.... which can only take place after the first stage - each player's "fundamental liberty" to play in whichever game mode they choose - as we all have to choose a game mode before entering the game (subject to being able to play in multi-player at all)
.
I agree here. Three modes, your choice.
PvP cannot exist without other players - and those other players don't have to play in a game mode where it is possible. Therefore it can be argued that, by choosing to play in Open, players *are*, in some way, co-operating with regard to PvP.
There is no time like the present. Since we all are playing one mode at a time, only live players are of the matter, of course of the mode your in, in our case its Open, the All-group.
The only way to remove a "griefing&ganking" mechanic would be to remove PvP entirely from the multi-player game or make the game single player (neither of which is remotely likely to happen, in my opinion) - as the oft requested "give PvP *meaning*" could not stop those intent on "griefing&ganking" from continuing to do so as and when they chose to.
Here as well, I am of the same opinion. There is no way of stopping
griefers and
gankers,
player intended to ruin your play, in any PvP game. However, player falsely accusing others of being "gankers or griefers" can be "fixed", fixed only on the "victims" side. Here is the choice you made of importance, indeed.
Again to reiterate, Open as the choice for many and the most players(Frontier), sports a competition absolutely emergent, player driven through and through, yet impotent beside and against play-core- mechanics. Which is the point I address and under question here.