There could be problems with aspects such as C&P, power play, mission system, engineering mats etc: if they update those it may well affect the horizons client as well, which they would have to keep at least aligned to the servers, unless they want to duplicate some server interactions as well. They would also keep the player base together in terms of instancing for what it's worth.The 2 branches/bases (and the merge story with it) were created after EDO release and the discovery they could not get it to work on boxes. In the new world, development would continue on the EDO base. No need for a merge anymore I would say, and neither did they say so. Moreover, if you ditch a branch, what would even be the point of merging it first? Unless they like regression effects of course.
They have to do that since yesterday:And also not to be bothered with maintaining 2 different code bases.
Elite Dangerous will continue on console as it is now together with critical updates, but we will focus on new content updates on PC on the post-Odyssey codebase.
Boxes and PC's share the same galaxy, and that will continue, or at least it seems. I have no reason to believe they are gonna drop horizons, now horizons needs to stay.There could be problems with aspects such as C&P, power play, mission system, engineering mats etc: if they update those it may well affect the horizons client as well, which they would have to keep at least aligned to the servers, unless they want to duplicate some server interactions as well. They would also keep the player base together in terms of instancing for what it's worth.
They are forced to maintain the old codebase for console. Why would they not then support the same on PC. I really hope so.
we will focus on new content updates on PC on the post-Odyssey codebase.
Happy to hazard my own guess at this (much as I wish they would contuinue to support old Horizons code on PC).@Northpin I want to mention again and see your reaction...
They are forced to maintain the old codebase for console. Why would they not then support the same on PC. I really hope so.
What do you think?
Because the obvious intention is to ease the development path.
And to have more players playing EDO on PC. >>> More sales.
I dont see any reasons they will keep the Horizons client on PC instead of getting rid of it and unify the player base.
IF you play Horizons but using EDO client and you see your mate disembarking... you'll be tempted to get EDO too.
Not so much if you don't ever see any on-foot players.
But i guess we will see what they mean regarding, but as i said, it's still seems silly for me to keep the Horizons/EDO players separated when they could easily play together the space game.
To be honest, i would be really happy if they'll keep the old Horizons client available for the PC players. Really happy.
It is, the datas are compatible, since we can already switch from horizon to odyssey and back with no problem, through the launcher....or they will just switch off the whole Horizons part of the game, if it is not feasible to merge it into Odyssey.
It's not that they will maintain it. It's more like it will keep existing the way it is right now.@Northpin I want to mention again and see your reaction...
They are forced to maintain the old codebase for console. Why would they not then support the same on PC. I really hope so.
What do you think?
Probably not. If they're wanting a single 'codebase', then they'll go ahead with the Horizon-Odyssey merge to cut down on maintaining extra code. That will kick off another round of salt with the new planetary tech that some Horizon players are not happy with. Thankfully, they've fixed almost all of the UI issues, personally I prefer the new galaxy and system map to the old one, still find the outfitting a bit of a pain though.As mentioned in the title, with Horizon staying for consoles, does that also mean the Odyssey-Horizon "merge" that was planned is not going to happen ? Will we keep both Horizon (same as console) and Odyssey on PC ?
Right now, Horizon is separate from Odyssey, and players from one can't play with players from the other one (AFAIK). They need to be on the same "build". So, what it means for players ? Will consoles players be forever unable to play with Odyssey players ? Or PC players as a whole if the merge still happens ?
I think it would be a very bad idea if FDev were to do that.As mentioned in the title, with Horizon staying for consoles, does that also mean the Odyssey-Horizon "merge" that was planned is not going to happen ? Will we keep both Horizon (same as console) and Odyssey on PC ?
Right now, Horizon is separate from Odyssey, and players from one can't play with players from the other one (AFAIK). They need to be on the same "build". So, what it means for players ? Will consoles players be forever unable to play with Odyssey players ? Or PC players as a whole if the merge still happens ?
The PC version will be merged and when that happens the console versions will be shut down completely.As mentioned in the title, with Horizon staying for consoles, does that also mean the Odyssey-Horizon "merge" that was planned is not going to happen ? Will we keep both Horizon (same as console) and Odyssey on PC ?
Right now, Horizon is separate from Odyssey, and players from one can't play with players from the other one (AFAIK). They need to be on the same "build". So, what it means for players ? Will consoles players be forever unable to play with Odyssey players ? Or PC players as a whole if the merge still happens ?
As mentioned in the title, with Horizon staying for consoles, does that also mean the Odyssey-Horizon "merge" that was planned is not going to happen ? Will we keep both Horizon (same as console) and Odyssey on PC ?
Right now, Horizon is separate from Odyssey, and players from one can't play with players from the other one (AFAIK). They need to be on the same "build". So, what it means for players ? Will consoles players be forever unable to play with Odyssey players ? Or PC players as a whole if the merge still happens ?
FDev have pretty much intimated that the PC Horizons will be merged into one PC Odyssey codebase, (However they're going to present that change-over for PC Horizons Only Commanders, or what those Commanders will have to do?).If they want a single code base they have to merge horizons with odyssey, simple as that. They are probably still trying to reach that point where enough players are convinced by the odyssey UI and planet terrain that it can be done. ASAP I would think.
Exactly this. The problem is players like me who avoid ED: O completely because of persistent bugs, broken lighting and planetary tech, meh performance in [space] VR and annoying interface.There will still be separate source for "old codebase" on console and "old codebase" on PC so maintaining the latter when perhaps they don't need to is just an unnecsssary burden on them.
Where did you get the information about no BGS, CGs or storyline? This wasn't mentioned in David Brabens announcement, have I missed a vital post somewhere?Our Console brothers and sisters will get a Console's ONLY Horizon codebase, that will be in ''Maintenance Mode Only'' (i.e. Critical Updates ONLY). So for Console Commanders; No BGS, No instancing with PC Commanders, No CG's, No new storylines... just a static galaxy to fly space ships in.... all of the 400 billion star systems!