Would you be mad if FD implemented a ship's computer?

Definitely not a priority as for me : I'd rather have them focus 100% on the core game play ( what they are doing now ) for at least another season. AT LEAST.

This excuse is over used. You can't just focus on one thing and leave everything else undone. Game play is a big topic and if FD focuses on only that then nothing else gets done.

To move forward you also have to focus on the little things while continuing work on the big thing.
 
... with voice recognition, custom voice overs, and much, more more? I can see this type of computer doing amazing things that are not currently available in 3'rd party apps. It would seriously irk the VoiceAttack and HTC Voice Pack people though. But seriously, this is something that should have been in the game in the first place.

What do you think?

I think suggesting its something that the game should have provided out of the box is a bit nuts to be honest.

Stuff like proper additive filters on the galaxy map, the ability to set navigation waypoints at a particular spot on a planet and all of the trading/information tools added to the galaxy map since release are the kind of things that it wouldn't be unreasonable to have expected as part of the initial offering, because they are core gameplay tools. An extensive suite of voice control options are not; the vast majority of gamers have never used voice control and never will.

Voice recognition and custom voicepacks, delivering functionality above and beyond even the best third party apps, is not in any way something that it would be reasonable to expect a game to provide out of the box. The entire reason those apps exist is that not just this game, but most games, don't provide anything close to their level of functionality and customisability.

Expecting those things to be included as if they're part of core functionality is like me saying 'the music in the game is good but it would have been better if the game had come equipped with a 32 track sequencer program, 10GB sample library and maybe a few virtual synths so I could just compose my own.' It's not even remotely core functionality.
 
I think suggesting its something that the game should have provided out of the box is a bit nuts to be honest.

Stuff like proper additive filters on the galaxy map, the ability to set navigation waypoints at a particular spot on a planet and all of the trading/information tools added to the galaxy map since release are the kind of things that it wouldn't be unreasonable to have expected as part of the initial offering, because they are core gameplay tools. An extensive suite of voice control options are not; the vast majority of gamers have never used voice control and never will.

Voice recognition and custom voicepacks, delivering functionality above and beyond even the best third party apps, is not in any way something that it would be reasonable to expect a game to provide out of the box. The entire reason those apps exist is that not just this game, but most games, don't provide anything close to their level of functionality and customisability.

Expecting those things to be included as if they're part of core functionality is like me saying 'the music in the game is good but it would have been better if the game had come equipped with a 32 track sequencer program, 10GB sample library and maybe a few virtual synths so I could just compose my own.' It's not even remotely core functionality.

You're conflating the issue. The intent of the post is that a proper ship's computer should have been part of the game from the onset. And don't discount the glitter. It is part of core game play just as much as the functional bits. The glitter enhances the experience.
 
Buttons are easy enough for me to press on my controller, but sure, can't really see why this would be an issue, but then I don't see all that much point in it really either, unless it was meant to play the game for us like a bot or some such.
 
Buttons are easy enough for me to press on my controller, but sure, can't really see why this would be an issue, but then I don't see all that much point in it really either, unless it was meant to play the game for us like a bot or some such.

Not a bot, but to free is from all the tedious activities. That's what technology is for, isn't it?
 
I have been asking for an integration of common use modules/components into one "Central Device/Computer" for years!

No brainer, daily use components like The Docking Computer, Discovery and Surface Scanner, Wake Scanner and even something like an FSD Interdictor could all be packaged up into a central device that contains all these various items.

The main device could involve a bunch of equipment racks where these various devices could be racked in, upgraded, removed or whatever. But independent of the current Optional Internal or Utility slot areas of the ship

Not only would it free up a bunch of valuable module slots to aid in better ship builds, it would be much more realistic than what we have now.

I see these all working exactly the same way they do currently. Just located in a more practical, logical place within the ship.
 
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Not a bot, but to free is from all the tedious activities. That's what technology is for, isn't it?

If it were automated without needing input of some form or another to do some things, I can see it being an issue.

I'd rather have more and varied interesting things to do in the game in general, not ways of skipping over potential content, if that makes sense. Just sitting there or watching Netflix or whatever while you're waiting for the game to play itself for you doesn't seem that compelling to me.
 
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... with voice recognition, custom voice overs, and much, more more? I can see this type of computer doing amazing things that are not currently available in 3'rd party apps. It would seriously irk the VoiceAttack and HTC Voice Pack people though. But seriously, this is something that should have been in the game in the first place.

What do you think?

There are just too many things that are more important that they need to do.
 
Maybe if we had some probes, NPC wingmates, or similar and there was more of an RTS element to the game, I could see it making more sense there.

My main point is that I'd prefer the game to be more engaging and compelling in general. For what we can do now in the game, I don't think automation would help out much in that regard.
 
The ship's computer(s) already automate so much so that ships can be driven like personal vehicles with controls a little more complex than a car , but far less than a private jet. And the bigger ships don't need more than one pilot crew anymore since FFE.

That said, I'd be all for NPC crew taking over functions with AI in their own way. Like an npc copilot doing the multiple star jumping or super cruises without need for an actual autopilot. (also allowing a multicrew player to take over the piloting while the host can do something else etc.)
 
As others have suggested perhaps this is something that can be done in conjunction with 3rd parties.
I would certainly like to see the ability to more tightly couple voice commands and response to the game - I don't want to have to set up arbitrary key bindings for VoiceAttack to work and I'd like to see more responsiveness in feedback.
I don't see this happening any time soon though which is a shame.


You do know that with the current version (Singularity) there is an included tool to set up the keybindings for you and allow the use of multiple packs as a virtual crew? You should give it a try...works like a dream - even with commands like "Set a course for Felicity Farseer"
 
The ship's computer(s) already automate so much so that ships can be driven like personal vehicles with controls a little more complex than a car , but far less than a private jet. And the bigger ships don't need more than one pilot crew anymore since FFE.

That said, I'd be all for NPC crew taking over functions with AI in their own way. Like an npc copilot doing the multiple star jumping or super cruises without need for an actual autopilot. (also allowing a multicrew player to take over the piloting while the host can do something else etc.)

Yeah, no....As much as people have bandied about Autopilot for multi-jumps and supercruise - why would FDev take actually piloting your ship out of a game based around piloting your ship?
 
... with voice recognition, custom voice overs, and much, more more? I can see this type of computer doing amazing things that are not currently available in 3'rd party apps. It would seriously irk the VoiceAttack and HTC Voice Pack people though. But seriously, this is something that should have been in the game in the first place.

What do you think?

Voice attack adds so much to immersion if FD can bring the coolness of it to everyone then great. Bring it on. FD have been a good supporter of gaming charities for people with disabilities and building in some form of voice recognition may gain them some good publicity etc not to mention make the game more accessible for some

Ultimately tho there needs to be a limit to what it should do imo
 
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Absolutely indifferent.
Never used VoiceAttack, never intend to either.
I don't want guided tours of nebula I have little or no intention of flying out to see, as flying long distances (aka Exploration) is less fun to me than a visit to a proctologist with a hook for a hand.

I also use very little in the lines of 3rd party anything - no apps, only a few web sites (Coriolis and EDDB.io).
 
It would be nice if it was all integrated into your ship but to be honest it is not needed even in VR,, I have voiceattack and find it damn useful especially with the HCS voice packs also have customised scripts for music while in game
 
If it were automated without needing input of some form or another to do some things, I can see it being an issue.

I'd rather have more and varied interesting things to do in the game in general, not ways of skipping over potential content, if that makes sense. Just sitting there or watching Netflix or whatever while you're waiting for the game to play itself for you doesn't seem that compelling to me.

You already do this with long supercruise.
 
You already do this with long supercruise.

I wasn't aware that this thread is about what we already do and how we do it. We already have docking computers too. Job well done then. /thread ;)

Of course there is room for improvement here and there, and hopefully that's what we're both getting at here. Aye?
 
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