Most would say, to punish Gankers and Griefers! They are the reason behing C&P right? Frontier are worried about the dedicated PvP crowd picking on everyone else, that I can see. So why does Noteriety and the new outfitter lock exist? Supposedly to keep rich gankers with too much time on their hands. Want to know why this dosen't work well for us plebs?
Time, Effort, and Credits.
The top 1% are not really effected by Noteriety. They are almost always incurring bounties and such on their favorite ships and are quite smart about where they kill. Higher bounties act like high-scores to them.
They have perfect setups on their ships. They don't need Outfitting. They are highly dedicated. Most have 3-4 ships that can perform Combat with varied loadouts. The Engineering Grind is a joke to them.
How do these changes curb griefing? They don't.
New C&P is a mess. It makes illegal missions and BGS tactics barely worth it for us plebs. We have a good few ships, yeah. We are trying out new builds all the time. We use outfitting quite a bit for our dedicated craft, tweaking as we go. Most rarely have duplicate ships. Fewer still have engineered both for the same purpose. The new C&P hits PvE and BGSers' harder than the griefing element.
The latest way 'Criminals' are being put in their place breaks lore and suspension of disbelief. The Outfitting lock...
Supposedly a few CMDRs were using the new 'hot' module system to 'launder' their ships. Yet again exploits ruin everything... So, now we have a busted joke of a system that invalidates its own premise. To help curb CMDR v CMDR crime.
New C&P punishes those who play the game as intended rather harshly. Illegal missions, Spec Ops contracts, Wetwork contracts, and so on are now much more hassle than they are worth! Why would a controlling faction cut my access to Outfitting when I was given a mission by the controlling faction to kill their rivals? Why would they care if I'm wanted by their rivals!?!
Why does Frontier meaure every response of C&P to the actions of the top 1%ers? Why does PvP crime effect PvE crime? Isn't that what Pilots Federation bounties were for? You know, a way to flag CMDR v CMDR crime?
All in all, New C&P causes huge headaches for players following normal paths of gameplay 'playing their way' while managing to do nothing about the griefing problem. If anything it makes it worse!
Time, Effort, and Credits.
The top 1% are not really effected by Noteriety. They are almost always incurring bounties and such on their favorite ships and are quite smart about where they kill. Higher bounties act like high-scores to them.
They have perfect setups on their ships. They don't need Outfitting. They are highly dedicated. Most have 3-4 ships that can perform Combat with varied loadouts. The Engineering Grind is a joke to them.
How do these changes curb griefing? They don't.
New C&P is a mess. It makes illegal missions and BGS tactics barely worth it for us plebs. We have a good few ships, yeah. We are trying out new builds all the time. We use outfitting quite a bit for our dedicated craft, tweaking as we go. Most rarely have duplicate ships. Fewer still have engineered both for the same purpose. The new C&P hits PvE and BGSers' harder than the griefing element.
The latest way 'Criminals' are being put in their place breaks lore and suspension of disbelief. The Outfitting lock...
Supposedly a few CMDRs were using the new 'hot' module system to 'launder' their ships. Yet again exploits ruin everything... So, now we have a busted joke of a system that invalidates its own premise. To help curb CMDR v CMDR crime.
New C&P punishes those who play the game as intended rather harshly. Illegal missions, Spec Ops contracts, Wetwork contracts, and so on are now much more hassle than they are worth! Why would a controlling faction cut my access to Outfitting when I was given a mission by the controlling faction to kill their rivals? Why would they care if I'm wanted by their rivals!?!
Why does Frontier meaure every response of C&P to the actions of the top 1%ers? Why does PvP crime effect PvE crime? Isn't that what Pilots Federation bounties were for? You know, a way to flag CMDR v CMDR crime?
All in all, New C&P causes huge headaches for players following normal paths of gameplay 'playing their way' while managing to do nothing about the griefing problem. If anything it makes it worse!
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