I'm new in this game (a bit more than a month) so i will not talk about the amount of reward for mission.
For me they look like trying to balance the mission for player that play 6+ hours per day.
But yeah mission for me is the biggest problem is this great game. On my point of view they are really really too random. I read a lot about the state of the system influence the kind of mission you will get, but on reallity that not what happem in a game. Many time i went to system that are in civil war and guet only hauling/trading mission and donation, and it happen really a lot. So i keep going system to system and my ome hour playing time was spend on only travel and nothing more. Funny story sometime i just go outfit my ship for haulling mission and when i comeback i get the fighting mission ( it happen a lot).
For exemple yesterday i spend 2 hours for stack massacre mission in a civil war system (with many CZ in the system) and manage to stack 2!! Of them. And yes i used the log out trick.
The mission wouldn't be a problem if it wasnt necessary for rank up and if the other activities was more dynamic ( bounty hunting, trade, mining ...)
But right now they would ne better to buff the mission reward or use a more clever system. Like a tab mission system where we can choose between combat, trad/hauling, exploration ... Mission.
Honestly i keep playing for now because the game is still new. But the mission system what will make !e stop soon. Usualy i can play at best an hour per day because of work, familly ... And the way the mission work make me already give up on ranking federation and empire and that aad because they have the ships that motivate me to buy the game.
For me they look like trying to balance the mission for player that play 6+ hours per day.
But yeah mission for me is the biggest problem is this great game. On my point of view they are really really too random. I read a lot about the state of the system influence the kind of mission you will get, but on reallity that not what happem in a game. Many time i went to system that are in civil war and guet only hauling/trading mission and donation, and it happen really a lot. So i keep going system to system and my ome hour playing time was spend on only travel and nothing more. Funny story sometime i just go outfit my ship for haulling mission and when i comeback i get the fighting mission ( it happen a lot).
For exemple yesterday i spend 2 hours for stack massacre mission in a civil war system (with many CZ in the system) and manage to stack 2!! Of them. And yes i used the log out trick.
The mission wouldn't be a problem if it wasnt necessary for rank up and if the other activities was more dynamic ( bounty hunting, trade, mining ...)
But right now they would ne better to buff the mission reward or use a more clever system. Like a tab mission system where we can choose between combat, trad/hauling, exploration ... Mission.
Honestly i keep playing for now because the game is still new. But the mission system what will make !e stop soon. Usualy i can play at best an hour per day because of work, familly ... And the way the mission work make me already give up on ranking federation and empire and that aad because they have the ships that motivate me to buy the game.