Windows 10 version Kickstarter

Hello since everyone is complaining about FPS can the program be rewritten in Windows 10 format
I think people would be willing to pay again if it provided the FPS with the latest technology
fans would you pay again if you got the FPS you wanted
 
How would a dedicated Windows 10 version of Planet Coaster noticeably improve fps? Microsoft software (that thing they have to update every month) isn't perfect. If it were perfect, they wouldn't need to update it sooooo often.

Although most people in the world use a PC with a Windows operating system (Microsoft is the biggest software company in the world), only some of them use Windows 10. Others prefer or are still on Windows 7 or Windows 8. Which means Windows 10 only makes up a small amount of users out of the market.

If you want to run this game well, you need a quad core processor with at least 3.2Ghz processor speed, and something like a GTX 1070, especially if you want to play this game on 1080p maxed settings. If your PC is running anything less, no wonder you're running into more fps drop than others.

I have an i7-6700k 4.2Ghz processor and GTX 1070 16GB DDR4 RAM and manage 24-40fps (MSI Afterburner) on 1080p maxed settings with 20 rides 6k people and moderate conservative scenery.
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LOL, Microsoft would be happy with OP calling it "Windows 10 format".

Don't jump to conclusions about noticeable performance gains. I wouldn't put faith in DirectX 12 automatically boosting FPS in all situations.

I'm sticking with Win7. I hate the way Microsoft dropped the ball on user privacy in Windows 10, telemetry data sending and enforced updates and generally push a more closed Windows 10 ecosystem and expect everyone to swallow it and shut up.
 
I'd rather they never do.

I see little point to a DX12 port.
This game is mostly capped by CPU from what I can tell.

Even then, it'd be better to get a Vulcan port instead...
Has slightly better performance, runs on all recent versions of windows and linux, could run on OSX if apple cared...
 
But with DX11 draw calls are limited to a single core, and with DX12 they are not so it could increase performance.
 
I bet DX12 support will come around eventually, maybe in a couple years. We dont need a windows10 only version, we just need faster CPUs to be released
 
Hello since everyone is complaining about FPS can the program be rewritten in Windows 10 format
I think people would be willing to pay again if it provided the FPS with the latest technology
fans would you pay again if you got the FPS you wanted
DirectX 12 support would be nice. Microsoft has made some significant improvements in the API. Properly utilizing it involves significant architectural change and programming changes to the game's code though. That's all stuff that'll happen behind the scenes without much obvious impact to the end user. It's likely more effective to just let users upgrade their PCs and have improved hardware sort out performance issues. A Planet Coaster 2 or big expansion are the places to invest serious development resources -- not support patches.

As far as "Windows 10 format" I'm going to assume you mean Universal Windows Platform (UWP). That should have no significant impact on the game other than consuming development resources that could better be used on other things.

TL;DR DirectX12 makes sense for an expansion or sequel, but UWP is a waste of resources.
 
I wont pay early bird money again since I already did that but I would support it alot if they go to DX12. It sucks to be limited by old software when you bought a strong pc exactly for the reasons to play new games.

It's just sad it's limited so much and it lags so much (I dont call sub20fps playable and it baffles me people here do).

Empty park, a single coaster, all fine. But if you start to combine it all :(

A port to DX12 would be great, we need every performance gain we can get.
 
I remember reading somewhere about why DX12 wasn't an option for PC. I think it was a dev saying something along the lines of it being a lot of work for little pay-off. Plus since only a small percentage of users have Win10 in the first place DX12 support is not something Frontier is considering.
 
I remember reading somewhere about why DX12 wasn't an option for PC. I think it was a dev saying something along the lines of it being a lot of work for little pay-off. Plus since only a small percentage of users have Win10 in the first place DX12 support is not something Frontier is considering.

More and more people start to use it and if everyone has so much performance issues (except the people that dont know any better and think 15fps is playable) it is really a no brainer to upgrade sooner than later for the longlivity of the game. :)
 
More people use Directx11 or earlier, and Windows 10 only makes up the minority of the market. Not everyone likes Windows 10. There are others who use Windows 8, 7 or are running the game on a Mac with bootcamp thingy. It would be a lot of work for Frontier to make a new version that, if they did, we should have to pay for the time and resources they put in (eg. a DirectX12 version of the game).

15fps IS PLAYABLE, it's just not a PREFERABLE frame rate, to play at. Take a look at big youtubers like silverrett, strictoaster, and oli. They do popular videos and in some of their videos, they run into like 10fps or less than 20fps, yet they still play the game. Why? Because they like the game. The heart of a game is the ideas of the game, not the ability to play it at 4k 60fps before you start getting any enjoyment from it. However, the higher the frames, the much smoother the game will perform. I think some people take for granted the stuff others work hard for, then complain like cry babies that they're getting 15fps when they don't have a high end gaming PC which meets all the "Recommended", not Minimum, requirements for this game. There are even people who say 30fps or anything under 60fps is unbearable. The full version of this game only came out late last year. And we have people already whining about low fps. Give Frontier some time. They do a great job with this game. Just because you have a GTX 1080 and an 8 core 16 thread CPU clocked at 4.8Ghz doesn't mean you can demand 1080p 500fps from every game.

A frame rate that is unbearable would be anything under 10fps. If it's hitting 15fps hey, at least it's hitting double digits. And 60fps is double digits too At least with 15fps it's not a frozen screen you're running into. Think of it as this game is so awesome, that hardware is struggling to keep up with all the fun ;)
 
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it is really a no brainer to upgrade sooner than later for the longlivity of the game. :)

The developer seems to think otherwise, so there's no reason to believe it's gonna happen. Also Frontier was very clear on the fact that all the big stuff has already been optimised and that there was not much they could do in that area. Many people don't seem to understand what optimising a game means. It simply means making the programme do things in the most efficient way. It doesn't necessarily mean making a game "fast". It might still be slow, just if you didn't optimise it would be even slower.

In other words, even after optimisation, PC still needs a lot of processing power. The game won't run with 30+ FPS for most people. I didn't find 15 FPS unplayable. Once I was down at 10-12 FPS I was looking forward to a computer upgrade.
 
Unless you have one of the big publishers behind you and it's a big mainstream title DX12 is not worth it right now, DX12 is not some magical bit of software that is going to significantly increase performance either.
 
Unless you have one of the big publishers behind you and it's a big mainstream title DX12 is not worth it right now, DX12 is not some magical bit of software that is going to significantly increase performance either.

Wait, so you are telling me Frontier can't just switch the setting from dx11 to dx12 and give us 144fps locked at all times by doing so?
 
Technically speaking it's harder to upgrade from 11 to 12 than from 9 to 11...

But once again I'd say why waste effort on directx 12 which only runs on windows 10, when with a bit more effort you could port to vulcan which runs on multiple operating systems, and has even higher performance...
 
This discussion is pointless since the devs said they won't be supporting neither DX12 nor vulcan. (There were some technical reasons which I don't remember why both aren't really an option.) I get that a better performance would be a good thing but both won't be a solution for PC.
 
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This discussion is pointless since the devs said they won't be supporting neither DX12 nor vulcan. (There were some technical reasons which I don't remember why both aren't really an option.) I get that a better performance would be a good thing but both won't be a solution for PC.

Well if enough people ask they might consider it. It's not only here on the official Planet Coaster forums, you can read about it everywhere on the internet. Honestly new flatrides and coaster types are always nice but it's starting to really reach the limits. Whats the point of all these things if you can't combine them all? I would much rather want a QOL update like this than another flatride.

GTA5 is the perfect example. They delivered a great game and then they said yeah this is as much as we can give you players playing our game on this old hardware, if you want to continue playing it well with new updates you'll have to upgrade. Which is perfectly fine and reasonable and it would be a horrible choice to limit everyone by the limitations of dx11, especially in a game like planet coaster. And I say that as somebody who uses windows 7 at the moment but I would upgrade in a heartbeat if we can finally have a game that fully uses the expensive hardware you as a pc player bought for yourself to play demanding pc games.
 
GTA5 is the perfect example. They delivered a great game and then they said yeah this is as much as we can give you players playing our game on this old hardware, if you want to continue playing it well with new updates you'll have to upgrade.

Er.... what? Where did you pull that from? LOL sounds like some ❤︎❤︎❤︎❤︎❤︎❤︎❤︎❤︎ you made up. When and where did Rockstar say *anything* approaching what you just said?

Please get real about DX12, it's not going to magically double your framerate. Maybe it will give you an extra 3 fps or maybe it will make things worse.
 
Er.... what? Where did you pull that from? LOL sounds like some ❤︎❤︎❤︎❤︎❤︎❤︎❤︎❤︎ you made up. When and where did Rockstar say *anything* approaching what you just said?

Please get real about DX12, it's not going to magically double your framerate. Maybe it will give you an extra 3 fps or maybe it will make things worse.

It got released on ps3 and xbox360 first. Then they only did updates for ps4, xbox1 and pc afterwards because they were pretty much hitting the limits.

http://www.kotaku.co.uk/2015/09/10/...dating-gta-online-on-xbox-360-or-ps3-any-more
 
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