Why no 3rd person?

Status
Thread Closed: Not open for further replies.
The difference is that some people want to play the whole game (combat, docking, walking around etc.) in 3rd person which requieres a very different approach than just an improved debug cam.

So what? They'll eventually go back to default cam when they realize it doesn't control as well from another perspective. How would you shoot and hit properly without a hud and all the cockpit info?
 
Well if they did it how it's done in Star Citizen I don't see 3rd person view control giving much advantage.

In Star Citizen you dont see any hud elements, no weapon crosshairs, nothing, when flying in third person.

That, to me, would be the ideal way for FD to implement a 3rd person control view. However, I currently don't see it happening but if it did I'd expect it to be de bug camera style (where there's no hud elements), but you can control your ship. Sounds fair.
 
Well if they did it how it's done in Star Citizen I don't see 3rd person view control giving much advantage.

In Star Citizen you dont see any hud elements, no weapon crosshairs, nothing, when flying in third person.

That, to me, would be the ideal way for FD to implement a 3rd person control view. However, I currently don't see it happening but if it did I'd expect it to be de bug camera style (where there's no hud elements), but you can control your ship. Sounds fair.

I was just coming here to say this* .. no Hud in camera mode wouldn't bother me .. I wouldn't use it though .. first person in Spaaaace ! for me (although I prefer 3rd person shooters/games) just not in Elite.

*edit - Not the Star Citizen part .. I had no idea they were doing that there. :)
 
Last edited:
Different games entirely, space has no corners. It's also pretty debatable if ED is really a PvP game or should have it's solo playability further compromised based on PvP concerns. But as I said that argument at least holds some water except it's so easy to design around. No 3rd person in open = 100% solved.

I could accept that solution.
 
I was just coming here to say this* .. no Hud in camera mode wouldn't bother me .. I wouldn't use it though .. first person in Spaaaace ! for me (although I prefer 3rd person shooters/games) just not in Elite.

*edit - Not the Star Citizen part .. I had no idea they were doing that there. :)

Yeah I get ya, not sure when I'd use the feature, probably when in supercruise or approaching stations, I dunno...
 
Different games entirely, space has no corners. It's also pretty debatable if ED is really a PvP game or should have it's solo playability further compromised based on PvP concerns. But as I said that argument at least holds some water except it's so easy to design around. No 3rd person in open = 100% solved.

You are right that this solves the advantages problem, but it doesn't solve the real problem.
 
Last edited:
I would like to show you good folks why FPV are more fun. Take a good look at this. Tactical, and very intense.

[video=youtube;CqsZxraTORY]https://www.youtube.com/watch?v=CqsZxraTORY[/video]
 
The difference is that some people want to play the whole game (combat, docking, walking around etc.) in 3rd person which requieres a very different approach than just an improved debug cam.

Waling around?! Where did you get that from? Quite apart from the fact it's not possible I've never seen a single person request a 3rd person cam when it is possible. It's a completely separate issue and as we have no idea what form (if it's even coming at all) the walking around will take the question of its view point is moot.

As far as the ships goes the most I've ever heard anyone requesting has been the same sort of modes that pretty much all other flight sim type games have. That is orbital, flyby, chase, etc. No need for any HUD info, no need for target tracking or any special design to support it. Just simply move the camera outside the ship and setup some simple control binding separate to the ship controls. Would I like to be able to look at my ship while docking and undocking some of the time. Yes I would. Why you would have a problem with that? Even in combat, if I'm playing solo I'd like to be able to take in the moment from an external camera. Not because it would advantage me mind, quite the opposite I'm sure would be true, but because it would be fun and yes immersive for me to do so.

- - - - - Additional Content Posted / Auto Merge - - - - -

You are right that this solves the advantages problem, but it doesn't solve the real problem.

There is no other problem though.
 
Waling around?! Where did you get that from? Quite apart from the fact it's not possible I've never seen a single person request a 3rd person cam when it is possible. It's a completely separate issue and as we have no idea what form (if it's even coming at all) the walking around will take the question of its view point is moot.

As far as the ships goes the most I've ever heard anyone requesting has been the same sort of modes that pretty much all other flight sim type games have. That is orbital, flyby, chase, etc. No need for any HUD info, no need for target tracking or any special design to support it. Just simply move the camera outside the ship and setup some simple control binding separate to the ship controls. Would I like to be able to look at my ship while docking and undocking some of the time. Yes I would. Why you would have a problem with that? Even in combat, if I'm playing solo I'd like to be able to take in the moment from an external camera. Not because it would advantage me mind, quite the opposite I'm sure would be true, but because it would be fun and yes immersive for me to do so.

- - - - - Additional Content Posted / Auto Merge - - - - -



There is no other problem though.

Sorry, don't have time to run in circles all day. Just read the relevant posts I made on this topic.
 
Waling around?! Where did you get that from? Quite apart from the fact it's not possible I've never seen a single person request a 3rd person cam when it is possible. It's a completely separate issue and as we have no idea what form (if it's even coming at all) the walking around will take the question of its view point is moot.

As far as the ships goes the most I've ever heard anyone requesting has been the same sort of modes that pretty much all other flight sim type games have. That is orbital, flyby, chase, etc. No need for any HUD info, no need for target tracking or any special design to support it. Just simply move the camera outside the ship and setup some simple control binding separate to the ship controls. Would I like to be able to look at my ship while docking and undocking some of the time. Yes I would. Why you would have a problem with that? Even in combat, if I'm playing solo I'd like to be able to take in the moment from an external camera. Not because it would advantage me mind, quite the opposite I'm sure would be true, but because it would be fun and yes immersive for me to do so.

- - - - - Additional Content Posted / Auto Merge - - - - -



There is no other problem though.

Sorry, don't have time to run in circles all day. Just read the relevant posts I made on this topic.

Since I've found some free time I'll try to be more constructive:

1. I never said that I am against an improved debug cam. In fact I was the first guy in this thread suggesting it.
2. There are some people that don't just want a better option to see their ship but a proper 3rd person view that allows every action in the game, basically as controllable as first person. Including HUD, combat and all the other stuff. For reference just read pages 1-17.
3. Sim or balancing aspects are NOT the reason why FDEV didn't implement a proper 3rd person view. The real reason is that first person is the way they want you to play the game. There are countless dev comments (I linked some of them in this thread) stating that this is NOT because of sim or balancing aspects. So no amount of arguing about these aspects will change their mind, because it isn't related to their reasons for not including 3rd person view. If people want to discuss it anyway I don't see a problem with it, they should just stop selling their arguments as solutions, because they aren't. Offering solutions for stuff that is not part of the problem are no solutions.
4. Walking around will be one of the next Seasons, and yes, we talked about it in this thread.
 
Last edited:
Some people can accept the developers' stance - some can't. This, like other contentious issues, is probably one where (as they have indicated previously on other topics) Frontier are aware that not everyone agrees with them - and that's fine. The only people in a position to implement change are the developers themselves.
That is in no way an accurate depiction of the "no! We should never allow third person and you are a terrible human being for suggesting it" posts you are implying it relates to.

"I want third person and am angry I don't have it" - one type of person.
"I want third person but if I don't have it, so be it" - the person you are describing.
"I don't want third person, but if they add it, that's fine" - a valid position.
"I don't want third person, and don't you dare give it as an option for people or else you suck" - the poster the person you were replying to was talking about.

- - - - - Additional Content Posted / Auto Merge - - - - -

I believe you can get third person if you have a VR rig, a large room, and a small ship.
 
I understand the whole immersion factor playing from the cockpit, but why is there no 3rd person view option?

I doubt it's because of a design flaw, or the inability to provide a playable 3rd person perspective(seeing as there is an option to view your ship from that angle while in flight). I just don't understand why I can't play in 3rd person. Other than it would make fighting and landing a lot easier. We wouldn't want that, now would we...:p

You didn't search the threads I see. This has been beaten into a dead horse several times.

Basically, it would make combat too easy and steal from the realism and frustration of being an actual pilot.
3ed person is wonderful with RPS but a toy feature not needed in a realistic surrounding like E: D.

- - - - - Additional Content Posted / Auto Merge - - - - -

<snip>

I believe you can get third person if you have a VR rig, a large room, and a small ship.

Sources?
 
So what? They'll eventually go back to default cam when they realize it doesn't control as well from another perspective. How would you shoot and hit properly without a hud and all the cockpit info?

This ^^^

Its seriously bordering on immature actually to even advocate in a GAME that people cannot use an effective external view to look at things from different angles.

It is a microcosm of the modus operandi of Frontier Developments - Put all of this detail and effort into making this a pilot experience and into the ships but not allow us to see any of it unless we get out of our ships. Sell paint jobs but don't allow normal external views. Create a whole variety of new weapons and modules but make them difficult to get.

Its really what is wrong with the attitude and mentality of the people making these decisions and holding people to them.

I remember debating with similar narrow minded people about Tire Tracks! People didn't want them!! Because oH NO someone will draw a      . See how sill those arguments turned out?

The arguments against an external view are just as silly.

- - - - - Additional Content Posted / Auto Merge - - - - -

I would like to show you good folks why FPV are more fun. Take a good look at this. Tactical, and very intense.

https://www.youtube.com/watch?v=CqsZxraTORY

If you like it that way play it that way. Its called FREEDOM TO CHOOSE... I thought this was an OPEN world / Sandbox.
 
Last edited:
This ^^^

Its seriously bordering on immature actually to even advocate in a GAME that people cannot use an effective external view to look at things from different angles.

It is a microcosm of the modus operandi of Frontier Developments - Put all of this detail and effort into making this a pilot experience and into the ships but not allow us to see any of it unless we get out of our ships. Sell paint jobs but don't allow normal external views. Create a whole variety of new weapons and modules but make them difficult to get.

Its really what is wrong with the attitude and mentality of the people making these decisions and holding people to them.

I remember debating with similar narrow minded people about Tire Tracks! People didn't want them!! Because oH NO someone will draw a      . See how sill those arguments turned out?

The arguments against an external view are just as silly.

- - - - - Additional Content Posted / Auto Merge - - - - -



If you like it that way play it that way. Its called FREEDOM TO CHOOSE... I thought this was an OPEN world / Sandbox.

You should really stop with the ad hominem attacks, it doesn't make you look very smart.
 
You didn't search the threads I see. This has been beaten into a dead horse several times.

Basically, it would make combat too easy and steal from the realism and frustration of being an actual pilot.
3ed person is wonderful with RPS but a toy feature not needed in a realistic surrounding like E: D.
I've never seen a case that 3rd person would make combat easier (in this space sim).
If you don't like what it does to the realism: don't use it.
No features are *needed*. That's an absurd standard. It's wanted by a portion of the customers.

For my belief? My memory.

But if you would like me to google it to see if there data establishing it.

"you can even, if the ship is a small one like the Sidewinder, poke your head out through the roof" - http://arstechnica.com/gaming/2014/...dangerous-amazing-and-impossible-to-describe/
 
I've never seen a case that 3rd person would make combat easier (in this space sim).
If you don't like what it does to the realism: don't use it.
No features are *needed*. That's an absurd standard. It's wanted by a portion of the customers.


For my belief? My memory.

But if you would like me to google it to see if there data establishing it.

"you can even, if the ship is a small one like the Sidewinder, poke your head out through the roof" - http://arstechnica.com/gaming/2014/...dangerous-amazing-and-impossible-to-describe/

It doesn't matter if it's unrealistic or gives advantages, the only thing that matters is if FDEV wants to implement 3rd person the game. They don't want to because it doesn't follow their vision of the game (not because of realism or advantages). Some games allow more than one view, but most games don't.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom