Actually, I meant FlightSim 95.. I also play (when I want to relax) FarmSim 19. I messed up mia culpa. Never the less, my points are still valid. Clouds are not an issue and if they are, then Frontier have severe problems.Can you post a link to Flight sim 19, have genuinely never heard of it. Cheers.
I also said 'Was' a flightsim advisor, for a few developers on A320 projects, also ran the beta test/support team for Airsimmer Advanced (Study sim) that was a few years back.
Never worked on X-Plane, didn't they use sprites? Even DCS couldn't produce realistic weather, no idea if things have changed. Am also not claiming that is the only reason for delays, it is a monumental task for a number of reasons. If they wanted to chuck out an SC version of atmospheric planets, we could have that very quickly, along with a lot of disappointed customers.
Btw I think SC's planet's look amazing, but the weather effects (clouds/storms) are non-existent right now, for a very good reason, it would require heavy optimization. Most of these desktop flightsims only need to draw small areas, max cruise altitudes are between 41,000 - 60,000 ft Dynamic weather is localized, divided up by Metar stations.
I'd ask more about the A320 project but that would really be going off on a tangent