with you living in the past, im in the future alright.Yep, a perfect example of how educational standards are falling... The future in in the next second, but never now, child...
with you living in the past, im in the future alright.Yep, a perfect example of how educational standards are falling... The future in in the next second, but never now, child...
Really? Tell me how you came to that amazing deduction?with you living in the past, im in the future alright.
Time is relativeReally? Tell me how you came to that amazing deduction?
I was always under the impression I'm living in the 'now' as the future hasn't happened yet and the past is behind me, but I do understand that young children have issues with understanding the complexities of time.
Time is relative
Time is relative
if you fly really fast, you can be in the future ahead of folks being really slow![]()
This is simply not the case. You can not focus on the stuff that you like while ignoring the pieces that you do not like. You still need to do everything. But from everything just the most advanced.
You need to mine shards, trade down.
You need to scan HGE, trade down.
You need to scan Jameson, trade down.
You need to scan Wakes, trade down. (This one is the most lose though, since you can just scan random ships and amass data)
And you need to destroy a zillion ships to get Imperial and Federation rank to buy certain ships.
And you need to destroy ziillion ships to get Dangerous rank to unlock engineer.
And you need to run zillons of trade missions to get Elite Trade status.
And you need to run zillons of trade missions or hours & hours & hours of mining to get credits to buy ships & stuff.
And you need to jump your ship a kabillion times to explore. Or to do almost anything.
And you need to destroy a kabillion ships to get Elite status.
Like most games I have played ED is based on repetitive activities that a player either enjoys or not. Is this a shocker?
This is regarding the material trader.
Reading comprehension zero.
Oh well, let me know when you can fly really fast... otherwise you'll just have to be slowTime is relative
if you fly really fast, you can be in the future ahead of folks being really slow![]()
Nah, no ones alive u knew when u meet back at earth **or at least olderBut to fly really really fast you need to stop and sniff the flowers.. Literally. Thus everyone arrives within the same time.
im not the slowpoke here stuck in the past an scared of changesOh well, let me know when you can fly really fast... otherwise you'll just have to be slow![]()
No. This is regarding the entire thread at hand. And yes it applies to collecting mats & material traders too.
Ability to follow someones own thread. Zero.
You are obviously more focused on your rant than absorbing logical information being given to you.
Then you should not quote that way if you mean something else.
You can say whatever you want but this has nothing to do with the topic and you take my words out of context.I said what I meant and I meant what I said.
OP is obvious troll with nothing left to say but trying their best to prolong/extend the thread. Sad.![]()
Are you confused about who is averse to change, poor thingNah, no ones alive u knew when u meet back at earth **or at least older
im not the slowpoke here stuck in the past an scared of changes![]()
While the OP is trolling us a tad,
There is something to be said about crap like HGE's and crafting requiring wake scans that no one does "naturaly"
as there is little to no native gameplay attached to its use.
Same goes for the diminishing returns of engineering past G3, it serves no pupose beyond wasting time for the completionists,
or Long SC distances requiring 20min of hands off flight.
This game is slow paced, which is fine and cool. I really like the chilling out experience of mining, exploring and trucking for
example.
On the other hand the game is riddled with time sinks that deliver zero meaningfull gameplay beyond spreading the Jam very thin indeed.
Im confused about what timeline you still live in. 80s?Are you confused about who is averse to change, poor thing![]()