The shame is that i think everyone should be in open. The game is ruined through splitting the player base up.
I think the balance is off for this to be an issue.
Griefers are just twitch gamers that want to fight people and the game makes it hard to do that. They are actually forced to attack just random people because its the only action they are likely to get.
It's the game that needs to change. Mechanics needs to be introduced to change how it all works.
For a start, i noticed back in world of warcrafts early days, that the moment they introduced instanced combat, battlegrounds, there was an immediate calming effect within the game.
Also, maybe notorious should make you more visible within the game somehow. Like making you appear on the galaxy map maybe. Maybe there could be another filter, the same as the one that shows you where fleet carriers are at, that shows you where notorious commanders are.
Another interesting one i thought of, maybe we should get the ability to give a distress call when attacked. Like a pvp distress call that pops up in the system, maybe even up to a couple of systems away. So if pvp lasts too long, you've got the chance of people dropping in to help. Hell, it might even change griever behaviour to make them target each other more.
I honestly think this game shouldn't allow a solo, and ive not even done any pvp myself, apart from the initial ganking you get when you first start out and dont know where to avoid. It ruins the atmosphere of the game. Changes need to be made within the game so that we can deal with the problems ourselves without mod oversight. Make the griever's more visible, give non griefers the chance to get meaningful help. Give the pvp types somewhere to spend energy.
I think the balance is off for this to be an issue.
Griefers are just twitch gamers that want to fight people and the game makes it hard to do that. They are actually forced to attack just random people because its the only action they are likely to get.
It's the game that needs to change. Mechanics needs to be introduced to change how it all works.
For a start, i noticed back in world of warcrafts early days, that the moment they introduced instanced combat, battlegrounds, there was an immediate calming effect within the game.
Also, maybe notorious should make you more visible within the game somehow. Like making you appear on the galaxy map maybe. Maybe there could be another filter, the same as the one that shows you where fleet carriers are at, that shows you where notorious commanders are.
Another interesting one i thought of, maybe we should get the ability to give a distress call when attacked. Like a pvp distress call that pops up in the system, maybe even up to a couple of systems away. So if pvp lasts too long, you've got the chance of people dropping in to help. Hell, it might even change griever behaviour to make them target each other more.
I honestly think this game shouldn't allow a solo, and ive not even done any pvp myself, apart from the initial ganking you get when you first start out and dont know where to avoid. It ruins the atmosphere of the game. Changes need to be made within the game so that we can deal with the problems ourselves without mod oversight. Make the griever's more visible, give non griefers the chance to get meaningful help. Give the pvp types somewhere to spend energy.