So you want basically to have it that the commander actually is doing everything by telepresence.
I never said anything even close to that lol.
I just want to choose which ship I spawn in when I start the game, like the OP.
If you'd bothered to read any of the current replies you'd have seen that nobody has mentioned immersion
Hmm, so does that mean "fake" and "magical unicorns"
were posted in responses already?
Like I said, in the many previous posts on the subject those have been some of the many indefensible arguments - indefensible because of all the instant mechanisms already in the game.
the arguments against have revolved around how it is incompatible with pretty much all the existing game mechanics and would be open to abuse and exploitation.
Doznes of profitable and popular AAA open world games on the market already have a feature like this.
But if those in "Open" are worried some people may save 15 minutes in hyperspace so they can meet up with their friends quicker, then just support in it Solo and PGs.
Or don't support it at all and leave it for the next big space game to implement.
I'm sure you feel better now that you've blown off some steam, so maybe you could respond to some of the comments that actually exist
Yeah, I'm glad I could beat the "magical unicorn" forum goers to the punch, however I'd much rather see the game working again.
If everything is easy, the least easy option is the hardest.
You are able to fly your body around in space, lets keep that illusion shall we?
"Two to beam up. .... Engage!" - "Why are we flying in space when we can beam around like this?"
You're already "magically" doing things currently in the game that make no sense, but you're unable to see your doing the impossible, and just lashing out at players who want to pick a ship to spawn to eliminate having to slow travel everywhere they've already been.
I guess you can't see the magical unicorn if you're already riding it!
Maybe FDev will read your post and realize that since FTL is currently impossible they should eliminate Hyperspace from the game.
Then you'll no longer "magically" beam your ship between systems, and you'll happily be forced to "slow travel" between the stars.
The only thing I wish could be added is when you have multiple accounts, to be able to switch between them from the game menu instead of exiting, and having different exe-files for different logins. If I've paid for 2-3 accounts, why not allow different logins from the menu? It would make it more convenient.
I totally agree, however I don't think we'll get it in Elite Dangerous as it wasn't built-in from the ground up.
That said, most games that came out this decade have supported that feature, and it's much appreciated.
Another one that didn't is Eve Valkerie - they don't even have a clear save feature :-( :-( :-(
Same here, the game is a space flight simulator sandbox.
I would rather suggest that we could be able to hire taxis with super engineered parts that's focused on jumping. Like a Taxi Diamondback or asp that could do 50-60 ly per jump
Funny, computer and console Flight and Driving simulators DO NOT require you to fly everywhere you want to visit. Never have.
And I respect your opinion that Elite is a sandbox, but imo it is totally not a sandbox but a multiplayer open world game.
To me, games like Minecraft and Dual Universe are sandboxes because you can build anything you want. Elite is more like mmo's with a big shared open world with quests and very limited crafting, but you can't build anything new - only mix existing items.
And I've already spent the time to engineer an ASPx and DBX that I use as my taxis, and each get around 50ly jump range.
That said, it still takes 10-15 minutes to travel 400lys to meet up with friends, which is why I would like to choose which ship to spawn in.
Note - it wouldn't be needed so much if we had more than combat roles in Multi-crew, but it doesn't seem like that's going to be expanded.
I've suggested this long ago and was even more viciously shot down verbally. I'm still all for it. We already telepresence into fighter, we already telepresence into multicrew, we already instantly reappear where we last docked (with the new C&P exceptions) after destruction. I've long since started to see my Avatar on my ship as an android clone that can be remote controlled. I can easily see one being on every ship, so I have no problems with the idea and would welcome it greatly, with the needed safeguards at exploiting things as mentioned in this thread.
+Rep well said