Why is ship interiors something that is not planned to be included if at least half the player base wants it?

Viajero

Volunteer Moderator
Today, the Arthur dude on the live stream just said that it is not being considered at all. Why? I don't get it. On every video, every trailer, in every forum, people are asking for it and they are saying no. The only explanation was the stupid reason that it is too much trouble going to the pilot seat and through the entire ship, which makes absolutely no sense because right now, the larger the ship, the more distance has to be traveled through the hangar and to get to the blue light in general. It makes no sense.

Are they simply trying to dodge saying that they are lazy?

Also is someone from FDevs overseeing these posts? Is no one from their team supposed to respond to these questions in the forum?
I believe he actually mentioned "at the moment" in several ocassions. I think it is just to be expected, at the moment and for the forseeable it is all hands on deck for improving PC EDO and console release.
 
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I believe he mentioned "at the moment" in several ocassions. I think it is just to be expected, at the moment and for the foreseeable it is all hands on deck for improving PC EDO and console release.
I hope that you are right. To be honest, I don't remember him saying "at the moment" at all. And if I remember correctly he had a tone of "Forget about this" in his voice when talking about ship interiors. I think his whole attitude regarding the topic was in that direction.

I hope it is still on the book because if it isn't, that means that they are giving a middle finger to a huge part of the community.
 

Viajero

Volunteer Moderator
I hope that you are right. To be honest, I don't remember him saying "at the moment" at all. And if I remember correctly he had a tone of "Forget about this" in his voice when talking about ship interiors. I think his whole attitude regarding the topic was in that direction.

I hope it is still on the book because if it isn't, that means that they are giving a middle finger to a huge part of the community.
If you watch from this point below onwards you will hear it several times. But I guess it is not even necessary. FDEV will undertake ship interiors probably only if it makes business sense, never a guarantee, so how well or bad EDO sales go will also probably be a key decission factor. The main message is that it is not in the current plan, understandably so because it is all hands on deck for EDO. Given the state of EDO from FDEV´s point of view it is prolly way too early to even entertain the idea.

Source: https://www.twitch.tv/videos/1049999981?t=1h32m42s
 
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If you watch from this point below onwards you will hear it several times. But I guess it is not even necessary. FDEV will undertake ship interiors probably only if it makes business sense, never a guarantee, so how well or bad EDO sales go will also probably be a key decission factor. The main message is that it is not in the current plan, understandably so because it is all hands on deck for EDO. Given the state of EDO from FDEV´s point of view it is prolly way too early to even entertain the idea.

Source: https://www.twitch.tv/videos/1049999981?t=1h32m42s
It just blows my mind how can they not even consider it.
Makes me angry too.
Cause he is not saying "We discussed it." or "We said "no" to it" or "We've planned to look at it at a later stage." It is not even being considered.
Like who the hell are these people designing the game for?
Except for themselves to make money out of it.
 

Viajero

Volunteer Moderator
It just blows my mind how can they not even consider it.
Makes me angry too.
Cause he is not saying "We discussed it." or "We said "no" to it" or "We've planned to look at it at a later stage." It is not even being considered.
Like who the hell are these people designing the game for?
Except for themselves to make money out of it.
I am pretty sure it is in their minds for sure, they know plenty commanders would like it. But it needs to make business sense too, that only FDEV knows and I suspect how well or bad EDO fares will play a big part in their internal discussions about it. Given all the work still left to do in EDO it is just way too early.
 
  • Half the players want Earth Like Worlds, they're not planned
  • Half the players want the Panther Clipper, that's not planned
  • Half the players want Open Only everything, that's not planned
  • Half the players want caves, they're not planned
  • Half the players want donkey punching, that's not planned
  • Half the players want the moon on a stick, that's not planned

fdev eh, so lazy :ROFLMAO:
What do you mean - No Donkey Punching !!!!!
Rage quitting now - Bottomhat - you can have my stuff !
 
Can we please stop calling the devs “lazy” for not adding ship interiors? (Or anything else, for what it matters.)
It's unlikely to be a case of developers being intentionally lazy, just badly managed.
Until it gets boring...
Back in 2011 EVE-Online introduced 'walking on stations', basically space legs for EVE-Online pilots. Don't get me wrong, it was very cool walking around the captains quaters - for like the first 10 times but then it got boring and I moved my butt back to my cockpit where I could do the same stuff but faster.
Eve's attempt to introduce stations lacked any real purpose - there was nothing you could not do in the station 'walking' that you couldn't do simply docked, and additionally where you could walk was very limited and very slow...

The idea of ship interiors is largely a gimick if there is no gameplay purpose to it and people would be bored of it before long. The only way it would work is if you had to go into another part of the ship to physically do something, such as carry out repairs, or sit and watch GalNet or if eating/sleeping became game requirements. Eve's attempt didn't do any of this, and instead offered something that was slow and ultimately pointless.
 
  • Half the players want Earth Like Worlds, they're not planned
  • Half the players want the Panther Clipper, that's not planned
  • Half the players want Open Only everything, that's not planned
  • Half the players want caves, they're not planned
  • Half the players want donkey punching, that's not planned
  • Half the players want the moon on a stick, that's not planned

fdev eh, so lazy :ROFLMAO:
In case not already posted:

Source: https://youtu.be/ERDUbAv8Qz0?t=44
 
Should Odyssey not make its development cost back, we probably wouldn't see any more expansions anyway - the company has to make a profit 🤷‍♂️
It would take a lot more than Odyssey not making it's money back. Elite Dangerous is sizable IP and throwing the baby out with the bathwater would be a daft move. Odyssey not making it's money back, which is quite possible, would probably mean that they would end up returning to the drawing board where it comes to the game, not lose an otherwise profitable franchise.
 
It just blows my mind how can they not even consider it.
Makes me angry too.
Cause he is not saying "We discussed it." or "We said "no" to it" or "We've planned to look at it at a later stage." It is not even being considered.
Like who the hell are these people designing the game for?
Except for themselves to make money out of it.
If the EDO console launch does not go off, Elite is effectively doomed since the code base is split until that launch. Ship interiors are the last thing they are worried about right now.

What part of this do you not understand?
 
It would take a lot more than Odyssey not making it's money back. Elite Dangerous is sizable IP and throwing the baby out with the bathwater would be a daft move. Odyssey not making it's money back, which is quite possible, would probably mean that they would end up returning to the drawing board where it comes to the game, not lose an otherwise profitable franchise.
If Odyssey loses money, the board / investors will be reluctant to throw more money at it - they are businessmen, not games players.
How much do you think needs to be recovered (£UK) from development costs before it would be considered a success?
 
Even after the big boss mentioned it would be.

Just waiting for an answer.
He also said there would be ELW and more, however there was never a date on it, other than we got a 10 year plan.
You find me a link where anyone from FDEV said there would be ship interiors with EDO and we can discuss it from there.
 
He also said there would be ELW and more, however there was never a date on it, other than we got a 10 year plan.
You find me a link where anyone from FDEV said there would be ship interiors with EDO and we can discuss it from there.
Actually, I'm pretty sure none of them said "there will be". That whole video was about what they want. We can only glean, accurately, that we know what they wanted back then, from that video.

I'm sure those who are still left (and it was sad to see how few that number is, watching it again) still want similar things.
 
Personally, there are more important things that I would prioritise before even considering Ship Interiors.

Landing on WW, AW ELW's & most other worlds being the main one.
Implementing private base building
Improving content from what we currently experience

It would be nice to leave our Ships while in Space & explore the innards of a wreck.

For me, it's a question of gameplay......I'd get bored pretty damn quick getting out of my Pilot's seat & walking around the cockpit, seeing how 'nice' it was.
I watched a twitch stream from SC, where a cmdr was taking an empty mug to a coffee machine:ROFLMAO::ROFLMAO::ROFLMAO:......rivetting!!!......NOT!
Getting out to fix your Ships would probably be the next step going towards Ship Interiors.
These Ships are MASSIVE, while you are wandering round the back of a Corvette or Cutter & you're suddenly attacked......"but FDevs, it's unfair, by the time I ran back to the cockpit the 'eject, eject..' message was heard, then I lost my Ship"

I know that Frontier seem to sometimes struggle to give us ALL decent gameplay, in the playing style's we individually choose, but seriously, how much reasonable & interesting gameplay can be continued to be enjoyed from Ship Interiors.

I'd prefer Frontier to buff out what's now in the game, before considering jumping Ship Interiors to the top of the 'todo' list.
 
If Odyssey loses money, the board / investors will be reluctant to throw more money at it - they are businessmen, not games players.
Yes, they're business men, and flushing company assets down the toilet generally makes for bad business.

IP is essentially all software companies where it comes to assets, which is important whenever one needs to calculate their market capitalization. Their entire strategy has been to further productize what they do, to create tangible IP - what do you think is the point to the new Cobra engine? Presently they have a few titles, of which Elite Dangerous is by far their largest. The franchise has taken a major hit with Odyssey, but if they then choose not to repair the damage, they could see the entire thing whither and die within 18 months, and they won't do that.
How much do you think needs to be recovered (£UK) from development costs before it would be considered a success?
No idea. But you would have to consider a lot more than development costs - marketing, for example.
 
Actually, I'm pretty sure none of them said "there will be". That whole video was about what they want. We can only glean, accurately, that we know what they wanted back then, from that video.

I'm sure those who are still left (and it was sad to see how few that number is, watching it again) still want similar things.
sure, it was never a promise, or a ROADMAP of how to get there...wink wink

I am pretty sure it is in their minds for sure, they know plenty commanders would like it. But it needs to make business sense too, that only FDEV knows and I suspect how well or bad EDO fares will play a big part in their internal discussions about it. Given all the work still left to do in EDO it is just way too early.
Every time resources need to be allocated to a project, you make a business case, and from there on you build your project, they had several projects they could do, and spacefeet was the feature that won, and it did not include ship interiors.
 
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But you would have to consider a lot more than development costs - marketing, for example.
And that terrible concept called profit - publicly traded companies require profit to keep their shareholders and investors happy.
The franchise has taken a major hit with Odyssey, but if they then choose not to repair the damage, they could see the entire thing whither and die within 18 months, and they won't do that.
As a business decision, getting rid of a lossy product makes perfect sense - it could even be believably remaindered as "End of Life" given the projected 10-year plan for the game, so could be accommodated by switching off the servers a day after the 10th anniversary of launch.

Of course, David Braben OBE, could throw £20 million of his own funds into the pot to pay for development costs and 'repairs', obviously.
 
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