"working on something secret for PC and Mac"

Why do people use this as a defense? This game was kickstarted, they asked for the amount needed to complete the game that was detailed on the kickstarter. If FD can't provide what they promised with the money they had from the kickstarter then that was their mistake. If they wanted to keep moving the goalposts during development, then they should never have used Kickstarter.

The KS was used to gauge interest, and if successful, contribute to the funds required to produce the base game (which I think was £8 million, but I don't recall where I got that figure, so I may be wrong on this point).

Further development requires further funds.
 
Dangerous team is bigger than ever, and the majority are working on something secret for PC and Mac

For sure it's something amazing in the true spirit of the NEW ELITE. The ..... Close Quarter POWER ROLLERCOASTER!!! 111Oneoneone!!
 
Why do people use this as a defense? This game was kickstarted, they asked for the amount needed to complete the game that was detailed on the kickstarter. If FD can't provide what they promised with the money they had from the kickstarter then that was their mistake. If they wanted to keep moving the goalposts during development, then they should never have used Kickstarter.

Because its a perfectly reasonable argument. Yes they can provide what they've promised with what they have, but more money will make it better, more money means more designers, more programmers, higher quality assets, etc
 
Er, no. The kickstarter raised about 1.5 Million. The game as delivered (i.e. well short of the vision in the kickstarter) cost about 8 Million. The kickstarter did not pay for the game, and FD never thought that it would. What the kickstarter did do was prove that there was demand for the game they described, and FD were able to use that to leverage their IPO, which brought in the money needed. It is probably fair to say that without the kickstarter the game would not have happened, but is not fair to say that the kickstarter funded it.

So if FD didn't raise the extra cash what then? They would have stiffed us?
It's a bit dishonest to do a kickstarter for a game with a funding goal that if met still isn't enough to develop the game.
I think someone expected the same level of funding as that other space game, risky bet.
 
So if FD didn't raise the extra cash what then? They would have stiffed us?
It's a bit dishonest to do a kickstarter for a game with a funding goal that if met still isn't enough to develop the game.
I think someone expected the same level of funding as that other space game, risky bet.

FD had other cash in the bank, a £3 million credit facility (I think), and at some point after the KS, an IPO (which was probably underwritten on the proviso that a successful KS for ED gave them a business case to justify the IPO underwriters providing the guarantee).
 
Er, no. The kickstarter raised about 1.5 Million. The game as delivered (i.e. well short of the vision in the kickstarter) cost about 8 Million. The kickstarter did not pay for the game, and FD never thought that it would. What the kickstarter did do was prove that there was demand for the game they described, and FD were able to use that to leverage their IPO, which brought in the money needed. It is probably fair to say that without the kickstarter the game would not have happened, but is not fair to say that the kickstarter funded it.

Putting the kickstarter numbers into some sort of context: based on the numbers that we hear signed up for the XBox version in the first few days after it was announced, then XBox players have already provided more money than the kickstarters did.

The more money = more development to do the stuff we want argument is perfectly OK, as long as we see FD using that money to actually do that development. We see no real sign of that, though we do see signs of them using that money to do stuff that was not what the game we were sold was described as.

Don't forget the continuous crowdfunding that carried on up till "release".

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Because its a perfectly reasonable argument. Yes they can provide what they've promised with what they have, but more money will make it better, more money means more designers, more programmers, higher quality assets, etc

When will that happen? In 10 years? David left the "ten year plan" bit out, accidentally I suppose?
 
The biggest announcement they could make would be that all along they have been secretly workng on making the game that was described during the kickstarter and DDF process.
That would be wonderful. That was a great game.

Nothing in the DDF has been de-scoped as a possible feature, things have just been prioritized in an order that makes sense.
There is no point implementing a feature until all the prerequisite features are in place.
As my 5yr old likes to say: "Patience is a virtue" :)
 
I hope before anything else they would simply surprise us by finally filling in the game as it is 1st.

Example: Gives us a 'reason' for the Fed Dropship and Orca too please. Those ships have been there awaiting troops and passengers for too long now. Right?

Finish what you started please FD before working hard on too many top secret surprises for us. :)
 
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Nothing in the DDF has been de-scoped as a possible feature, things have just been prioritized in an order that makes sense.
There is no point implementing a feature until all the prerequisite features are in place.
As my 5yr old likes to say: "Patience is a virtue" :)

Well...what do you know!!!

It's not like you have had the opportunity to visit FD, talk to the developers and actually see what they are working on behind the scenes!!

What was that?

You have!?

Oh....

;)
 
So if FD didn't raise the extra cash what then? They would have stiffed us?
It's a bit dishonest to do a kickstarter for a game with a funding goal that if met still isn't enough to develop the game.
I think someone expected the same level of funding as that other space game, risky bet.

But during Kickstarter they promised almost everything we have at the moment. During Kickstarter they didn't promise single person immersive cockpit POV, they didn't promise Oculus/VR support, etc. etc.

It all came later when they knew they have more money to operate with and they can add these things to the game because they have resources to do so.

edit: and yeah, what Kerrash said can't be important enough - they have to deliver game in chunks in particular order. Wonder why meta game elements came in first? Maybe because they a) wanted to get ball rolling on this one b) there are other elements down the road *dependant* on CG/PP being implemented.

Mind blown, right?
 
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Nothing in the DDF has been de-scoped as a possible feature, things have just been prioritized in an order that makes sense.
There is no point implementing a feature until all the prerequisite features are in place.
As my 5yr old likes to say: "Patience is a virtue" :)

PP and CQC priorities make sense?
 
PP and CQC priorities make sense?

I would say CQC does from a financial standpoint but really wish it had been added to the game instead of being separate.
PP is, to some, the bees knees but I, you and many others fail to see why. Some people just get excited over things that others don't so no matter what anyone says about the future I am not holding my breath. What Kerrash has seen and his reaction to it/them may set my juices flowing, as it seems to his, but I am unfortunately a little sceptical. Hopefully he is right because I think one more disappointment will seriously damage their player base judging by the numbers of previously ardent supporters who are now voicing concerns
 
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I would say CQC does from a financial standpoint but really wish it had been added to the game instead of being separate.
PP is, to some, the bees knees but I fail to see why. Some people just get excited over things that others don't so no matter what anyone says about the future I am not holding my breath. What Kerrash has seen and his reaction to it/them may not float my boat as it does his. Hopefully he is right because I think one more disappointment will seriously damage their player base judging by the numbers of previously ardent supporters who are now voicing concerns

Everything makes sense, from a financial perspective and that's the problem. Nothing, at the moment does, from a consumer perspective.
 
Everything makes sense, from a financial perspective and that's the problem. Nothing, at the moment does, from a consumer perspective.

Unfortunately that is my opinion too, just hope to be proved wrong
If FD come out at Gamescon with a paid expansion over fixing/improving then I will see it as an indicator that the money is everything
They seem to be averaging a cash grab about every three months, GC would fit right in with that timeline
 
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Unfortunately that is my opinion too, just hope to be proved wrong
If FD come out at Gamescon with a paid expansion over fixing/improving then that will an indicator, to me at least, that the money is everything

I'd be more than happy to be proved wrong. I welcome it.
 
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