I love it.
I consider myself an average combat pilot at best. Have been around since the original beta 2 but never had much time to play so what I have atm is a Vulture, Master rank and about 40 mil in cash (saving for a FAS).
Played a lot the past 2 weeks and spent time at HRes and compromised nav beacons. It was too easy. Way way way too easy. Had a friend over the other day (still 1.4). Doesn't play sims. Never played ED. Took him to a high intensity RES. He loved it cause he could shoot down everything with no one ever so much as taking down his shields. Too easy by far.
Now since 2.0 I do think that AI has become somewhat better (not much though), but in combination with the higher dps loadouts you do feel the difference. And it's great. Took the Vulture to a compromised nav yesterday and had the most fun in months. Taking on a group of Vipers now actually is something you want to consider first, not blindly start shooting away at the first one.
You have to play smarter now, choose your battles more carefully, but I really fail to see how this could be considered "broken" and in need of fixing. Please don't.
I guess to the really good pilots the change doesn't amount to much, hence all the posts how it's not gotten any harder at all. But for me it's become more of a challenge now, and that's just what I'm looking for. I had to adapt, learn not to pick every fight, realise that an Anaconda with Vulture escorts is too much for me now and focus on smaller ships instead. Yes they pay lower bounties but they also blow up much quicker. I still cashed in 2 mill in maybe 30 minutes yesterday but had way more fun doing it than last weekend in 1.4 when I probably made a little more, but got bored really quickly.
I fought down an Elite FAS yesterday, and it took over 10 minutes of carefully avoiding his fire as he could blow my shields away in no time. Was one of the most gratifying and fun moments in any of my PVE fights to finally see him blow up in the end.
I consider myself an average combat pilot at best. Have been around since the original beta 2 but never had much time to play so what I have atm is a Vulture, Master rank and about 40 mil in cash (saving for a FAS).
Played a lot the past 2 weeks and spent time at HRes and compromised nav beacons. It was too easy. Way way way too easy. Had a friend over the other day (still 1.4). Doesn't play sims. Never played ED. Took him to a high intensity RES. He loved it cause he could shoot down everything with no one ever so much as taking down his shields. Too easy by far.
Now since 2.0 I do think that AI has become somewhat better (not much though), but in combination with the higher dps loadouts you do feel the difference. And it's great. Took the Vulture to a compromised nav yesterday and had the most fun in months. Taking on a group of Vipers now actually is something you want to consider first, not blindly start shooting away at the first one.
You have to play smarter now, choose your battles more carefully, but I really fail to see how this could be considered "broken" and in need of fixing. Please don't.
I guess to the really good pilots the change doesn't amount to much, hence all the posts how it's not gotten any harder at all. But for me it's become more of a challenge now, and that's just what I'm looking for. I had to adapt, learn not to pick every fight, realise that an Anaconda with Vulture escorts is too much for me now and focus on smaller ships instead. Yes they pay lower bounties but they also blow up much quicker. I still cashed in 2 mill in maybe 30 minutes yesterday but had way more fun doing it than last weekend in 1.4 when I probably made a little more, but got bored really quickly.
I fought down an Elite FAS yesterday, and it took over 10 minutes of carefully avoiding his fire as he could blow my shields away in no time. Was one of the most gratifying and fun moments in any of my PVE fights to finally see him blow up in the end.