Horizons Why is there a difference between Wake Scanner and Stellar Cartography data?

When you use a wake scanner the data is stored with you and ejected in your escape pod if your ship is destroyed. However data gathered from discovery scanners is not.


I understand these are two different devices and have separate data storage and so if your discovery scanners are destroyed along with your ship that copy of the data goes with it. However after your ship is destroyed you can still go back to your galaxy map and see the information of the systems that were part of the data that was lost.


Why shouldn't you be able to just sell a copy of that data to Universal Cartographics? It clearly went with you the same way the Wake Scanner data did.


I'm asking this because it is becoming clear that Stellar Cartography Data is valuable to Explorers which is making them targets. Explorers are unable to hand over this data. So if they were stopped by pirates there is nothing to give them, thus logically they should just let them go.


In reality what is happening is they are becoming targets to griefer players. Destroying weeks or even months worth of work for no gain in game. They do it just to make the Explorers angry at the loss of all that work. If you are wanting this type of behavior in your game then please handle data in one way or the other.


Can you either allow selling of the data in your galaxy map to Universal Cartographics or have the Wake Scanner data destroyed along with your ship?
(P.S. I would even take Pirates being able to take the data banks of the Discovery Scanners.)
 
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The main argument for losing the exploration data on destruction is that it forces you to fly back to the bubble to sell it rather than just hitting self-destruct and "teleporting" back. Maybe you should lose all the materials you've gathered too, but it's inherently dangerous collecting them in the first place (certainly far more dangerous than exploration), so it's probably a fair trade-off for gameplay reasons.

Pirates are easily avoided - submit & high wake if you get interdicted, beef up your ships defences a.s.a.p. If you must fly around and don't take unnecessary risks - avoid powerplay for a start!

Griefers/psychos/whatever are even easier to avoid - just drop into solo until you've sold the data or avoid popular areas of the bubble in open. Obviously for CGs you have to consider the risk/reward trade-offs more carefully.
 
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Well the obvious solution is that when you make your return to the bubble, lets say when you're within a 1000ly away, quit out of open and swap to solo until all your data is safely sold.
 
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