Is debug camera working ok in 1.2? I can not see my own ship. I thought debug camera starts with ship centered. Does anyone else have this?
Is there anyway that you can see the size of the update in MB or GB. I only ask because I'm on a internet connection with limits.
Thanks.
It always have been working that way. Close in to station too fast and gravity well will boost your speed and you will overshoot. Micropause near stations indeed happen now and then and you are mostly right about sending updates.
As for downloads - FD recently tried alternative launcher for downloads, but we haven't hear anything regarding that test. By sound of it, for me it sounds like strange throttling going on Amazon servers, because people have very different downloading experiences (while doing it at same time).
It always have been working that way. Close in to station too fast and gravity well will boost your speed and you will overshoot.
Since this patch:
EVERY time I approach a station at 75% speed in SC, it gets to the point where there's a small lag spike, I presume when data for the station is being uploaded to me, then the ship starts to speed up and ultimately overshoots. It doesn't respond at all to the throttle and even moving it down to zero does nothing at all. The ONLY way to make it slow down is to fly up or down. It's really frustrating when you're flying a ship that has all the agility of a wet house brick.
This only used to happen before if I didn't slow down from 100% to 75% at around 175Ls at the latest. Now it's happening all the time.
Wings are not working quite well in RES sites. It feels more like shooting fish in a barrel cause it's always one big ship alone against me and 10 cops or 2-3 sidewinders. Variety is nice but there is no real danger. There should be more wanted wings in greater numbers. If you go to strong signal there it works like it should be. It's dangerous. I am flying with my son and he's flying viper and I am flying vulture. Today we encountered anaconda and several cobras. We really had to fight cause there was always some one shooting us. They even got our shields down and did some hull damage. It was high five when anaconda exploded. You never get that kind of situation in RES sites. It would be nice to see a big gang coming in and trying to wipe all the ships in RES area. That would be dangerous. Not 1 or 2 ships at a time.
Since this patch:
EVERY time I approach a station at 75% speed in SC, it gets to the point where there's a small lag spike, I presume when data for the station is being uploaded to me, then the ship starts to speed up and ultimately overshoots. It doesn't respond at all to the throttle and even moving it down to zero does nothing at all. The ONLY way to make it slow down is to fly up or down. It's really frustrating when you're flying a ship that has all the agility of a wet house brick.
This only used to happen before if I didn't slow down from 100% to 75% at around 175Ls at the latest. Now it's happening all the time.
I have tried to post this in the 1.2 Bugs forum but not allowed...not sure if anyone else is suffering with the System map. Am exploring so using it a lot and everytime I jump into a new area, using a shortcut to open System Map, the first time I open it in each area it displays the previous Star system. If I close and re-open it displays where I am now. Nothing major, just an annoyance as I am jumping in and out of a few systems at the moment.
That just means you got lag i thinkAny fixes for the stuck in hyper space issues?
I have tried to post this in the 1.2 Bugs forum but not allowed...not sure if anyone else is suffering with the System map. Am exploring so using it a lot and everytime I jump into a new area, using a shortcut to open System Map, the first time I open it in each area it displays the previous Star system. If I close and re-open it displays where I am now. Nothing major, just an annoyance as I am jumping in and out of a few systems at the moment.
I'll add to this whine, as my updates generally run way more slowly than any other download I make. It's bearable for me- I set it to update and do something else for about 1-2 hours. The reported speed in the launcher bar is ridiculous slow though.
+1, precisely
Plus, if you approach an object, and another one in your way, you can cross it's gravity field. If you do so, the computer calculates the relative speed of this crossing object as well. That's why sometimes it says "slow down" far from the end of your approach. When you out, speed increasing drasticaly like you got a boost/push.
Don't get confused by the yellow circle around astronomical objects that's not the gravity field, this is why I usually fly away from the "equator" to get better view.
Not sure about this loading thing whether relates to this new update or not, I usually lagging at the very first travel when start playing, like the server computes and buffers everything that needs in space, not just station prefs, but npc and/or player system cruise effects (that's meteor like effect) and so on.