it was clearly an answer to this question "I wonder .... which misconception was put to rest?"
Open is dying.
A lot of vocal PvEers wanted to know that back then.
Including those simmering in the Hotel,
Greetings Ziggy
That must be one of my favourite quotes. "Just to put a misconception to rest"
And replace that by "More people play in Open than the other modes, by a significant margin." Which can be interpreted as 40% play in open, 30% solo, 30% PG, to 60% play in Open, the other 40% in other modes.
I wonder .... which misconception was put to rest?
I wonder .... which misconception was put to rest?
It was certain PvP'ers that started "open is dying" in the early SOG 1 & 2 threads, by the time we got to the Hotel (SOG 4) version the PvE'ers were just echoing what we'd been told by the PvP'ers.
There was also a lot of complaints about "griefing" and being "griefed" at the time with plenty of open only advocates telling those people if they didn't want PvP, then don't play open.
So the PvE'ers argument from PvE'ers became;
"If open is dying, then you only have your own behaviours and attitudes to blame for forcing people out of open"
and
"you only have yourselves to blame for open dying"
So if you want to blame anyone for the misconception "open is dying", go back through SOG 1 & 2 and note the names of people who kept complaining open was dead because of solo / pg
Again Why PvP is existing in Open but arguably less potent than any other strait ....of course only Frontier decides the matter, which they did a long time ago.
Players could still choose whether or not to PVP even if it was considerable more effective by design and participation encouraged by way of attractive rewards.
That's not quite the starting point - and yes, Frontier would seem to have decided, long ago, that PvP would not be dominant in this game - simply by making it entirely optional, while at the same time giving all players the ability to both experience and affect the single shared galaxy state.
While Elite is never finished, here is hope PVP in Open might come again under consideration.
If it was considerably more effective then it would be exploited - in either of the multi-player game modes.
While Elite is never finished, here is hope PVP in Open might come again under consideration.
Certainly the case.
However, folks exploit everything possible. As we all well know PVE exploitation is the bane currently, obviously way more damaging. Having said that, Frontier just as well keep PVP under development.
Which in certain aspects and questions (PP) seems to be the case.
Hopefully discussions like this, encourage not only Frontier to have a keen eye on PVP even if one doesn't participate.
I'll just put it out there.
On these forums the only time I saw 'open is dying' type rhetoric was in the sort of threads were the OP announced they'd clicked open and a PvPer had literally jumped through their window, murdered their cat and put a brick through their monitor before sneering 'git gud scrub' and leaving, and how the OP would henceforth fly in Mobius, as some sort of weird advertising campaign.
The closest I've seen is people bemoaning Piracy or Powerplay were dying due to broken mechanics, but not the mode as a whole.
People are still floating that false premise, and it's not the open players.
Over the years I saw less and less players online. While the numbers of players playing Open increased.
Not sure if it is a "setup" Frontier tweaked, in order to have less pressure in certain situations?
Or just me.
I never have extrapolated anything from online surveys. Surveys are very hard to conduct in a respective manner, you need a lot of prepartion with regard to the demographic you're surveying. Therefor most surveys are notoriously unreliable. This is different from open online surveys, they are all unreliable.One could reasonably extrapolate off of the infamous reddit survey, which was roughly 50/25/25.
Open is dying, Elite has been dying for years.Open is dying.
A lot of vocal PvEers wanted to know that back then.
Including those simmering in the Hotel,
Greetings Ziggy
So much clarity"And replace that by "More people play in Open than the other modes, by a significant margin."
I still get flashbacks to that argument.
I never even heard that one.That Open won't survive the loss of every single player that doesn't like, or cannot abide, the rules.
Really?
Because some certain Open Only advocates here keep harping on that the mode system (solo / pg) is killing game features.
So those features need to be locked to open mode to save them or they'll die.
It's the same rhetoric, all of opens problems are being blamed on the mode system.
I never have extrapolated anything from online surveys. Surveys are very hard to conduct in a respective manner, you need a lot of prepartion with regard to the demographic you're surveying. Therefor most surveys are notoriously unreliable. This is different from open online surveys, they are all unreliable.
It's rather that it conflicts with what the bones I just threw told me. And I know what you're going to say, using one source is bad research.
Well, perhaps you're just not reasonable?
It's rather that it conflicts with what the bones I just threw told me. And I know what you're going to say, using one source is bad research.
Which is why I also consulted tea leaves, which pretty much told the same story.
Science baby!
It's rather that it conflicts with what the bones I just threw told me. And I know what you're going to say, using one source is bad research.
Which is why I also consulted tea leaves, which pretty much told the same story.
Science baby!
But were those tea leaves thorough in their investigation? The last batch of tea leaves I consulted concluded that open is a hoppin. On second thought, those might have been coffee beans... And I know what you're gonna say, coffee beans have an agenda and their sources can't be trusted, blah blah blah.