on.

Refuel, Rearm, grab a new ship, order modules to be delivered in X amount of time the same way I can have my ships delivered, set up a factory to make commodities that I supply raw materials for so that I can then ship them out, or pay my NPC crew to ship them out in one of my ships for me and hopefully they won't get pirated by a player. Defend my base after getting a message from one of my staff that there's been a shifty looking Cobra Mk IV (Anyone who flies a Mk IV has to be out of their gourd) sniffing around the base, build a mining facility to acquire the raw materials for my commodity factory....

I can go on for days.

Game doesn't seem to be crumbling at the moment, so I see no reason to believe it will do in the future.


Ignorance is bliss I guess.
 

verminstar

Banned
This would create a game that is just complete mayhem.

I don't want Minecraft in space.

I want the Elite universe and feel in this game. Seeing pink unicorn racetracks on random planets, and giant phallic space stations or even worse buildings that are placed or shaped to form some kind of racist, bigot, political or otherwise offensive message, e.g. buildings laid out to shape a swastika, or space stations in the shape of salutes... no, just plain no.

I have zero need to see these things in Elite.

If I want that nonsense and so-called creativity in games I will simply go play Minecraft, Space Engineers, Medieval Engineers or any number of other voxel based building games on the market.

As far as building goes the only thing I really want or need to see in this game is deployable equipment, such as surface miners (placeable on planets, moons or asteroids).

Ye wanna know why yer argument just face planted?

Show me the quote that’s asks fer mine craft in space cos so far, yer the only one who mentioned it ^
 
Ye wanna know why yer argument just face planted?

Show me the quote that’s asks fer mine craft in space cos so far, yer the only one who mentioned it ^

People who have no basis of their argument will build one off of the pseudo-structure of the concept of another argument and hope no one notices that the two concepts are completely unrelated.

In what way is it crumbling? That would imply things are getting worse, which they're not.

So all of the fundamental problems with the game that have been around since release have been fixed?

All of the features that have been introduced since release are complete?

FDev didn't just promise to dedicate a whole year of game development to "fixing" these issues that the players have been complaining about for years?

Ignorance really is bliss.
 
Because we will end up with every moon in the bubble decorated with male sexual organs.

If they're using a template building system like Hellion did or reuse the ship outfitting to customize a base, this wouldn't happen and players would still get bases and such to call their own. It doesn't have to be black or white, there can be a middle-ground.
 
Ignorance is bliss I guess.
I'm glad you agree that you are ignorant. So how do you work out that the game is falling apart?

Steam sales? Look very good at the moment.
Steam players? Looks very good at the moment and is higher then what it has been for a long time.
Concurrent players? Looks very good at the moment and is higher then what it has been for a long time.

I think these are the only metrics we can work from.

Any other metrics that you have that I don't?

Please explain to me how you think the game is crumbling?
 
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So all of the fundamental problems with the game that have been around since release have been fixed?

All of the features that have been introduced since release are complete?

FDev didn't just promise to dedicate a whole year of game development to "fixing" these issues that the players have been complaining about for years?

Ignorance really is bliss.

That's not what 'crumbling' means.

If you mean that features are in need of development beyond their current implementation then literally no-one is disagreeing with that!
 
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